Player Matchup

Neith
Neith
AnneFhrank
Neith
Level 75
God Stats
16W - 8L
1,670 SR
Queue Stats
30W - 25L
1,582 Elo+
Solo
Nu Wa
Nu Wa
Catthulhu
Nu Wa
Level 67
God Stats
27W - 16L
1,599 SR
Queue Stats
223W - 195L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
ElGrandoSmokio90
Guan Yu
Level 110
God Stats
1W - 2L
1,228 SR
Queue Stats
125W - 97L
1,577 Elo+
Solo
Khepri
Khepri
TheGreenShepard
Khepri
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,514 Elo+
Solo
Serqet
Serqet
Tommy2Turnt
Serqet
Level 81
God Stats
5W - 5L
1,485 SR
Queue Stats
256W - 224L
1,491 Elo+
Party 1
Team Averages
Level 91
1,496 SR
1,524 Elo+

VS

Team Averages
Level 129
1,570 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Aviceraete
Sun Wukong
Level 124
God Stats
1W - 3L
1,518 SR
Queue Stats
199W - 164L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Er3kose
Nu Wa
Level 147
God Stats
72W - 59L
1,594 SR
Queue Stats
320W - 356L
1,455 Elo+
Solo
Pele
Pele
HighlyFlavored
Pele
Level 71
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 20L
1,384 Elo+
Solo
Hou Yi
Hou Yi
TACxShadow
Hou Yi
Level 147
God Stats
1W - 3L
1,629 SR
Queue Stats
27W - 49L
1,389 Elo+
Party 2
Odin
Odin
annihilator1
Odin
Level 157
God Stats
0W - 3L
1,807 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 1 / 2
4,344
543
3,447
4,522
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Catthulhu
Nu Wa
9
1 / 0 / 3
5,142
643
2,459
2,348
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 0
5,871
734
3,596
5,433
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
1 / 1 / 1
4,601
575
1,385
5,219
1,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
9
1 / 1 / 1
4,646
581
1,325
5,840
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aviceraete
Sun Wukong
1
0 / 0 / 0
1,526
191
0
389
36
Nu Wa
Er3kose
Nu Wa
9
0 / 0 / 0
4,716
590
3,170
2,265
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,615
577
2,291
5,782
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
TACxShadow
Hou Yi
9
2 / 2 / 1
4,872
609
5,110
6,196
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 2
5,097
637
1,588
4,884
2,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
2
1
L
Sun Wukong
Aviceraete
Sun Wukong
0
0
0
0
W
Nu Wa
Catthulhu
Nu Wa
1
0
3
2.5
W
3
0
0
3
L
Nu Wa
Er3kose
Nu Wa
0
0
0
0
L
0
3
0
0
L
Hou Yi
TACxShadow
Hou Yi
2
2
1
1.25
W
1
1
1
1.5
W
Serqet
1
1
1
1.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
12,159
23,362
Taken
19,516
8,840
Mitigated
6,267
6,911
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,447
1,365
0
932
4,522
1,164
0
336
4,186
0
26,375
L
Sun Wukong
Aviceraete
Sun Wukong
0
0
0
0
389
36
0
309
0
0
0
W
Nu Wa
Catthulhu
Nu Wa
2,459
465
0
488
2,348
649
0
1,484
864
29,123
949
W
3,596
429
0
1,832
5,433
3,359
0
280
5,153
258
35,261
L
Nu Wa
Er3kose
Nu Wa
3,170
787
0
740
2,265
416
0
526
1,577
31,176
687
L
2,291
745
0
1,124
5,782
1,303
0
549
5,153
0
24,381
L
Hou Yi
TACxShadow
Hou Yi
5,110
2,612
0
2,871
6,196
1,664
0
1,304
4,748
0
36,121
W
1,385
0
948
2,036
5,219
1,627
0
93
5,126
11,547
0
W
Serqet
1,325
335
0
675
5,840
2,041
0
885
4,955
0
33,237
L
1,588
503
0
1,116
4,884
2,848
0
978
3,866
0
12,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
20,826
264
Minions Killed
189
0
Camps Cleared
0
859,238
Distance Traveled
618,252
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,344
543
58
7
0
158,083
0
L
Sun Wukong
1,526
191
0
0
0
0
0
W
Nu Wa
5,142
643
66
8
0
158,520
0
W
Guan Yu
5,871
734
64
8
0
161,320
1
L
Nu Wa
4,716
590
56
7
0
151,305
0
L
Pele
4,615
577
50
6
0
172,511
0
L
Hou Yi
4,872
609
55
7
0
131,339
0
W
Khepri
4,601
575
10
1
0
165,690
2
W
Serqet
4,646
581
66
8
0
215,625
1
L
Odin
5,097
637
28
4
0
163,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role