Player Matchup

Hercules
Hercules
Gold II
JxhnnyWood
Hercules
Gold II
Level 69
God Stats
3W - 1L
1,767 SR
Queue Stats
172W - 167L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 69
1,767 SR
1,631 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,247 SR
1,604 MMR
Poseidon
Poseidon
Gold IV
Revоke
Poseidon
Gold IV
Level 106
God Stats
0W - 1L
1,247 SR
Queue Stats
48W - 40L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JxhnnyWood
Hercules
16
3 / 2 / 0
11,115
1,010
9,424
14,806
12,440
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
BellonaSkadiBake KujiraAh Muzen CabArachne

VS

Bans
Hou YiBakasuraFreyaHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Revоke
Poseidon
15
2 / 3 / 0
10,333
939
10,119
10,776
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
JxhnnyWood
Hercules
3
2
0
1.5
L
Poseidon
Revоke
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,424
Damage
10,119
14,806
Taken
10,776
12,440
Mitigated
7,260
5,961
Healing
2,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JxhnnyWood
Hercules
9,424
4,299
0
5,961
14,806
12,440
860
10,086
4,720
0
50,115
L
Poseidon
Revоke
Poseidon
10,119
1,784
0
2,810
10,776
7,260
774
227
10,549
45,129
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,115
Gold Earned
10,333
104
Minions Killed
80
6
Camps Cleared
4
232,935
Distance Traveled
224,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,115
1,010
104
9
6
232,935
0
L
Poseidon
10,333
939
80
7
4
224,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role