Player Matchup

Geb
Geb
 
Geb
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AmenadielX1856
Olorun
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
296W - 306L
1,483 Elo+
Solo
Anubis
Anubis
Gamer1497
Anubis
Level 63
God Stats
18W - 12L
1,332 SR
Queue Stats
117W - 121L
1,396 Elo+
Solo
Charybdis
Charybdis
StoniestFan668
Charybdis
Level 79
God Stats
6W - 3L
1,594 SR
Queue Stats
115W - 131L
1,418 Elo+
Solo
Bastet
Bastet
joe13365
Bastet
Level 129
God Stats
4W - 3L
1,260 SR
Queue Stats
110W - 108L
1,428 Elo+
Solo
Team Averages
Level 96
1,437 SR
1,445 Elo+

VS

Team Averages
Level 52
1,404 SR
1,267 Elo+
Nut
Nut
 
Nut
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AllSuperStar1
Arachne
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 7L
1,153 Elo+
Party 2
Neith
Neith
BruceColoSprs
Neith
Level 118
God Stats
3W - 3L
1,337 SR
Queue Stats
4W - 7L
1,153 Elo+
Party 2
Surtr
Surtr
ColonelAvocado
Surtr
Level 29
God Stats
1W - 3L
1,324 SR
Queue Stats
13W - 14L
1,207 Elo+
Party 1
Bacchus
Bacchus
TicTak P
Bacchus
Level 49
God Stats
22W - 35L
1,358 SR
Queue Stats
69W - 95L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 5
6,497
650
3,596
6,648
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 2
6,576
658
3,645
5,382
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Gamer1497
Anubis
12
6 / 1 / 1
7,636
764
6,195
6,082
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
StoniestFan668
Charybdis
10
5 / 0 / 2
5,945
595
5,051
4,766
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
joe13365
Bastet
9
2 / 0 / 4
5,562
556
3,693
8,204
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
1 / 3 / 1
5,670
567
4,414
7,012
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
8
1 / 4 / 0
4,859
486
1,253
7,667
1,837
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 2 / 0
4,784
478
3,486
5,261
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 1
4,642
464
1,654
6,674
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
TicTak P
Bacchus
7
0 / 3 / 0
4,962
496
2,989
6,406
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
L
Nut
 
Nut
1
3
1
0.5
L
Arachne
1
4
0
0.25
W
2
1
2
3
L
0
2
0
0
L
0
5
1
0.1
W
Anubis
Gamer1497
Anubis
6
1
1
6.5
W
Charybdis
StoniestFan668
Charybdis
5
0
2
6
L
Bacchus
TicTak P
Bacchus
0
3
0
0
W
Bastet
joe13365
Bastet
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
13,796
31,082
Taken
33,020
13,007
Mitigated
10,633
13,513
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,596
258
0
2,233
6,648
4,395
0
1,170
5,478
23,578
0
L
Nut
 
Nut
4,414
2,865
122
1,224
7,012
1,912
0
2,491
4,521
0
27,411
L
Arachne
1,253
826
28
1,503
7,667
1,837
0
3,154
4,513
0
17,874
W
3,645
1,479
44
2,799
5,382
1,705
598
0
5,382
43,853
735
L
3,486
784
0
2,214
5,261
1,556
138
1,694
3,567
0
26,005
L
1,654
737
0
817
6,674
1,546
0
4,143
2,531
478
13,994
W
Anubis
Gamer1497
Anubis
6,195
425
0
3,735
6,082
2,544
0
97
5,985
51,197
3,288
W
Charybdis
StoniestFan668
Charybdis
5,051
2,375
0
3,015
4,766
1,552
0
1,320
3,446
0
32,864
L
Bacchus
TicTak P
Bacchus
2,989
234
79
1,656
6,406
3,782
0
1,723
4,683
15,375
286
W
Bastet
joe13365
Bastet
3,693
1,205
0
1,687
8,204
2,811
0
245
7,959
0
35,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
24,917
310
Minions Killed
186
0
Camps Cleared
0
1,056,973
Distance Traveled
988,091
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,497
650
20
2
0
216,761
0
L
Nut
5,670
567
55
6
0
163,208
0
L
Arachne
4,859
486
34
3
0
220,309
0
W
Olorun
6,576
658
87
9
0
207,297
2
L
Neith
4,784
478
50
5
0
187,645
0
L
Surtr
4,642
464
25
3
0
208,169
0
W
Anubis
7,636
764
88
9
0
167,295
0
W
Charybdis
5,945
595
61
6
0
192,073
0
L
Bacchus
4,962
496
22
2
0
208,760
0
W
Bastet
5,562
556
54
5
0
273,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role