Player Matchup

Bakasura
Bakasura
GengarGuy94
Bakasura
Level 143
God Stats
3W - 2L
1,401 SR
Queue Stats
324W - 311L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Me Do Be GOD
Sylvanus
Level 126
God Stats
2W - 8L
1,163 SR
Queue Stats
334W - 321L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Parzival33
Danzaburou
Level 146
God Stats
2W - 1L
1,856 SR
Queue Stats
48W - 47L
1,685 Elo+
Party 1
Surtr
Surtr
birtch12 11th
Surtr
Level 103
God Stats
2W - 2L
1,349 SR
Queue Stats
63W - 77L
1,440 Elo+
Party 2
Eset
Eset
x69wonderman69x
Eset
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,632 Elo+
Party 1
Team Averages
Level 129
1,454 SR
1,572 Elo+

VS

Team Averages
Level 96
1,560 SR
1,472 Elo+
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AKschmitty
Nu Wa
Level 77
God Stats
4W - 6L
1,669 SR
Queue Stats
31W - 58L
1,435 Elo+
Party 3
Chaac
Chaac
Archmagecheeto
Chaac
Level 79
God Stats
2W - 5L
1,435 SR
Queue Stats
126W - 141L
1,498 Elo+
Party 3
Ao Kuang
Ao Kuang
EroticEmpanada
Ao Kuang
Level 125
God Stats
2W - 3L
1,628 SR
Queue Stats
44W - 75L
1,427 Elo+
Party 3
Medusa
Medusa
captainred1828
Medusa
Level 60
God Stats
18W - 22L
1,568 SR
Queue Stats
100W - 120L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GengarGuy94
Bakasura
10
3 / 0 / 0
5,536
554
2,055
6,975
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sylvanus
Me Do Be GOD
Sylvanus
12
2 / 0 / 1
6,605
661
2,847
4,936
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Parzival33
Danzaburou
11
3 / 1 / 0
6,391
639
5,938
6,012
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 2
5,280
528
5,272
7,128
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 2
6,279
628
3,657
4,273
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 2 / 2
4,838
484
2,878
7,872
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
1 / 0 / 1
5,673
567
4,875
2,930
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
5,987
599
4,048
9,031
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
9
0 / 3 / 1
4,999
500
987
7,419
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 0
5,667
567
3,796
5,717
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
4
4
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
2
0.5
L
Nu Wa
1
0
1
1.5
L
1
3
1
0.5
L
Ao Kuang
0
3
1
0.17
W
Bakasura
GengarGuy94
Bakasura
3
0
0
3
W
Sylvanus
Me Do Be GOD
Sylvanus
2
0
1
2.5
W
Danzaburou
Parzival33
Danzaburou
3
1
0
3
W
1
2
2
1
L
2
2
0
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
16,584
29,324
Taken
32,969
13,181
Mitigated
12,533
11,911
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,878
1,014
0
1,893
7,872
5,601
0
1,383
6,249
17,209
0
L
Nu Wa
4,875
726
0
948
2,930
602
0
963
1,835
40,730
0
L
4,048
484
0
2,738
9,031
3,189
0
2,528
6,143
0
39,750
L
Ao Kuang
987
293
0
3,683
7,419
1,820
0
1,530
5,760
27,947
215
W
Bakasura
GengarGuy94
Bakasura
2,055
1,273
0
4,125
6,975
2,712
0
906
6,069
0
38,158
W
Sylvanus
Me Do Be GOD
Sylvanus
2,847
1,150
0
2,189
4,936
2,519
0
499
4,437
29,689
13,184
W
Danzaburou
Parzival33
Danzaburou
5,938
2,878
0
3,305
6,012
1,859
65
1,898
4,114
0
44,208
W
5,272
1,200
0
1,236
7,128
4,691
0
3,375
3,753
1,756
21,475
L
3,796
1,032
0
1,182
5,717
1,321
0
29
5,587
0
37,075
W
3,657
294
17
1,039
4,273
1,400
0
2,147
2,126
51,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
27,164
387
Minions Killed
342
0
Camps Cleared
0
1,014,031
Distance Traveled
1,039,252
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,838
484
35
4
0
205,271
1
L
Nu Wa
5,673
567
76
8
0
203,621
0
L
Chaac
5,987
599
90
9
0
202,681
2
L
Ao Kuang
4,999
500
61
6
0
217,222
0
W
Bakasura
5,536
554
84
8
0
261,107
0
W
Sylvanus
6,605
661
84
8
0
147,954
0
W
Danzaburou
6,391
639
73
7
0
204,092
0
W
Surtr
5,280
528
38
4
0
199,959
0
L
Medusa
5,667
567
80
8
0
210,457
0
W
Eset
6,279
628
108
11
0
200,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role