Player Matchup

Ix Chel
Ix Chel
DaRaRoLa
Ix Chel
Level 148
God Stats
8W - 1L
1,731 SR
Queue Stats
84W - 45L
1,703 Elo+
Solo
Charybdis
Charybdis
Snowfox41
Charybdis
Level 129
God Stats
3W - 2L
1,544 SR
Queue Stats
67W - 52L
1,509 Elo+
Party 1
Ares
Ares
Thy_Milk_Mann
Ares
Level 114
God Stats
4W - 1L
1,826 SR
Queue Stats
60W - 48L
1,453 Elo+
Party 1
Team Averages
Level 130
1,700 SR
1,555 Elo+

VS

Team Averages
Level 128
1,458 SR
1,546 Elo+
Baron Samedi
Baron Samedi
BundySZN
Baron Samedi
Level 125
God Stats
1W - 4L
1,139 SR
Queue Stats
29W - 39L
1,525 Elo+
Solo
Fafnir
Fafnir
FoggyFS
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 170L
1,566 Elo+
Solo
Amaterasu
Amaterasu
T-E-L-L-E-Z
Amaterasu
Level 129
God Stats
35W - 32L
1,736 SR
Queue Stats
189W - 185L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaRaRoLa
Ix Chel
15
6 / 0 / 9
9,269
1,030
12,969
6,820
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
Snowfox41
Charybdis
15
5 / 0 / 10
9,017
1,002
8,824
6,659
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 5
8,169
908
2,761
6,185
5,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BundySZN
Baron Samedi
9
0 / 3 / 0
6,049
672
1,130
3,858
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
FoggyFS
Fafnir
11
0 / 6 / 0
6,439
715
2,904
14,871
13,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
T-E-L-L-E-Z
Amaterasu
11
0 / 6 / 1
6,603
734
3,946
9,925
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
0
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BundySZN
Baron Samedi
0
3
0
0
W
Ix Chel
DaRaRoLa
Ix Chel
6
0
9
10.5
L
Fafnir
FoggyFS
Fafnir
0
6
0
0
W
Charybdis
Snowfox41
Charybdis
5
0
10
10
L
Amaterasu
T-E-L-L-E-Z
Amaterasu
0
6
1
0.08
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
7,980
19,664
Taken
28,654
11,480
Mitigated
19,000
6,417
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BundySZN
Baron Samedi
1,130
162
0
488
3,858
1,654
0
2,014
1,624
9,368
0
W
Ix Chel
DaRaRoLa
Ix Chel
12,969
2,940
372
2,659
6,820
2,724
666
1,519
5,292
41,250
0
L
Fafnir
FoggyFS
Fafnir
2,904
748
0
1,937
14,871
13,806
0
7,167
7,012
10,978
1,035
W
Charybdis
Snowfox41
Charybdis
8,824
4,080
0
3,231
6,659
3,251
2,825
1,608
5,051
0
34,594
L
Amaterasu
T-E-L-L-E-Z
Amaterasu
3,946
1,291
0
1,504
9,925
3,540
0
5,407
4,235
0
14,943
W
2,761
47
0
155
6,185
5,505
39
693
5,475
7,626
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
19,091
128
Minions Killed
49
0
Camps Cleared
0
523,745
Distance Traveled
364,714
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,049
672
13
1
0
73,873
1
W
Ix Chel
9,269
1,030
62
7
0
192,049
0
L
Fafnir
6,439
715
17
2
0
146,353
0
W
Charybdis
9,017
1,002
56
6
0
167,529
0
L
Amaterasu
6,603
734
19
2
0
144,488
1
W
Ares
8,169
908
10
1
0
164,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role