Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver I
colemangus
Heimdallr
Silver I
Level 125
God Stats
5W - 0L
1,720 SR
Queue Stats
148W - 180L
1,146 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,573 SR
1,382 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,524 SR
1,096 MMR
Charybdis
Charybdis
Silver II
ILady Vixen
Charybdis
Silver II
Level 111
God Stats
100W - 81L
1,544 SR
Queue Stats
177W - 208L
1,117 MMR
Party 2
Geb
Geb
Silver I
barst30
Geb
Silver I
Level 115
God Stats
6W - 9L
1,466 SR
Queue Stats
177W - 207L
1,186 MMR
Party 2
Scylla
Scylla
Bronze V
mummy743
Scylla
Bronze V
Level 60
God Stats
1W - 5L
1,562 SR
Queue Stats
2W - 19L
985 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 2
6,930
866
4,385
7,930
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
11
0 / 0 / 4
6,545
818
4,464
9,499
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
colemangus
Heimdallr
14
4 / 0 / 1
8,142
1,018
5,547
5,146
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuNe ZhaMulanAchillesChaac

VS

Bans
DiscordiaVulcanHeraNu WaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ILady Vixen
Charybdis
10
0 / 4 / 1
6,164
771
6,843
7,788
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Geb
13
1 / 0 / 0
6,279
785
5,224
6,186
5,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
mummy743
Scylla
10
0 / 1 / 0
5,698
712
1,804
4,070
1,182
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
2
2
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Charybdis
ILady Vixen
Charybdis
0
4
1
0.13
L
Geb
1
0
0
1
W
Heimdallr
colemangus
Heimdallr
4
0
1
4.5
L
Scylla
mummy743
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,396
Damage
13,871
22,575
Taken
18,044
14,045
Mitigated
8,880
7,089
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,385
222
1,200
4,110
7,930
2,522
282
2,543
5,387
25,822
959
W
Kuzenbo
 
Kuzenbo
4,464
1,248
0
564
9,499
9,610
123
3,343
6,156
7,426
1,528
L
Charybdis
ILady Vixen
Charybdis
6,843
3,907
0
812
7,788
2,514
0
3,308
4,293
0
20,884
L
Geb
5,224
425
342
1,145
6,186
5,184
0
2,417
3,531
16,921
0
W
Heimdallr
colemangus
Heimdallr
5,547
1,767
0
1,215
5,146
1,913
577
1,190
3,956
0
31,629
L
Scylla
mummy743
Scylla
1,804
429
0
620
4,070
1,182
0
1,858
2,008
10,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
18,141
114
Minions Killed
81
0
Camps Cleared
0
522,473
Distance Traveled
447,547
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,930
866
42
5
0
176,378
2
W
Kuzenbo
6,545
818
10
1
0
175,208
0
L
Charybdis
6,164
771
35
4
0
157,035
1
L
Geb
6,279
785
21
3
0
169,282
1
W
Heimdallr
8,142
1,018
62
8
0
170,887
0
L
Scylla
5,698
712
25
3
0
121,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role