Player Matchup

Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 138
God Stats
118W - 163L
1,515 SR
Queue Stats
162W - 245L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
Capt_Makarov
Baron Samedi
Level 102
God Stats
4W - 2L
1,105 SR
Queue Stats
17W - 38L
1,325 Elo+
Party 1
Charybdis
Charybdis
K1ngxTigrex15
Charybdis
Level 25
God Stats
6W - 8L
1,234 SR
Queue Stats
57W - 72L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Nier_Asura
Cthulhu
Level 121
God Stats
5W - 9L
1,373 SR
Queue Stats
68W - 129L
1,333 Elo+
Party 1
Da Ji
Da Ji
Yokaii420
Da Ji
Level 156
God Stats
3W - 9L
1,331 SR
Queue Stats
117W - 169L
1,341 Elo+
Party 1
Team Averages
Level 108
1,312 SR
1,365 Elo+

VS

Team Averages
Level 68
1,433 SR
1,275 Elo+
Poseidon
Poseidon
BlamedTronic
Poseidon
Level 86
God Stats
4W - 13L
1,243 SR
Queue Stats
25W - 51L
1,231 Elo+
Party 2
Thanatos
Thanatos
FIREYRAIN
Thanatos
Level 85
God Stats
3W - 5L
1,305 SR
Queue Stats
7W - 10L
1,106 Elo+
Party 2
Martichoras
Martichoras
SudeshTime
Martichoras
Level 88
God Stats
6W - 3L
1,776 SR
Queue Stats
58W - 67L
1,316 Elo+
Party 2
King Arthur
King Arthur
ZeusLeftPocket
King Arthur
Level 45
God Stats
7W - 10L
1,551 SR
Queue Stats
80W - 126L
1,389 Elo+
Solo
Ares
Ares
ltz_DyIan_
Ares
Level 38
God Stats
12W - 17L
1,290 SR
Queue Stats
16W - 24L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,729
582
6,254
10,584
7,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Capt_Makarov
Baron Samedi
13
1 / 3 / 2
7,531
502
4,065
5,776
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
K1ngxTigrex15
Charybdis
15
2 / 0 / 3
8,892
593
3,493
5,028
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Nier_Asura
Cthulhu
14
2 / 0 / 4
9,032
602
10,733
14,002
13,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Yokaii420
Da Ji
15
5 / 1 / 3
8,574
572
5,239
12,162
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlamedTronic
Poseidon
13
2 / 1 / 1
7,728
515
5,666
5,485
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FIREYRAIN
Thanatos
13
0 / 5 / 2
7,118
475
2,705
13,152
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Martichoras
SudeshTime
Martichoras
14
0 / 1 / 0
7,628
509
984
3,974
1,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ZeusLeftPocket
King Arthur
13
1 / 3 / 0
7,688
513
9,799
17,056
12,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 1
6,707
447
2,916
8,753
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Poseidon
BlamedTronic
Poseidon
2
1
1
2.5
W
Baron Samedi
Capt_Makarov
Baron Samedi
1
3
2
0.67
L
Thanatos
FIREYRAIN
Thanatos
0
5
2
0.2
W
Charybdis
K1ngxTigrex15
Charybdis
2
0
3
3.5
W
Cthulhu
Nier_Asura
Cthulhu
2
0
4
4
L
Martichoras
SudeshTime
Martichoras
0
1
0
0
W
Da Ji
Yokaii420
Da Ji
5
1
3
6.5
L
King Arthur
ZeusLeftPocket
King Arthur
1
3
0
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,784
Damage
22,070
47,552
Taken
48,420
28,911
Mitigated
27,950
12,990
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,254
456
0
4,455
10,584
7,061
0
3,482
7,102
30,843
2,381
L
Poseidon
BlamedTronic
Poseidon
5,666
512
0
1,212
5,485
1,910
351
2,243
3,242
55,193
364
W
Baron Samedi
Capt_Makarov
Baron Samedi
4,065
86
173
1,418
5,776
1,922
209
2,845
2,931
45,953
0
L
Thanatos
FIREYRAIN
Thanatos
2,705
1,023
0
8,258
13,152
5,197
0
3,408
9,618
0
63,499
W
Charybdis
K1ngxTigrex15
Charybdis
3,493
2,332
0
1,803
5,028
1,701
1,381
326
4,702
0
83,522
W
Cthulhu
Nier_Asura
Cthulhu
10,733
1,278
0
3,049
14,002
13,979
0
623
13,379
52,250
2,989
L
Martichoras
SudeshTime
Martichoras
984
247
0
1,366
3,974
1,371
62
1,226
2,748
0
63,743
W
Da Ji
Yokaii420
Da Ji
5,239
930
0
2,092
12,162
4,248
0
1,883
10,279
0
57,937
L
King Arthur
ZeusLeftPocket
King Arthur
9,799
1,236
0
4,839
17,056
12,097
0
7,871
8,144
0
62,327
L
2,916
137
0
751
8,753
7,375
197
4,349
4,310
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
36,869
469
Minions Killed
439
0
Camps Cleared
0
1,496,559
Distance Traveled
1,503,462
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,729
582
36
2
0
308,185
8
L
Poseidon
7,728
515
90
6
0
313,338
0
W
Baron Samedi
7,531
502
87
6
0
292,406
6
L
Thanatos
7,118
475
110
7
0
315,770
5
W
Charybdis
8,892
593
149
10
0
284,722
3
W
Cthulhu
9,032
602
107
7
0
278,573
0
L
Martichoras
7,628
509
114
8
0
295,160
0
W
Da Ji
8,574
572
90
6
0
332,673
1
L
King Arthur
7,688
513
102
7
0
295,716
2
L
Ares
6,707
447
23
2
0
283,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role