Player Matchup

Ah Puch
Ah Puch
Gold IV
ArdenLight
Ah Puch
Gold IV
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 165L
1,473 MMR
Solo
Mercury
Mercury
Gold I
Danielfr9
Mercury
Gold I
Level 143
God Stats
2W - 1L
1,664 SR
Queue Stats
61W - 45L
1,586 MMR
Party 2
Yemoja
Yemoja
Platinum V
Thothianahs
Yemoja
Platinum V
Level 129
God Stats
6W - 2L
1,737 SR
Queue Stats
144W - 143L
1,446 MMR
Solo
Tyr
Tyr
Gold III
adrianst18
Tyr
Gold III
Level 116
God Stats
3W - 2L
1,537 SR
Queue Stats
64W - 63L
1,409 MMR
Party 2
Charybdis
Charybdis
Silver III
xNehzo
Charybdis
Silver III
Level 61
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 15L
1,446 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,638 SR
1,472 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,567 SR
1,487 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
CompaMaRiiO
Ymir
Gold III
Level 68
God Stats
4W - 3L
1,626 SR
Queue Stats
44W - 39L
1,482 MMR
Solo
Chiron
Chiron
Bronze III
PapaAmbusH
Chiron
Bronze III
Level 113
God Stats
0W - 1L
1,880 SR
Queue Stats
10W - 12L
1,453 MMR
Solo
Nu Wa
Nu Wa
Bronze III
iAxtrix
Nu Wa
Bronze III
Level 125
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 10L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
lperrx
Anubis
Bronze III
Level 145
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArdenLight
Ah Puch
17
13 / 2 / 10
11,414
713
32,902
12,168
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Danielfr9
Mercury
17
7 / 1 / 6
11,136
696
5,800
11,453
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
15
2 / 0 / 12
9,862
616
2,688
14,698
11,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

17
2 / 1 / 7
11,490
718
3,200
12,981
9,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
xNehzo
Charybdis
18
3 / 0 / 6
11,107
694
6,394
6,269
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
FreyaKing ArthurMedusaThor

VS

Bans
PoseidonScyllaCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
0 / 5 / 1
4,990
312
0
6,271
271
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 1
6,063
379
1,700
17,202
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
PapaAmbusH
Chiron
10
0 / 4 / 1
6,131
383
2,350
13,482
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
iAxtrix
Nu Wa
11
1 / 9 / 1
6,468
404
5,808
12,193
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
lperrx
Anubis
14
2 / 6 / 1
8,544
534
5,254
11,585
3,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
27
Kills
3
4
Deaths
27
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
1
0.1
W
Ah Puch
ArdenLight
Ah Puch
13
2
10
9
L
0
3
1
0.17
W
Mercury
Danielfr9
Mercury
7
1
6
10
L
Chiron
PapaAmbusH
Chiron
0
4
1
0.13
W
Yemoja
2
0
12
8
W
2
1
7
5.5
L
Nu Wa
iAxtrix
Nu Wa
1
9
1
0.17
L
Anubis
lperrx
Anubis
2
6
1
0.42
W
Charybdis
xNehzo
Charybdis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,984
Damage
15,112
57,569
Taken
60,733
33,255
Mitigated
17,899
23,434
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
788
6,271
271
0
5,016
1,255
0
3,317
W
Ah Puch
ArdenLight
Ah Puch
32,902
1,306
0
1,926
12,168
4,256
1,150
5,129
6,778
107,789
954
L
1,700
227
0
2,610
17,202
9,192
0
10,956
6,246
13,994
0
W
Mercury
Danielfr9
Mercury
5,800
2,313
0
2,138
11,453
4,756
886
1,352
10,056
0
109,155
L
Chiron
PapaAmbusH
Chiron
2,350
1,111
212
1,538
13,482
2,054
0
7,426
6,056
0
35,755
W
Yemoja
2,688
1,262
6,869
5,227
14,698
11,908
1,190
2,677
11,915
16,585
0
W
3,200
337
0
3,964
12,981
9,766
955
3,108
8,980
0
73,588
L
Nu Wa
iAxtrix
Nu Wa
5,808
3,143
0
722
12,193
2,512
0
7,207
4,986
26,254
0
L
Anubis
lperrx
Anubis
5,254
371
0
2,000
11,585
3,870
0
4,766
6,819
45,815
0
W
Charybdis
xNehzo
Charybdis
6,394
2,510
0
3,310
6,269
2,569
7,281
906
5,325
0
104,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
32,196
661
Minions Killed
259
0
Camps Cleared
0
1,578,212
Distance Traveled
1,010,453
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,990
312
12
1
0
32,693
0
W
Ah Puch
11,414
713
140
9
0
295,642
0
L
Ymir
6,063
379
35
2
0
238,700
0
W
Mercury
11,136
696
162
10
0
365,910
0
L
Chiron
6,131
383
67
4
0
228,583
0
W
Yemoja
9,862
616
30
2
0
306,408
3
W
Tyr
11,490
718
150
9
0
330,513
2
L
Nu Wa
6,468
404
53
3
0
240,993
0
L
Anubis
8,544
534
92
6
0
269,484
4
W
Charybdis
11,107
694
179
11
0
279,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role