Player Matchup

Merlin
Merlin
Comfuzzled
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,412 Elo+
Party 2
Izanami
Izanami
LuXurY ZbaaaaR
Izanami
Level 129
God Stats
2W - 1L
1,826 SR
Queue Stats
25W - 26L
1,481 Elo+
Solo
Hachiman
Hachiman
Moredarkness385
Hachiman
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,375 Elo+
Party 2
Bakasura
Bakasura
ashy-wing1
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,389 Elo+
Party 2
Jing Wei
Jing Wei
twice2304
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,419 Elo+

VS

Team Averages
Level 84
1,498 SR
1,426 Elo+
Shiva
Shiva
ChiefSnow227
Shiva
Level 122
God Stats
2W - 1L
1,704 SR
Queue Stats
209W - 207L
1,498 Elo+
Solo
Anubis
Anubis
abandonedestates
Anubis
Level 107
God Stats
2W - 1L
1,298 SR
Queue Stats
34W - 37L
1,377 Elo+
Party 1
Freya
Freya
mayday9124
Freya
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 54L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
sil3nceisnothin
Gilgamesh
Level 68
God Stats
4W - 2L
1,747 SR
Queue Stats
25W - 19L
1,448 Elo+
Party 1
Nut
Nut
smitefurby
Nut
Level 39
God Stats
2W - 1L
1,241 SR
Queue Stats
46W - 53L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Comfuzzled
Merlin
11
1 / 5 / 1
7,075
643
5,001
5,715
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 5 / 6
8,274
752
10,968
10,980
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
14
3 / 7 / 3
8,240
749
9,827
11,283
3,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
ashy-wing1
Bakasura
13
1 / 7 / 6
7,301
664
3,265
10,998
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
twice2304
Jing Wei
16
5 / 5 / 7
9,146
831
10,310
10,193
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 19
10,595
963
11,428
18,457
20,239
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 6 / 11
10,071
916
9,724
8,713
3,670
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
15
4 / 2 / 12
8,958
814
7,058
7,490
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
sil3nceisnothin
Gilgamesh
17
8 / 2 / 19
10,807
982
10,322
22,336
18,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 5 / 12
8,816
801
7,249
8,624
2,986
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
14
Kills
29
29
Deaths
17
23
Assists
73
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
Merlin
Comfuzzled
Merlin
1
5
1
0.3
L
4
5
6
1.4
L
Hachiman
3
7
3
0.64
W
6
6
11
1.92
L
Bakasura
ashy-wing1
Bakasura
1
7
6
0.57
W
Freya
4
2
12
5
W
Gilgamesh
sil3nceisnothin
Gilgamesh
8
2
19
8.75
W
3
5
12
1.8
L
Jing Wei
twice2304
Jing Wei
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,371
Damage
45,781
49,169
Taken
65,620
19,284
Mitigated
48,070
10,364
Healing
27,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,428
1,201
4,047
7,403
18,457
20,239
461
657
17,305
0
21,644
L
Merlin
Comfuzzled
Merlin
5,001
149
280
297
5,715
1,697
0
664
4,871
7,222
0
L
10,968
5,438
992
3,188
10,980
3,545
0
4,926
5,946
0
24,003
L
Hachiman
9,827
4,207
491
1,904
11,283
3,637
0
5,294
5,739
0
14,527
W
9,724
104
289
1,293
8,713
3,670
1,847
141
8,530
24,207
736
L
Bakasura
ashy-wing1
Bakasura
3,265
1,674
310
1,381
10,998
6,570
0
2,944
7,839
0
4,141
W
Freya
7,058
1,885
1,902
2,141
7,490
2,957
1,847
1,128
6,326
12,616
0
W
Gilgamesh
sil3nceisnothin
Gilgamesh
10,322
665
1,375
7,945
22,336
18,218
225
1,481
20,669
271
21,121
W
7,249
4,693
680
254
8,624
2,986
1,766
1,594
7,030
0
15,696
L
Jing Wei
twice2304
Jing Wei
10,310
3,968
121
1,400
10,193
3,835
0
3,043
6,867
0
24,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
49,247
83
Minions Killed
109
0
Camps Cleared
0
852,693
Distance Traveled
1,029,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,595
963
12
1
0
220,437
0
L
Merlin
7,075
643
1
0
0
139,471
0
L
Izanami
8,274
752
33
3
0
160,859
0
L
Hachiman
8,240
749
11
1
0
183,339
0
W
Anubis
10,071
916
35
3
0
180,749
0
L
Bakasura
7,301
664
9
1
0
173,654
0
W
Freya
8,958
814
15
1
0
206,332
0
W
Gilgamesh
10,807
982
27
2
0
243,786
0
W
Nut
8,816
801
20
2
0
178,355
0
L
Jing Wei
9,146
831
29
3
0
195,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role