Player Matchup

Sylvanus
Sylvanus
Fire
Sylvanus
Level 109
God Stats
5W - 1L
1,706 SR
Queue Stats
26W - 20L
1,542 Elo+
Party 1
Scylla
Scylla
Hothouselover
Scylla
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 51L
1,558 Elo+
Party 1
Mulan
Mulan
SpecialFX713
Mulan
Level 147
God Stats
154W - 116L
1,626 SR
Queue Stats
331W - 284L
1,504 Elo+
Solo
Anubis
Anubis
annexnofx
Anubis
Level 141
God Stats
16W - 24L
1,447 SR
Queue Stats
209W - 195L
1,560 Elo+
Solo
Hercules
Hercules
Αxlebane
Hercules
Level 155
God Stats
10W - 3L
1,742 SR
Queue Stats
204W - 204L
1,542 Elo+
Solo
Team Averages
Level 140
1,604 SR
1,541 Elo+

VS

Team Averages
Level 153
1,625 SR
1,544 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SoftMeatBiscuit
Danzaburou
Level 147
God Stats
5W - 5L
1,558 SR
Queue Stats
90W - 80L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Tatermaker
Cthulhu
Level 183
God Stats
7W - 3L
1,803 SR
Queue Stats
253W - 225L
1,550 Elo+
Party 2
Tyr
Tyr
agodlypeanut
Tyr
Level 162
God Stats
4W - 8L
1,525 SR
Queue Stats
232W - 208L
1,607 Elo+
Solo
Thoth
Thoth
i ZuuK
Thoth
Level 146
God Stats
0W - 1L
1,738 SR
Queue Stats
73W - 52L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fire
Sylvanus
10
2 / 1 / 4
6,382
532
2,451
10,713
6,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 2 / 4
7,295
608
6,094
4,971
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 5
6,944
579
10,174
11,194
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
annexnofx
Anubis
12
3 / 2 / 5
6,715
560
5,022
6,936
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Αxlebane
Hercules
14
5 / 0 / 0
8,615
718
7,560
7,275
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 2 / 4
6,310
526
4,826
8,582
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
SoftMeatBiscuit
Danzaburou
11
2 / 4 / 1
6,616
551
5,545
7,886
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tatermaker
Cthulhu
10
3 / 3 / 1
6,745
562
8,540
9,787
5,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 0
5,160
430
3,051
9,802
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
i ZuuK
Thoth
12
2 / 4 / 1
6,277
523
2,982
7,050
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
4
1.5
W
Sylvanus
Fire
Sylvanus
2
1
4
4
W
5
2
4
3.5
L
Danzaburou
SoftMeatBiscuit
Danzaburou
2
4
1
0.63
W
3
3
5
1.83
L
Cthulhu
Tatermaker
Cthulhu
3
3
1
1.17
L
0
5
0
0
W
Anubis
annexnofx
Anubis
3
2
5
2.75
L
Thoth
i ZuuK
Thoth
2
4
1
0.63
W
Hercules
Αxlebane
Hercules
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
24,944
41,089
Taken
43,107
20,000
Mitigated
17,761
17,385
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,826
1,592
0
3,799
8,582
2,367
0
866
7,716
0
41,741
W
Sylvanus
Fire
Sylvanus
2,451
817
2,622
3,510
10,713
6,381
137
3,437
7,164
15,420
0
W
6,094
1,305
0
1,140
4,971
1,290
215
1,889
2,802
38,337
0
L
Danzaburou
SoftMeatBiscuit
Danzaburou
5,545
1,631
0
2,325
7,886
2,041
0
3,323
4,537
0
43,935
W
10,174
3,533
0
4,727
11,194
4,588
0
3,085
7,989
0
57,533
L
Cthulhu
Tatermaker
Cthulhu
8,540
184
143
1,578
9,787
5,597
0
4,400
5,339
31,060
839
L
3,051
298
0
2,721
9,802
6,166
0
0
9,332
0
22,330
W
Anubis
annexnofx
Anubis
5,022
103
0
1,932
6,936
2,944
0
2,464
4,472
42,181
709
L
Thoth
i ZuuK
Thoth
2,982
171
0
893
7,050
1,590
0
4,536
2,146
34,111
456
W
Hercules
Αxlebane
Hercules
7,560
3,233
0
3,454
7,275
4,797
0
0
7,275
0
64,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
31,108
392
Minions Killed
306
0
Camps Cleared
0
1,163,657
Distance Traveled
1,177,548
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,310
526
80
7
0
275,816
0
W
Sylvanus
6,382
532
24
2
0
226,083
4
W
Scylla
7,295
608
81
7
0
257,248
0
L
Danzaburou
6,616
551
80
7
0
219,616
2
W
Mulan
6,944
579
77
6
0
272,558
0
L
Cthulhu
6,745
562
43
4
0
262,493
1
L
Tyr
5,160
430
32
3
0
209,001
1
W
Anubis
6,715
560
78
7
0
202,684
1
L
Thoth
6,277
523
71
6
0
210,622
5
W
Hercules
8,615
718
132
11
0
205,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role