Player Matchup

Danzaburou
Danzaburou
Dantinext13
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 1
Discordia
Discordia
XJoelL94X
Discordia
Level 96
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 14L
1,272 Elo+
Party 1
Anhur
Anhur
xSantiago16X
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 1
Team Averages
Level 43
1,424 SR
1,282 Elo+

VS

Team Averages
Level 95
1,526 SR
1,415 Elo+
Loki
Loki
Peacemaker22617
Loki
Level 57
God Stats
3W - 4L
1,326 SR
Queue Stats
149W - 194L
1,361 Elo+
Solo
Ymir
Ymir
TheBlondBeast
Ymir
Level 108
God Stats
18W - 12L
1,678 SR
Queue Stats
68W - 74L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
ToHi-The_Truth
Baron Samedi
Level 121
God Stats
42W - 30L
1,574 SR
Queue Stats
138W - 181L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dantinext13
Danzaburou
11
0 / 7 / 1
6,942
694
2,431
8,535
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
XJoelL94X
Discordia
14
1 / 2 / 0
8,019
802
10,066
6,277
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 0
6,533
653
1,211
8,705
2,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,656
866
2,359
5,744
1,777
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 0 / 8
8,969
897
7,182
10,011
9,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
ToHi-The_Truth
Baron Samedi
16
7 / 1 / 8
9,701
970
11,874
7,561
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
16
16
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dantinext13
Danzaburou
0
7
1
0.07
W
3
0
6
6
W
6
0
8
10
W
Baron Samedi
ToHi-The_Truth
Baron Samedi
7
1
8
11
L
Discordia
XJoelL94X
Discordia
1
2
0
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
21,415
23,517
Taken
23,316
6,625
Mitigated
14,579
783
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dantinext13
Danzaburou
2,431
1,086
0
403
8,535
2,646
0
6,895
1,640
0
8,418
W
2,359
360
0
376
5,744
1,777
38
2,360
3,384
0
18,069
W
7,182
2,168
0
0
10,011
9,839
363
3,428
6,583
15,828
0
W
Baron Samedi
ToHi-The_Truth
Baron Samedi
11,874
107
1,824
2,857
7,561
2,963
876
4,358
3,203
41,107
1,552
L
Discordia
XJoelL94X
Discordia
10,066
651
0
250
6,277
1,620
0
4,747
1,530
32,251
0
L
1,211
280
0
130
8,705
2,359
0
7,355
1,350
0
3,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,494
Gold Earned
27,326
67
Minions Killed
117
0
Camps Cleared
0
436,346
Distance Traveled
568,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,942
694
16
2
0
122,100
0
W
Loki
8,656
866
26
3
0
207,209
0
W
Ymir
8,969
897
25
3
0
180,715
0
W
Baron Samedi
9,701
970
66
7
0
180,815
2
L
Discordia
8,019
802
45
5
0
183,224
0
L
Anhur
6,533
653
6
1
0
131,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role