Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
IBlockkittyI
Tyr
Level 38
God Stats
0W - 2L
1,346 SR
Queue Stats
9W - 13L
1,423 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Overkulery
Kumbhakarna
Level 88
God Stats
30W - 30L
1,489 SR
Queue Stats
362W - 435L
1,434 Elo+
Party 4
Bakasura
Bakasura
Patchyclaw
Bakasura
Level 68
God Stats
5W - 8L
1,401 SR
Queue Stats
107W - 101L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
iEY RoSSe37
Danzaburou
Level 116
God Stats
6W - 4L
1,743 SR
Queue Stats
434W - 507L
1,447 Elo+
Party 4
Team Averages
Level 78
1,496 SR
1,453 Elo+

VS

Team Averages
Level 119
1,508 SR
1,507 Elo+
Cernunnos
Cernunnos
Hellhound616
Cernunnos
Level 149
God Stats
3W - 3L
1,438 SR
Queue Stats
71W - 73L
1,426 Elo+
Party 3
Geb
Geb
Nayuki13
Geb
Level 149
God Stats
7W - 2L
1,689 SR
Queue Stats
211W - 212L
1,521 Elo+
Party 1
Chang'e
Chang'e
eagleswing6
Chang'e
Level 125
God Stats
25W - 27L
1,490 SR
Queue Stats
328W - 321L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
mrobi14
Hou Yi
Level 69
God Stats
14W - 11L
1,681 SR
Queue Stats
143W - 143L
1,562 Elo+
Solo
Charon
Charon
sexysenju
Charon
Level 103
God Stats
1W - 2L
1,241 SR
Queue Stats
19W - 16L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 1 / 0
4,935
494
6,456
9,020
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,590
559
3,162
8,123
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
Overkulery
Kumbhakarna
7
0 / 5 / 0
4,350
435
1,945
10,462
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Patchyclaw
Bakasura
9
0 / 3 / 0
4,604
460
1,028
7,476
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Danzaburou
iEY RoSSe37
Danzaburou
7
0 / 3 / 0
4,415
442
3,507
5,035
1,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hellhound616
Cernunnos
11
0 / 0 / 1
6,066
607
5,360
6,684
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 0 / 5
5,257
526
4,900
8,190
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
eagleswing6
Chang'e
11
2 / 0 / 1
6,186
619
5,433
3,735
1,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
mrobi14
Hou Yi
10
8 / 0 / 1
6,331
633
8,450
4,697
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
sexysenju
Charon
8
0 / 2 / 7
5,182
518
1,974
5,844
3,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
12
12
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
0
2
W
Cernunnos
Hellhound616
Cernunnos
0
0
1
0.5
L
0
0
0
0
W
2
0
5
4.5
L
Kumbhakarna
Overkulery
Kumbhakarna
0
5
0
0
L
Bakasura
Patchyclaw
Bakasura
0
3
0
0
W
Chang'e
eagleswing6
Chang'e
2
0
1
2.5
L
Danzaburou
iEY RoSSe37
Danzaburou
0
3
0
0
W
Hou Yi
mrobi14
Hou Yi
8
0
1
8.5
W
Charon
sexysenju
Charon
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,098
Damage
26,117
40,116
Taken
29,150
16,096
Mitigated
13,904
10,949
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,456
3,512
0
4,255
9,020
3,749
0
4,712
4,308
0
35,301
W
Cernunnos
Hellhound616
Cernunnos
5,360
2,131
0
2,061
6,684
5,112
190
0
6,684
0
45,368
L
3,162
698
0
3,056
8,123
4,073
0
229
7,177
0
38,636
W
4,900
860
0
4,122
8,190
2,999
0
655
7,535
26,485
904
L
Kumbhakarna
Overkulery
Kumbhakarna
1,945
362
0
1,549
10,462
4,327
0
3,022
7,440
11,381
0
L
Bakasura
Patchyclaw
Bakasura
1,028
923
0
1,199
7,476
2,665
0
2,589
4,887
0
25,232
W
Chang'e
eagleswing6
Chang'e
5,433
459
253
2,597
3,735
1,220
0
0
3,680
47,970
2,254
L
Danzaburou
iEY RoSSe37
Danzaburou
3,507
1,573
0
890
5,035
1,282
0
1,359
3,676
0
26,491
W
Hou Yi
mrobi14
Hou Yi
8,450
3,598
0
2,304
4,697
1,292
0
726
3,971
0
43,577
W
Charon
sexysenju
Charon
1,974
349
0
2,815
5,844
3,281
0
564
5,230
9,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
29,022
226
Minions Killed
303
0
Camps Cleared
0
1,045,303
Distance Traveled
958,144
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,935
494
51
5
0
247,222
0
W
Cernunnos
6,066
607
89
9
0
145,753
0
L
Tyr
5,590
559
64
6
0
188,976
0
W
Geb
5,257
526
50
5
0
233,025
2
L
Kumbhakarna
4,350
435
13
1
0
191,522
0
L
Bakasura
4,604
460
58
6
0
230,606
0
W
Chang'e
6,186
619
77
8
0
223,181
0
L
Danzaburou
4,415
442
40
4
0
186,977
1
W
Hou Yi
6,331
633
72
7
0
193,148
0
W
Charon
5,182
518
15
2
0
163,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role