Player Matchup

Anhur
Anhur
BoniceDeFrijoles
Anhur
Level 25
God Stats
9W - 1L
1,962 SR
Queue Stats
59W - 16L
1,734 Elo+
Party 1
Zeus
Zeus
FussioNs 5Ds
Zeus
Level 64
God Stats
17W - 4L
1,850 SR
Queue Stats
251W - 88L
1,718 Elo+
Party 1
Mulan
Mulan
MysticStar1
Mulan
Level 57
God Stats
16W - 2L
1,696 SR
Queue Stats
61W - 23L
1,670 Elo+
Party 1
Arachne
Arachne
SliestKibbles94
Arachne
Level 46
God Stats
28W - 28L
1,683 SR
Queue Stats
95W - 97L
1,413 Elo+
Solo
Scylla
Scylla
SonofRobot87
Scylla
Level 57
God Stats
161W - 131L
1,648 SR
Queue Stats
173W - 151L
1,576 Elo+
Party 1
Team Averages
Level 50
1,768 SR
1,622 Elo+

VS

Team Averages
Level 105
1,418 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Daniel565242
Odin
Level 47
God Stats
1W - 2L
1,261 SR
Queue Stats
25W - 27L
1,440 Elo+
Solo
Vulcan
Vulcan
ISRGAMING-
Vulcan
Level 86
God Stats
1W - 2L
1,479 SR
Queue Stats
27W - 18L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
elmasmejordtos
Kuzenbo
Level 201
God Stats
1W - 1L
1,358 SR
Queue Stats
26W - 32L
1,444 Elo+
Solo
Mercury
Mercury
jakers1617
Mercury
Level 48
God Stats
31W - 44L
1,492 SR
Queue Stats
59W - 80L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
7,491
1,249
6,499
4,038
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 0 / 2
6,833
1,139
6,396
2,334
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 5
5,967
995
5,159
5,421
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 1 / 6
5,898
983
1,821
2,698
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
12
1 / 1 / 9
6,525
1,088
3,250
3,069
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
5,157
860
1,990
5,227
1,109
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
3 / 4 / 0
5,986
998
2,387
9,419
2,975
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
ISRGAMING-
Vulcan
11
0 / 3 / 1
5,359
893
2,554
3,853
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,259
877
1,580
5,028
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
jakers1617
Mercury
9
0 / 3 / 0
5,075
846
813
2,727
529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
8
0
2
9
L
3
4
0
0.75
W
4
0
2
5
L
Vulcan
ISRGAMING-
Vulcan
0
3
1
0.17
W
1
1
5
3.5
W
1
1
6
4
W
Scylla
1
1
9
5.5
L
0
2
1
0.25
L
Mercury
jakers1617
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
9,324
17,560
Taken
26,254
8,474
Mitigated
8,260
3,378
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,990
988
38
345
5,227
1,109
0
1,083
4,035
0
6,952
W
6,499
3,928
0
2,163
4,038
1,309
2,721
1,447
2,591
0
22,890
L
2,387
183
0
1,757
9,419
2,975
0
4,367
4,981
0
10,902
W
6,396
561
0
150
2,334
608
0
836
1,498
22,014
955
L
Vulcan
ISRGAMING-
Vulcan
2,554
45
0
0
3,853
946
0
1,213
2,606
10,203
268
W
5,159
489
0
479
5,421
4,504
123
1,219
4,202
0
12,548
W
1,821
1,721
0
176
2,698
1,135
168
272
2,426
0
5,243
W
Scylla
3,250
231
0
410
3,069
918
0
287
2,782
15,729
0
L
1,580
307
0
125
5,028
2,701
0
2,299
2,573
9,516
0
L
Mercury
jakers1617
Mercury
813
246
0
0
2,727
529
0
533
2,161
0
4,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
26,836
144
Minions Killed
77
0
Camps Cleared
0
657,230
Distance Traveled
478,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,157
860
17
3
0
79,360
0
W
Anhur
7,491
1,249
39
7
0
126,606
0
L
Odin
5,986
998
15
3
0
104,295
0
W
Zeus
6,833
1,139
53
9
0
128,149
0
L
Vulcan
5,359
893
18
3
0
128,622
0
W
Mulan
5,967
995
14
2
0
137,531
0
W
Arachne
5,898
983
10
2
0
130,905
0
W
Scylla
6,525
1,088
28
5
0
134,039
0
L
Kuzenbo
5,259
877
16
3
0
103,241
0
L
Mercury
5,075
846
11
2
0
62,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role