Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DreamyMartini
Artemis
Level 158
God Stats
3W - 4L
1,795 SR
Queue Stats
134W - 112L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
MayaK6666632
Guan Yu
Level 145
God Stats
19W - 12L
1,596 SR
Queue Stats
379W - 313L
1,581 Elo+
Solo
Ix Chel
Ix Chel
MoistForApophis
Ix Chel
Level 187
God Stats
50W - 54L
1,516 SR
Queue Stats
447W - 395L
1,543 Elo+
Solo
Sylvanus
Sylvanus
xBIGxRHONDAx
Sylvanus
Level 159
God Stats
12W - 11L
1,656 SR
Queue Stats
125W - 108L
1,552 Elo+
Party 2
Team Averages
Level 161
1,612 SR
1,547 Elo+

VS

Team Averages
Level 162
1,562 SR
1,532 Elo+
Neith
Neith
InauguralMink6
Neith
Level 208
God Stats
13W - 15L
1,490 SR
Queue Stats
503W - 477L
1,445 Elo+
Solo
Horus
Horus
PutJesusInSmite1
Horus
Level 128
God Stats
9W - 8L
1,547 SR
Queue Stats
662W - 610L
1,548 Elo+
Solo
Sol
Sol
SnowyFrostfallen
Sol
Level 155
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 7L
1,511 Elo+
Party 1
Martichoras
Martichoras
Xiers
Martichoras
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
89W - 72L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
agodlypeanut
Kuzenbo
Level 162
God Stats
7W - 6L
1,354 SR
Queue Stats
230W - 207L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
0 / 3 / 0
3,378
483
2,147
3,999
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
2 / 1 / 0
4,581
654
4,283
3,428
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
MayaK6666632
Guan Yu
8
1 / 3 / 0
4,426
632
2,995
6,630
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
4,456
637
3,498
4,591
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
xBIGxRHONDAx
Sylvanus
8
0 / 2 / 1
4,122
589
1,947
7,316
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,479
783
3,101
5,664
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 0
4,639
663
4,194
6,141
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 1
4,351
622
3,152
2,353
533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
Xiers
Martichoras
8
2 / 1 / 1
5,025
718
2,861
4,177
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
agodlypeanut
Kuzenbo
8
1 / 1 / 2
4,587
655
2,743
6,934
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
12
12
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Artemis
2
1
0
2
W
5
0
1
5.5
L
Guan Yu
MayaK6666632
Guan Yu
1
3
0
0.33
L
1
3
0
0.33
W
2
1
0
2
W
2
1
1
2.5
W
Martichoras
Xiers
Martichoras
2
1
1
2.5
W
Kuzenbo
agodlypeanut
Kuzenbo
1
1
2
2
L
Sylvanus
xBIGxRHONDAx
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,870
Damage
16,051
25,964
Taken
25,269
11,713
Mitigated
10,914
11,135
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,147
859
0
1,188
3,999
1,089
0
0
3,966
0
9,545
L
Artemis
4,283
2,112
0
739
3,428
1,057
0
2,163
1,265
0
28,935
W
3,101
1,034
0
3,204
5,664
1,459
0
609
4,837
0
34,023
L
Guan Yu
MayaK6666632
Guan Yu
2,995
582
40
3,366
6,630
4,233
0
0
6,286
0
22,291
L
3,498
720
100
1,122
4,591
1,050
0
0
4,591
24,588
0
W
4,194
1,820
80
3,084
6,141
2,767
0
109
5,627
0
23,847
W
3,152
1,384
0
505
2,353
533
0
480
1,873
22,985
2,935
W
Martichoras
Xiers
Martichoras
2,861
972
0
1,001
4,177
1,121
0
2,453
1,444
0
29,953
W
Kuzenbo
agodlypeanut
Kuzenbo
2,743
980
0
2,921
6,934
5,034
0
1,467
5,467
13,895
0
L
Sylvanus
xBIGxRHONDAx
Sylvanus
1,947
529
1,464
3,116
7,316
4,284
0
3,575
3,741
15,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,963
Gold Earned
24,081
198
Minions Killed
239
0
Camps Cleared
0
647,241
Distance Traveled
699,977
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,378
483
26
4
0
105,450
0
L
Artemis
4,581
654
60
9
0
127,364
0
W
Neith
5,479
783
67
10
0
141,261
0
L
Guan Yu
4,426
632
37
5
0
150,442
2
L
Ix Chel
4,456
637
53
8
0
131,370
0
W
Horus
4,639
663
45
6
0
136,674
0
W
Sol
4,351
622
51
7
0
129,889
1
W
Martichoras
5,025
718
57
8
0
141,425
1
W
Kuzenbo
4,587
655
19
3
0
150,728
0
L
Sylvanus
4,122
589
22
3
0
132,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role