Player Matchup

Nu Wa
Nu Wa
Silver I
ewa121624
Nu Wa
Silver I
Level 121
God Stats
69W - 49L
1,665 SR
Queue Stats
164W - 186L
1,180 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,665 SR
1,180 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,519 SR
1,122 MMR
Bellona
Bellona
Gold V
GoodRittens
Bellona
Gold V
Level 107
God Stats
2W - 2L
1,519 SR
Queue Stats
257W - 292L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ewa121624
Nu Wa
20
6 / 2 / 0
19,972
951
24,434
17,710
12,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CliodhnaBakasuraAh Muzen CabUllrAo Kuang

VS

Bans
PoseidonKaliMaman BrigitteAh PuchMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoodRittens
Bellona
20
2 / 6 / 0
17,660
841
15,658
35,133
24,290
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
GoodRittens
Bellona
2
6
0
0.33
W
Nu Wa
ewa121624
Nu Wa
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
15,658
17,710
Taken
35,133
12,864
Mitigated
24,290
2,812
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GoodRittens
Bellona
15,658
5,879
0
12,712
35,133
24,290
0
24,348
10,785
0
132,176
W
Nu Wa
ewa121624
Nu Wa
24,434
8,050
0
2,812
17,710
12,864
2,660
218
17,492
117,359
3,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,972
Gold Earned
17,660
201
Minions Killed
212
10
Camps Cleared
7
381,738
Distance Traveled
457,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,660
841
212
10
7
457,036
0
W
Nu Wa
19,972
951
201
10
10
381,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role