Player Matchup

Chiron
Chiron
Clairebear92884
Chiron
Level 149
God Stats
14W - 20L
1,423 SR
Queue Stats
564W - 596L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
ReverencePWD
Aphrodite
Level 165
God Stats
1W - 2L
1,447 SR
Queue Stats
39W - 36L
1,497 Elo+
Solo
Sylvanus
Sylvanus
TheVatiHendo
Sylvanus
Level 141
God Stats
59W - 82L
1,413 SR
Queue Stats
322W - 362L
1,416 Elo+
Party 2
Da Ji
Da Ji
VeeraMoon
Da Ji
Level 149
God Stats
15W - 19L
1,485 SR
Queue Stats
90W - 89L
1,468 Elo+
Solo
Shiva
Shiva
firehawk-_99
Shiva
Level 119
God Stats
11W - 3L
1,837 SR
Queue Stats
92W - 72L
1,579 Elo+
Solo
Team Averages
Level 145
1,521 SR
1,474 Elo+

VS

Team Averages
Level 124
1,508 SR
1,507 Elo+
Mercury
Mercury
ASHTRØNAUT
Mercury
Level 147
God Stats
4W - 6L
1,504 SR
Queue Stats
105W - 113L
1,474 Elo+
Party 1
Khepri
Khepri
CatfishTahm
Khepri
Level 83
God Stats
7W - 8L
1,471 SR
Queue Stats
121W - 131L
1,514 Elo+
Party 1
Scylla
Scylla
I_M1ss_Th3_Rag3
Scylla
Level 129
God Stats
12W - 12L
1,580 SR
Queue Stats
1,373W - 1,259L
1,491 Elo+
Solo
Martichoras
Martichoras
Jackalzone
Martichoras
Level 157
God Stats
1W - 2L
1,637 SR
Queue Stats
329W - 319L
1,536 Elo+
Party 1
Bellona
Bellona
cchoat01
Bellona
Level 106
God Stats
2W - 5L
1,349 SR
Queue Stats
306W - 301L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,214
513
6,696
5,769
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
ReverencePWD
Aphrodite
14
1 / 2 / 7
8,338
521
9,675
10,025
4,371
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
TheVatiHendo
Sylvanus
13
1 / 2 / 6
7,315
457
8,131
12,686
11,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Da Ji
VeeraMoon
Da Ji
14
2 / 1 / 7
7,798
487
5,427
12,113
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 0 / 2
10,020
626
10,035
10,728
10,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ASHTRØNAUT
Mercury
13
2 / 3 / 1
7,237
452
2,668
9,730
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Khepri
10
0 / 4 / 3
6,819
426
3,671
11,484
8,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,837
427
4,214
5,068
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Jackalzone
Martichoras
14
4 / 2 / 0
8,075
505
11,581
11,792
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
cchoat01
Bellona
11
0 / 3 / 2
6,886
430
5,031
15,736
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
6
6
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
ASHTRØNAUT
Mercury
2
3
1
0.83
L
Khepri
0
4
3
0.38
W
4
1
1
4.5
L
0
2
0
0
L
Martichoras
Jackalzone
Martichoras
4
2
0
2
W
Aphrodite
ReverencePWD
Aphrodite
1
2
7
2.25
W
Sylvanus
TheVatiHendo
Sylvanus
1
2
6
2
W
Da Ji
VeeraMoon
Da Ji
2
1
7
5.5
L
Bellona
cchoat01
Bellona
0
3
2
0.33
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
27,165
51,321
Taken
53,810
31,992
Mitigated
26,043
21,490
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ASHTRØNAUT
Mercury
2,668
279
0
605
9,730
3,478
0
2,959
6,560
0
52,970
L
Khepri
3,671
424
0
1,525
11,484
8,533
0
4,829
6,535
15,391
0
W
6,696
2,494
664
1,470
5,769
1,679
307
358
5,411
0
48,908
L
4,214
296
0
388
5,068
1,394
0
903
4,125
36,996
1,265
L
Martichoras
Jackalzone
Martichoras
11,581
3,257
0
4,888
11,792
4,251
0
3,888
7,872
0
67,941
W
Aphrodite
ReverencePWD
Aphrodite
9,675
1,604
1,854
5,541
10,025
4,371
0
2,065
7,960
53,965
1,355
W
Sylvanus
TheVatiHendo
Sylvanus
8,131
3,025
1,535
3,236
12,686
11,138
264
3,898
8,788
35,321
10,995
W
Da Ji
VeeraMoon
Da Ji
5,427
672
0
4,750
12,113
4,204
235
1,748
10,365
0
62,163
L
Bellona
cchoat01
Bellona
5,031
1,261
0
2,115
15,736
8,387
0
3,676
11,806
191
33,583
W
10,035
1,200
165
2,275
10,728
10,600
0
649
10,079
0
76,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
35,854
475
Minions Killed
381
0
Camps Cleared
0
1,452,549
Distance Traveled
1,563,857
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,237
452
94
6
0
366,655
2
L
Khepri
6,819
426
31
2
0
336,852
10
W
Chiron
8,214
513
79
5
0
229,785
0
L
Scylla
6,837
427
90
6
0
242,827
2
L
Martichoras
8,075
505
109
7
0
291,643
0
W
Aphrodite
8,338
521
102
6
0
295,977
2
W
Sylvanus
7,315
457
73
5
0
242,449
0
W
Da Ji
7,798
487
97
6
0
357,454
0
L
Bellona
6,886
430
57
4
0
325,880
7
W
Shiva
10,020
626
124
8
0
326,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role