Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DrKillshot92
Odin
Level 156
God Stats
1W - 3L
1,632 SR
Queue Stats
231W - 217L
1,601 Elo+
Solo
Fenrir
Fenrir
SaiyanForce
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 149L
1,487 Elo+
Solo
Neith
Neith
t0xic991
Neith
Level 157
God Stats
15W - 13L
1,636 SR
Queue Stats
95W - 96L
1,526 Elo+
Party 1
Anubis
Anubis
xTTNMx aToMiCll
Anubis
Level 159
God Stats
2W - 3L
1,658 SR
Queue Stats
43W - 41L
1,534 Elo+
Party 1
Team Averages
Level 142
1,585 SR
1,530 Elo+

VS

Team Averages
Level 126
1,484 SR
1,509 Elo+
Chiron
Chiron
CorruptWarrior4
Chiron
Level 128
God Stats
6W - 8L
1,361 SR
Queue Stats
155W - 209L
1,415 Elo+
Party 3
Chaac
Chaac
LeCheese2
Chaac
Level 60
God Stats
4W - 2L
1,823 SR
Queue Stats
66W - 48L
1,584 Elo+
Party 2
Thanatos
Thanatos
SimplyIsa_
Thanatos
Level 126
God Stats
9W - 10L
1,449 SR
Queue Stats
321W - 309L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
arandomplayer
Ix Chel
Level 146
God Stats
1W - 2L
1,268 SR
Queue Stats
114W - 91L
1,571 Elo+
Solo
Sylvanus
Sylvanus
doubl3d3uce22
Sylvanus
Level 168
God Stats
157W - 154L
1,519 SR
Queue Stats
547W - 598L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 5 / 3
7,134
549
4,856
8,783
2,235
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 0
7,971
613
7,907
13,591
8,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
13
2 / 2 / 4
7,209
555
5,534
12,016
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
t0xic991
Neith
14
3 / 1 / 2
7,925
610
5,992
5,706
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 5 / 2
7,378
568
6,915
9,699
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,530
579
6,112
8,681
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
LeCheese2
Chaac
15
3 / 4 / 1
8,906
685
10,259
13,623
12,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SimplyIsa_
Thanatos
14
5 / 1 / 4
8,112
624
7,036
10,434
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
14
3 / 3 / 5
8,319
640
6,624
8,153
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
doubl3d3uce22
Sylvanus
13
3 / 3 / 3
7,311
562
4,842
11,240
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
14
Kills
16
16
Deaths
14
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
3
0.3
W
2
3
3
1.17
L
4
3
0
1.33
W
Chaac
LeCheese2
Chaac
3
4
1
0.88
L
Fenrir
2
2
4
2
W
Thanatos
SimplyIsa_
Thanatos
5
1
4
7
W
Ix Chel
3
3
5
1.83
W
Sylvanus
doubl3d3uce22
Sylvanus
3
3
3
1.5
L
Neith
t0xic991
Neith
3
1
2
4
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
34,873
49,795
Taken
52,131
20,775
Mitigated
26,245
14,415
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,856
83
1,174
3,058
8,783
2,235
0
3,864
4,547
49,394
1,259
W
6,112
1,521
596
2,979
8,681
3,136
735
1,844
6,765
0
53,414
L
7,907
2,858
0
3,536
13,591
8,832
0
0
13,591
468
51,838
W
Chaac
LeCheese2
Chaac
10,259
2,886
0
4,702
13,623
12,636
0
422
13,201
0
70,727
L
Fenrir
5,534
2,235
0
2,381
12,016
4,185
0
2,575
9,215
0
48,013
W
Thanatos
SimplyIsa_
Thanatos
7,036
1,471
0
11,823
10,434
3,371
0
1,953
8,481
0
61,275
W
Ix Chel
6,624
1,083
611
1,723
8,153
2,749
74
3,770
4,383
50,516
2,264
W
Sylvanus
doubl3d3uce22
Sylvanus
4,842
1,617
717
3,175
11,240
4,353
1,186
3,799
7,441
30,438
9,819
L
Neith
t0xic991
Neith
5,992
2,149
0
1,853
5,706
1,745
408
596
5,110
0
54,015
L
6,915
201
0
2,413
9,699
3,778
0
3,085
6,592
28,792
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
40,178
435
Minions Killed
468
0
Camps Cleared
0
1,336,818
Distance Traveled
1,396,337
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,134
549
94
7
0
278,283
2
W
Chiron
7,530
579
90
7
0
264,380
1
L
Odin
7,971
613
92
7
0
253,179
0
W
Chaac
8,906
685
121
9
0
268,154
2
L
Fenrir
7,209
555
88
7
0
300,167
0
W
Thanatos
8,112
624
100
8
0
329,958
0
W
Ix Chel
8,319
640
100
8
0
279,392
2
W
Sylvanus
7,311
562
57
4
0
254,453
5
L
Neith
7,925
610
122
9
0
254,440
0
L
Anubis
7,378
568
39
3
0
250,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role