Player Matchup

Ah Puch
Ah Puch
Silver IV
Mailson_Eastsidz
Ah Puch
Silver IV
Level 194
God Stats
3W - 7L
1,202 SR
Queue Stats
141W - 171L
780 MMR
Solo
Hou Yi
Hou Yi
Silver III
SaDx Deku
Hou Yi
Silver III
Level 101
God Stats
110W - 114L
1,529 SR
Queue Stats
232W - 260L
856 MMR
Solo
Ymir
Ymir
Bronze III
facu__ATR
Ymir
Bronze III
Level 125
God Stats
58W - 81L
1,430 SR
Queue Stats
97W - 122L
182 MMR
Solo
Loki
Loki
Silver V
iBeFkinTweakin
Loki
Silver V
Level 108
God Stats
0W - 4L
1,020 SR
Queue Stats
17W - 40L
845 MMR
Solo
Mulan
Mulan
Silver III
thebabyjuly
Mulan
Silver III
Level 158
God Stats
6W - 17L
1,334 SR
Queue Stats
207W - 221L
843 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,303 SR
701 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,523 SR
862 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
ERROMAN
Sylvanus
Silver IV
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
669 MMR
Solo
Ravana
Ravana
Silver IV
ShArP SHooTeR53
Ravana
Silver IV
Level 122
God Stats
10W - 5L
1,563 SR
Queue Stats
159W - 172L
663 MMR
Solo
Poseidon
Poseidon
Silver V
bbio2028
Poseidon
Silver V
Level 153
God Stats
4W - 3L
1,453 SR
Queue Stats
147W - 178L
606 MMR
Solo
Izanami
Izanami
Silver III
spencer1227
Izanami
Silver III
Level 83
God Stats
31W - 28L
1,600 SR
Queue Stats
106W - 119L
872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,586
507
3,529
6,328
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
SaDx Deku
Hou Yi
11
2 / 5 / 1
6,784
522
4,866
10,541
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
1 / 1 / 1
6,293
484
4,412
8,078
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

3
0 / 2 / 0
4,279
329
732
2,482
567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
3 / 4 / 1
7,697
592
6,104
14,532
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
DanzaburouCthulhuBacchusThanatosNut

VS

Bans
AthenaChang'eKing ArthurAwilixNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 4 / 2
8,147
627
4,163
7,659
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
ERROMAN
Sylvanus
13
2 / 0 / 4
8,104
623
5,404
10,951
7,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 2 / 4
8,290
638
8,559
7,380
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
bbio2028
Poseidon
16
4 / 0 / 1
9,549
735
7,524
7,236
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
spencer1227
Izanami
14
2 / 1 / 0
7,753
596
3,753
7,006
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
13
13
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
4
2
0.5
W
Sylvanus
ERROMAN
Sylvanus
2
0
4
4
L
0
1
0
0
L
Hou Yi
SaDx Deku
Hou Yi
2
5
1
0.5
W
4
2
4
3
W
Poseidon
bbio2028
Poseidon
4
0
1
4.5
L
Ymir
1
1
1
1.5
L
0
2
0
0
W
Izanami
spencer1227
Izanami
2
1
0
2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,643
Damage
29,403
41,961
Taken
40,232
18,609
Mitigated
18,123
11,931
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,163
640
0
1,660
7,659
2,031
1,483
0
7,659
40,489
7,123
W
Sylvanus
ERROMAN
Sylvanus
5,404
1,085
2,844
5,501
10,951
7,980
390
3,538
7,413
27,360
0
L
3,529
43
0
2,549
6,328
1,475
0
4,548
1,236
50,392
0
L
Hou Yi
SaDx Deku
Hou Yi
4,866
2,384
0
2,866
10,541
2,646
0
3,490
6,975
0
40,387
W
8,559
2,829
0
2,955
7,380
3,213
0
696
6,684
0
62,501
W
Poseidon
bbio2028
Poseidon
7,524
427
0
2,397
7,236
2,474
1,387
2,699
4,537
75,883
2,118
L
Ymir
4,412
547
0
2,272
8,078
6,809
0
2,962
5,116
22,443
2,560
L
732
185
0
407
2,482
567
0
521
1,823
0
4,975
W
Izanami
spencer1227
Izanami
3,753
2,245
0
3,374
7,006
2,425
871
1,194
5,812
0
70,833
L
6,104
1,154
0
3,837
14,532
7,112
0
4,519
9,977
0
47,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
41,843
312
Minions Killed
512
0
Camps Cleared
0
1,025,212
Distance Traveled
1,284,852
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,147
627
87
7
0
217,573
1
W
Sylvanus
8,104
623
40
3
0
247,198
0
L
Ah Puch
6,586
507
84
6
0
266,269
0
L
Hou Yi
6,784
522
80
6
0
237,654
0
W
Ravana
8,290
638
102
8
0
309,125
2
W
Poseidon
9,549
735
156
12
0
270,566
4
L
Ymir
6,293
484
44
3
0
207,579
1
L
Loki
4,279
329
12
1
0
81,837
0
W
Izanami
7,753
596
127
10
0
240,390
1
L
Mulan
7,697
592
92
7
0
231,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role