Player Matchup

Amaterasu
Amaterasu
Pali
Amaterasu
Level 104
God Stats
1W - 0L
1,255 SR
Queue Stats
38W - 39L
1,498 Elo+
Party 1
Fenrir
Fenrir
Wxlfzinoo
Fenrir
Level 86
God Stats
2W - 1L
1,605 SR
Queue Stats
29W - 30L
1,507 Elo+
Party 1
Discordia
Discordia
victoria13ri
Discordia
Level 107
God Stats
323W - 271L
1,566 SR
Queue Stats
396W - 396L
1,493 Elo+
Party 1
Team Averages
Level 99
1,476 SR
1,499 Elo+

VS

Team Averages
Level 105
1,723 SR
1,537 Elo+
Medusa
Medusa
BaneofzSith
Medusa
Level 129
God Stats
1W - 1L
1,701 SR
Queue Stats
12W - 13L
1,637 Elo+
Solo
Ymir
Ymir
Bonjovi73rocks
Ymir
Level 82
God Stats
11W - 12L
1,561 SR
Queue Stats
66W - 67L
1,513 Elo+
Solo
Anubis
Anubis
LethalClutchz
Anubis
Level 104
God Stats
9W - 2L
1,908 SR
Queue Stats
13W - 14L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Pali
Amaterasu
16
6 / 3 / 5
10,014
910
7,945
12,851
8,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Wxlfzinoo
Fenrir
16
6 / 0 / 8
9,854
896
8,213
8,319
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Discordia
victoria13ri
Discordia
17
2 / 0 / 10
9,654
878
10,869
4,783
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 4 / 1
8,849
804
4,961
7,212
2,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 2
7,594
690
4,525
14,525
14,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 1
9,123
829
8,469
7,869
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
1
0.63
L
0
6
2
0.17
L
1
4
1
0.38
W
Amaterasu
Pali
Amaterasu
6
3
5
2.83
W
Fenrir
Wxlfzinoo
Fenrir
6
0
8
10
W
Discordia
victoria13ri
Discordia
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
17,955
25,953
Taken
29,606
17,071
Mitigated
20,542
7,251
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,961
1,970
0
1,250
7,212
2,431
0
3,512
3,540
0
29,345
L
4,525
225
0
1,278
14,525
14,322
0
4,310
9,835
9,732
437
L
8,469
173
0
1,280
7,869
3,789
0
3,047
4,673
40,905
0
W
Amaterasu
Pali
Amaterasu
7,945
3,290
0
2,653
12,851
8,795
0
5,526
7,325
0
24,863
W
Fenrir
Wxlfzinoo
Fenrir
8,213
1,045
0
2,338
8,319
6,941
0
4,549
3,770
0
26,445
W
Discordia
victoria13ri
Discordia
10,869
169
0
2,260
4,783
1,335
273
2,660
2,123
43,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
25,566
152
Minions Killed
144
0
Camps Cleared
0
696,497
Distance Traveled
549,960
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,849
804
50
5
0
188,362
0
L
Ymir
7,594
690
12
1
0
173,215
5
L
Anubis
9,123
829
82
7
0
188,383
0
W
Amaterasu
10,014
910
29
3
0
236,896
0
W
Fenrir
9,854
896
45
4
0
224,717
0
W
Discordia
9,654
878
78
7
0
234,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role