Player Matchup

Vulcan
Vulcan
SchlimmAni
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
TheKneeGore
Danzaburou
Level 6
God Stats
0W - 8L
1,302 SR
Queue Stats
3W - 14L
1,185 Elo+
Party 2
Horus
Horus
Yanicorn
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,198 Elo+
Party 2
Fenrir
Fenrir
cyberkintaro
Fenrir
Level 43
God Stats
1W - 4L
1,801 SR
Queue Stats
125W - 143L
1,427 Elo+
Solo
Neith
Neith
semondemon974
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 30L
1,268 Elo+
Party 2
Team Averages
Level 25
1,521 SR
1,267 Elo+

VS

Team Averages
Level 76
1,468 SR
1,439 Elo+
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BoostNuker
Olorun
Level 98
God Stats
2W - 0L
1,850 SR
Queue Stats
31W - 30L
1,527 Elo+
Party 1
Lancelot
Lancelot
CT Winter2470
Lancelot
Level 32
God Stats
17W - 11L
1,277 SR
Queue Stats
177W - 183L
1,187 Elo+
Solo
Bacchus
Bacchus
LouSir
Bacchus
Level 47
God Stats
1W - 2L
1,173 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Discordia
Discordia
SiegeyBodeezey
Discordia
Level 49
God Stats
1W - 0L
1,538 SR
Queue Stats
12W - 14L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SchlimmAni
Vulcan
12
2 / 0 / 2
7,195
600
3,083
6,636
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
TheKneeGore
Danzaburou
9
0 / 5 / 0
5,102
425
1,223
6,010
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
Yanicorn
Horus
10
0 / 4 / 0
5,263
439
2,761
10,073
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
5 / 2 / 3
7,108
592
10,463
13,405
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
5,348
446
5,293
6,468
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
6 / 2 / 1
8,342
695
10,688
10,158
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Olorun
BoostNuker
Olorun
12
4 / 3 / 1
7,119
593
7,360
8,378
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
CT Winter2470
Lancelot
12
1 / 1 / 2
6,330
528
3,886
9,082
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bacchus
LouSir
Bacchus
10
1 / 0 / 3
6,076
506
2,208
7,170
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
SiegeyBodeezey
Discordia
10
0 / 3 / 0
5,800
483
5,102
6,325
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
12
12
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
2
1
3.25
W
Olorun
BoostNuker
Olorun
4
3
1
1.5
W
Lancelot
CT Winter2470
Lancelot
1
1
2
2
W
Bacchus
LouSir
Bacchus
1
0
3
2.5
L
Vulcan
SchlimmAni
Vulcan
2
0
2
3
W
Discordia
SiegeyBodeezey
Discordia
0
3
0
0
L
Danzaburou
TheKneeGore
Danzaburou
0
5
0
0
L
Horus
Yanicorn
Horus
0
4
0
0
L
Fenrir
5
2
3
3.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
29,244
42,592
Taken
41,113
16,594
Mitigated
20,486
6,906
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,688
2,400
0
728
10,158
6,675
0
0
9,719
0
55,056
W
Olorun
BoostNuker
Olorun
7,360
3,222
363
2,984
8,378
3,212
969
0
8,378
56,155
1,628
W
Lancelot
CT Winter2470
Lancelot
3,886
676
0
4,047
9,082
3,189
0
894
8,188
0
53,151
W
Bacchus
LouSir
Bacchus
2,208
386
0
1,034
7,170
5,825
145
0
7,170
10,926
0
L
Vulcan
SchlimmAni
Vulcan
3,083
99
0
2,104
6,636
2,293
184
3,797
2,839
39,131
677
W
Discordia
SiegeyBodeezey
Discordia
5,102
40
0
1,415
6,325
1,585
0
2,106
4,219
34,085
0
L
Danzaburou
TheKneeGore
Danzaburou
1,223
652
0
90
6,010
1,783
0
3,164
2,846
0
21,309
L
Horus
Yanicorn
Horus
2,761
1,469
120
1,840
10,073
5,127
0
0
10,073
0
19,974
L
Fenrir
10,463
2,405
0
1,776
13,405
5,567
0
4,954
8,451
0
49,594
L
5,293
1,356
0
976
6,468
1,824
0
2,722
3,746
0
22,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
33,667
269
Minions Killed
346
0
Camps Cleared
0
1,207,134
Distance Traveled
1,282,280
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,342
695
92
8
0
248,878
2
W
Olorun
7,119
593
83
7
0
225,452
6
W
Lancelot
6,330
528
95
8
0
287,464
0
W
Bacchus
6,076
506
18
2
0
264,968
0
L
Vulcan
7,195
600
79
7
0
250,130
0
W
Discordia
5,800
483
58
5
0
255,518
0
L
Danzaburou
5,102
425
38
3
0
215,287
0
L
Horus
5,263
439
40
3
0
242,654
0
L
Fenrir
7,108
592
75
6
0
271,107
1
L
Neith
5,348
446
37
3
0
227,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role