Player Matchup

Ao Kuang
Ao Kuang
GSTOCCO17
Ao Kuang
Level 109
God Stats
34W - 25L
1,561 SR
Queue Stats
127W - 106L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
IamNotGerald
Zhong Kui
Level 186
God Stats
3W - 1L
1,643 SR
Queue Stats
120W - 107L
1,488 Elo+
Party 1
Charybdis
Charybdis
Lamenent
Charybdis
Level 164
God Stats
1W - 0L
1,749 SR
Queue Stats
30W - 28L
1,525 Elo+
Party 1
Geb
Geb
LunarBahamut
Geb
Level 146
God Stats
6W - 2L
1,560 SR
Queue Stats
108W - 100L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
vinissouza
Nu Wa
Level 104
God Stats
56W - 55L
1,473 SR
Queue Stats
103W - 94L
1,445 Elo+
Party 3
Team Averages
Level 142
1,597 SR
1,484 Elo+

VS

Team Averages
Level 98
1,465 SR
1,410 Elo+
Heimdallr
Heimdallr
GamingOracle
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 207L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Logas1
Kukulkan
Level 69
God Stats
1W - 1L
1,446 SR
Queue Stats
110W - 214L
1,323 Elo+
Party 2
Bellona
Bellona
Shley95
Bellona
Level 97
God Stats
2W - 5L
1,479 SR
Queue Stats
128W - 226L
1,357 Elo+
Party 2
Athena
Athena
dragowyatt
Athena
Level 77
God Stats
0W - 4L
1,370 SR
Queue Stats
227W - 304L
1,473 Elo+
Party 2
Loki
Loki
oTGFoxSTRIKERx
Loki
Level 126
God Stats
10W - 8L
1,533 SR
Queue Stats
91W - 95L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GSTOCCO17
Ao Kuang
15
10 / 1 / 2
8,665
619
4,745
9,116
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
IamNotGerald
Zhong Kui
13
4 / 4 / 5
8,032
574
10,838
10,750
6,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Lamenent
Charybdis
12
5 / 3 / 6
8,106
579
10,978
11,400
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 17
7,893
564
6,345
11,216
7,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Nu Wa
14
3 / 0 / 6
8,220
587
7,411
6,164
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GamingOracle
Heimdallr
10
0 / 7 / 3
5,916
423
7,447
11,501
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Logas1
Kukulkan
12
0 / 3 / 0
7,261
519
3,993
5,569
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Shley95
Bellona
11
3 / 4 / 2
6,582
470
4,003
13,819
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
dragowyatt
Athena
10
2 / 6 / 2
7,061
504
4,127
12,916
9,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 2
7,639
546
6,100
11,226
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
8
8
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GSTOCCO17
Ao Kuang
10
1
2
11
L
Heimdallr
GamingOracle
Heimdallr
0
7
3
0.21
W
Zhong Kui
IamNotGerald
Zhong Kui
4
4
5
1.63
W
Charybdis
Lamenent
Charybdis
5
3
6
2.67
L
Kukulkan
Logas1
Kukulkan
0
3
0
0
W
1
0
17
9.5
L
Bellona
Shley95
Bellona
3
4
2
1
L
Athena
dragowyatt
Athena
2
6
2
0.5
L
3
3
2
1.33
W
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,317
Damage
25,670
48,646
Taken
55,031
23,929
Mitigated
29,863
21,048
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GSTOCCO17
Ao Kuang
4,745
906
0
3,030
9,116
3,802
0
593
8,443
55,242
5,037
L
Heimdallr
GamingOracle
Heimdallr
7,447
3,878
0
2,311
11,501
3,162
0
4,641
6,860
0
36,550
W
Zhong Kui
IamNotGerald
Zhong Kui
10,838
1,332
0
5,471
10,750
6,872
561
493
9,731
46,179
1,994
W
Charybdis
Lamenent
Charybdis
10,978
4,370
0
4,153
11,400
3,827
232
1,924
9,476
0
62,386
L
Kukulkan
Logas1
Kukulkan
3,993
298
81
1,108
5,569
1,643
0
4,579
990
52,586
219
W
6,345
978
2,830
3,197
11,216
7,735
29
1,389
9,663
17,410
0
L
Bellona
Shley95
Bellona
4,003
768
0
3,194
13,819
12,085
0
10,109
3,710
0
25,071
L
Athena
dragowyatt
Athena
4,127
1,055
0
1,328
12,916
9,583
0
5,946
6,970
13,956
1,174
L
6,100
2,421
0
6,208
11,226
3,390
0
3,488
7,738
0
64,223
W
Nu Wa
7,411
796
85
2,282
6,164
1,693
9
2,972
2,868
54,265
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
34,459
403
Minions Killed
372
0
Camps Cleared
0
1,341,426
Distance Traveled
1,322,609
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,665
619
87
6
0
299,401
0
L
Heimdallr
5,916
423
70
5
0
252,538
0
W
Zhong Kui
8,032
574
80
6
0
203,443
0
W
Charybdis
8,106
579
97
7
0
246,651
0
L
Kukulkan
7,261
519
120
9
0
254,727
7
W
Geb
7,893
564
29
2
0
350,294
5
L
Bellona
6,582
470
47
3
0
231,805
6
L
Athena
7,061
504
16
1
0
267,255
6
L
Loki
7,639
546
119
9
0
316,284
1
W
Nu Wa
8,220
587
110
8
0
241,637
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role