Player Matchup

Cthulhu
Cthulhu
BatNukem
Cthulhu
Level 21
God Stats
2W - 4L
1,352 SR
Queue Stats
2W - 6L
1,160 Elo+
Party 1
Hachiman
Hachiman
JayG537
Hachiman
Level 26
God Stats
2W - 2L
1,200 SR
Queue Stats
9W - 11L
1,247 Elo+
Party 1
Cerberus
Cerberus
Knight_Blade9921
Cerberus
Level 18
God Stats
2W - 3L
1,135 SR
Queue Stats
2W - 6L
1,000 Elo+
Party 1
Kali
Kali
bigrock75
Kali
Level 100
God Stats
7W - 6L
1,434 SR
Queue Stats
53W - 68L
1,322 Elo+
Party 1
Poseidon
Poseidon
x4cidtripx
Poseidon
Level 125
God Stats
3W - 2L
1,164 SR
Queue Stats
6W - 4L
1,258 Elo+
Party 1
Team Averages
Level 58
1,257 SR
1,198 Elo+

VS

Team Averages
Level 72
1,436 SR
1,457 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Chuck_Holliday
Baba Yaga
Level 45
God Stats
1W - 3L
1,211 SR
Queue Stats
55W - 72L
1,407 Elo+
Solo
Atlas
Atlas
NoVaBoy_87
Atlas
Level 64
God Stats
9W - 7L
1,527 SR
Queue Stats
119W - 135L
1,493 Elo+
Solo
Danzaburou
Danzaburou
PorterLikesBoys
Danzaburou
Level 63
God Stats
79W - 73L
1,462 SR
Queue Stats
102W - 116L
1,349 Elo+
Solo
Cupid
Cupid
SeniorMoe
Cupid
Level 67
God Stats
7W - 6L
1,482 SR
Queue Stats
54W - 46L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatNukem
Cthulhu
14
3 / 3 / 1
7,731
515
4,223
8,769
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
JayG537
Hachiman
11
2 / 1 / 0
6,682
445
4,286
5,518
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
6,699
447
3,070
14,189
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
13
3 / 3 / 4
7,521
501
6,007
12,627
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
x4cidtripx
Poseidon
15
5 / 1 / 2
8,719
581
11,761
7,154
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 3 / 3
9,289
619
11,234
13,289
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Chuck_Holliday
Baba Yaga
13
1 / 2 / 0
7,310
487
2,919
7,741
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
12
2 / 3 / 2
7,396
493
5,266
11,224
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PorterLikesBoys
Danzaburou
13
2 / 4 / 3
7,777
518
7,014
10,034
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
SeniorMoe
Cupid
13
4 / 3 / 1
7,753
517
5,630
9,069
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
11
11
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
3
1.17
W
Cthulhu
BatNukem
Cthulhu
3
3
1
1.17
L
Baba Yaga
Chuck_Holliday
Baba Yaga
1
2
0
0.5
W
Hachiman
JayG537
Hachiman
2
1
0
2
W
1
3
3
0.83
L
Atlas
2
3
2
1
L
Danzaburou
PorterLikesBoys
Danzaburou
2
4
3
0.88
L
Cupid
SeniorMoe
Cupid
4
3
1
1.5
W
Kali
3
3
4
1.67
W
Poseidon
x4cidtripx
Poseidon
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
32,063
48,257
Taken
51,357
24,777
Mitigated
25,045
12,508
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,234
1,953
0
4,355
13,289
9,015
403
3,562
9,159
0
59,695
W
Cthulhu
BatNukem
Cthulhu
4,223
276
0
370
8,769
7,843
0
54
8,715
28,803
2,444
L
Baba Yaga
Chuck_Holliday
Baba Yaga
2,919
751
0
1,138
7,741
2,002
35
4,423
2,966
41,564
0
W
Hachiman
JayG537
Hachiman
4,286
2,059
0
2,057
5,518
1,929
360
1,010
4,508
0
33,076
W
3,070
98
0
5,120
14,189
8,394
0
3,161
11,028
22,185
928
L
Atlas
5,266
1,736
84
1,710
11,224
8,336
0
4,312
6,673
25,297
1,445
L
Danzaburou
PorterLikesBoys
Danzaburou
7,014
4,120
0
1,819
10,034
2,761
343
3,173
6,787
0
54,551
L
Cupid
SeniorMoe
Cupid
5,630
2,800
87
1,235
9,069
2,931
106
1,346
7,611
0
51,506
W
Kali
6,007
3,609
0
4,466
12,627
4,319
0
1,677
10,950
0
50,274
W
Poseidon
x4cidtripx
Poseidon
11,761
3,239
0
495
7,154
2,292
1,528
2,279
4,875
67,951
1,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
39,525
349
Minions Killed
384
0
Camps Cleared
0
1,422,305
Distance Traveled
1,404,680
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,289
619
106
7
0
303,209
4
W
Cthulhu
7,731
515
52
3
0
257,299
0
L
Baba Yaga
7,310
487
83
6
0
278,978
0
W
Hachiman
6,682
445
54
4
0
252,567
0
W
Cerberus
6,699
447
52
3
0
291,848
0
L
Atlas
7,396
493
29
2
0
308,733
2
L
Danzaburou
7,777
518
80
5
0
224,323
0
L
Cupid
7,753
517
86
6
0
289,437
3
W
Kali
7,521
501
74
5
0
322,841
0
W
Poseidon
8,719
581
117
8
0
297,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role