Player Matchup

Chang'e
Chang'e
ChrisFlexin
Chang'e
Level 27
God Stats
2W - 3L
1,226 SR
Queue Stats
42W - 49L
1,407 Elo+
Party 2
Ymir
Ymir
Kamster05
Ymir
Level 106
God Stats
9W - 8L
1,500 SR
Queue Stats
98W - 82L
1,482 Elo+
Party 2
Sobek
Sobek
LoNgBall338
Sobek
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 104L
1,359 Elo+
Party 2
Odin
Odin
NaTeDoG66mf6
Odin
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,177 Elo+
Party 2
Neith
Neith
RavenHellsing68
Neith
Level 89
God Stats
223W - 260L
1,481 SR
Queue Stats
440W - 458L
1,441 Elo+
Solo
Team Averages
Level 71
1,441 SR
1,373 Elo+

VS

Team Averages
Level 68
1,395 SR
1,411 Elo+
Loki
Loki
Bakkancs
Loki
Level 66
God Stats
27W - 21L
1,575 SR
Queue Stats
115W - 132L
1,367 Elo+
Solo
Bellona
Bellona
ChoppaOnMe45
Bellona
Level 47
God Stats
0W - 4L
1,154 SR
Queue Stats
35W - 37L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
Donsosa21
Ah Puch
Level 121
God Stats
0W - 1L
1,068 SR
Queue Stats
20W - 28L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
GAVOwildBOY187
Baron Samedi
Level 89
God Stats
4W - 2L
1,676 SR
Queue Stats
86W - 93L
1,418 Elo+
Solo
Hachiman
Hachiman
PrivateLongballs
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChrisFlexin
Chang'e
11
2 / 1 / 1
6,241
567
2,290
5,761
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
6 / 1 / 3
6,705
610
9,173
9,755
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 3
5,553
505
1,066
9,804
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 3
5,955
541
3,730
7,185
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 0
5,534
503
2,722
4,967
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 2 / 1
5,770
525
2,904
6,662
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
ChoppaOnMe45
Bellona
9
0 / 3 / 1
5,582
507
2,120
9,009
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Donsosa21
Ah Puch
11
1 / 3 / 1
5,862
533
5,938
5,055
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
GAVOwildBOY187
Baron Samedi
9
2 / 2 / 1
5,473
498
5,784
6,431
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,470
497
3,108
4,484
1,321
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
6
6
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
2
2
1
1.25
L
Bellona
ChoppaOnMe45
Bellona
0
3
1
0.17
W
Chang'e
ChrisFlexin
Chang'e
2
1
1
2.5
L
Ah Puch
Donsosa21
Ah Puch
1
3
1
0.5
L
Baron Samedi
GAVOwildBOY187
Baron Samedi
2
2
1
1.25
W
Ymir
6
1
3
7.5
W
0
2
3
0.75
W
1
1
3
2.5
L
1
1
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
19,854
37,472
Taken
31,641
19,687
Mitigated
13,290
7,617
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,904
563
0
3,360
6,662
1,991
0
2,402
4,109
0
35,347
L
Bellona
ChoppaOnMe45
Bellona
2,120
470
0
1,950
9,009
6,085
0
2,338
6,187
0
22,655
W
Chang'e
ChrisFlexin
Chang'e
2,290
164
379
1,554
5,761
1,707
0
2,355
3,312
30,968
0
L
Ah Puch
Donsosa21
Ah Puch
5,938
170
0
1,252
5,055
1,475
0
3,746
1,142
34,633
1,911
L
Baron Samedi
GAVOwildBOY187
Baron Samedi
5,784
617
291
1,675
6,431
2,418
0
2,389
3,936
30,140
628
W
Ymir
9,173
1,346
0
714
9,755
4,159
0
4,052
5,522
46,243
0
W
1,066
103
0
2,044
9,804
7,407
181
2,408
7,182
18,974
605
W
3,730
702
0
1,396
7,185
4,992
0
647
6,484
0
30,907
L
3,108
1,222
0
1,147
4,484
1,321
0
1,180
3,263
0
22,520
W
2,722
589
0
1,530
4,967
1,422
240
1,429
3,314
0
39,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
28,157
316
Minions Killed
267
0
Camps Cleared
0
1,097,390
Distance Traveled
1,121,717
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,770
525
52
5
0
267,336
0
L
Bellona
5,582
507
44
4
0
219,707
0
W
Chang'e
6,241
567
88
8
0
242,741
0
L
Ah Puch
5,862
533
80
7
0
214,827
2
L
Baron Samedi
5,473
498
57
5
0
221,386
4
W
Ymir
6,705
610
72
7
0
223,356
0
W
Sobek
5,553
505
25
2
0
232,112
0
W
Odin
5,955
541
56
5
0
216,082
2
L
Hachiman
5,470
497
34
3
0
198,461
0
W
Neith
5,534
503
75
7
0
183,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role