Player Matchup

Neith
Neith
 
Neith
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CheddarChap
Zeus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,352 Elo+
Party 3
Ganesha
Ganesha
Dmathews338
Ganesha
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 175L
1,474 Elo+
Party 2
Da Ji
Da Ji
Spency101
Da Ji
Level 68
God Stats
14W - 4L
1,618 SR
Queue Stats
61W - 50L
1,538 Elo+
Party 3
Anubis
Anubis
raclin
Anubis
Level 121
God Stats
3W - 3L
1,496 SR
Queue Stats
166W - 175L
1,474 Elo+
Party 2
Team Averages
Level 107
1,523 SR
1,468 Elo+

VS

Team Averages
Level 107
1,525 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Lemmons54
Cupid
Level 117
God Stats
2W - 2L
1,854 SR
Queue Stats
374W - 388L
1,474 Elo+
Party 1
Terra
Terra
chad4341
Terra
Level 66
God Stats
0W - 2L
1,245 SR
Queue Stats
103W - 97L
1,509 Elo+
Solo
Nu Wa
Nu Wa
rem002002
Nu Wa
Level 157
God Stats
54W - 56L
1,526 SR
Queue Stats
585W - 600L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 0 / 9
7,288
1,458
10,149
4,348
1,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 0 / 8
6,801
1,360
7,027
1,522
490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Dmathews338
Ganesha
11
0 / 0 / 12
6,569
1,314
2,917
5,474
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Spency101
Da Ji
11
4 / 1 / 9
6,744
1,349
6,386
4,394
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
raclin
Anubis
11
2 / 1 / 12
6,303
1,261
3,769
2,337
1,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

405

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 4 / 1
6,196
1,239
3,519
7,953
4,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

King Arthur
 
King Arthur
10
0 / 5 / 1
5,365
1,073
3,032
8,733
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Lemmons54
Cupid
10
1 / 4 / 0
5,474
1,095
3,462
7,175
1,768
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
chad4341
Terra
10
0 / 3 / 1
5,487
1,097
414
4,875
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
rem002002
Nu Wa
10
0 / 1 / 2
5,415
1,083
5,261
3,787
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
17
Kills
2
2
Deaths
17
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
9
10.5
L
Aphrodite
 
Aphrodite
1
4
1
0.38
L
King Arthur
 
King Arthur
0
5
1
0.1
W
5
0
8
9
W
Ganesha
Dmathews338
Ganesha
0
0
12
6
L
Cupid
Lemmons54
Cupid
1
4
0
0.25
W
Da Ji
Spency101
Da Ji
4
1
9
8.5
L
Terra
chad4341
Terra
0
3
1
0.17
W
Anubis
raclin
Anubis
2
1
12
8
L
Nu Wa
rem002002
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,248
Damage
15,688
18,075
Taken
32,523
9,923
Mitigated
15,147
2,474
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,149
3,880
0
734
4,348
1,220
0
2,402
1,946
0
23,289
L
Aphrodite
 
Aphrodite
3,519
558
1,701
1,670
7,953
4,337
0
3,628
4,325
11,620
412
L
King Arthur
 
King Arthur
3,032
552
0
0
8,733
4,779
0
3,942
4,791
0
8,714
W
7,027
888
0
0
1,522
490
0
577
945
13,865
0
W
Ganesha
Dmathews338
Ganesha
2,917
252
0
903
5,474
5,160
0
2,313
3,161
5,679
171
L
Cupid
Lemmons54
Cupid
3,462
1,794
452
553
7,175
1,768
0
2,363
4,812
0
9,650
W
Da Ji
Spency101
Da Ji
6,386
1,609
0
230
4,394
1,851
0
2,775
1,619
0
16,609
L
Terra
chad4341
Terra
414
0
348
1,008
4,875
3,232
0
2,314
2,561
1,816
0
W
Anubis
raclin
Anubis
3,769
111
0
607
2,337
1,202
0
895
1,442
16,430
0
L
Nu Wa
rem002002
Nu Wa
5,261
1,727
0
648
3,787
1,031
0
1,357
2,430
17,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
27,937
108
Minions Killed
74
4
Camps Cleared
3
480,976
Distance Traveled
399,330
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,288
1,458
27
5
0
86,189
0
L
Aphrodite
6,196
1,239
24
5
1
85,974
0
L
King Arthur
5,365
1,073
12
2
2
88,358
0
W
Zeus
6,801
1,360
20
4
2
96,904
0
W
Ganesha
6,569
1,314
0
0
0
101,556
0
L
Cupid
5,474
1,095
16
3
0
81,998
0
W
Da Ji
6,744
1,349
24
5
2
107,065
0
L
Terra
5,487
1,097
0
0
0
49,554
0
W
Anubis
6,303
1,261
37
7
0
89,262
0
L
Nu Wa
5,415
1,083
22
4
0
93,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role