Player Matchup

The Morrigan
The Morrigan
Doug_Dimma-done
The Morrigan
Level 85
God Stats
1W - 0L
1,695 SR
Queue Stats
35W - 31L
1,502 Elo+
Solo
Bellona
Bellona
IanERJ
Bellona
Level 68
God Stats
2W - 1L
1,542 SR
Queue Stats
44W - 38L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
LilBurntBrownie
Hou Yi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 89L
1,506 Elo+
Party 2
Arachne
Arachne
Rxvenge17
Arachne
Level 119
God Stats
5W - 4L
1,599 SR
Queue Stats
162W - 137L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
oKureo
Baron Samedi
Level 106
God Stats
10W - 9L
1,543 SR
Queue Stats
91W - 87L
1,591 Elo+
Solo
Team Averages
Level 97
1,576 SR
1,530 Elo+

VS

Team Averages
Level 107
1,622 SR
1,508 Elo+
Khepri
Khepri
BEH3MOTH
Khepri
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,376 Elo+
Party 1
Merlin
Merlin
JTBGUY
Merlin
Level 122
God Stats
4W - 6L
1,673 SR
Queue Stats
74W - 68L
1,556 Elo+
Solo
Fenrir
Fenrir
PelesRightSandle
Fenrir
Level 159
God Stats
11W - 4L
1,631 SR
Queue Stats
308W - 290L
1,534 Elo+
Party 1
Nut
Nut
Vitxlity
Nut
Level 43
God Stats
0W - 2L
1,576 SR
Queue Stats
3W - 6L
1,540 Elo+
Party 1
Cerberus
Cerberus
WarriorOneTrick
Cerberus
Level 158
God Stats
5W - 3L
1,728 SR
Queue Stats
323W - 300L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Doug_Dimma-done
The Morrigan
13
1 / 6 / 4
7,834
490
3,083
9,135
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
IanERJ
Bellona
15
2 / 4 / 2
9,138
571
9,669
15,048
9,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 1 / 3
10,279
642
10,243
11,285
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Rxvenge17
Arachne
17
8 / 2 / 7
10,514
657
12,633
13,996
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
oKureo
Baron Samedi
14
3 / 3 / 5
9,160
573
6,362
13,885
9,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BEH3MOTH
Khepri
10
0 / 4 / 2
6,645
415
1,395
11,864
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JTBGUY
Merlin
15
5 / 2 / 1
9,392
587
6,753
7,320
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
6 / 5 / 5
9,049
566
8,864
12,159
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 4 / 1
8,238
515
10,523
11,964
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
2 / 4 / 2
9,015
563
9,600
16,580
10,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
19
Kills
16
16
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
BEH3MOTH
Khepri
0
4
2
0.25
W
The Morrigan
Doug_Dimma-done
The Morrigan
1
6
4
0.5
W
Bellona
IanERJ
Bellona
2
4
2
0.75
L
Merlin
JTBGUY
Merlin
5
2
1
2.75
W
5
1
3
6.5
L
6
5
5
1.7
W
Arachne
Rxvenge17
Arachne
8
2
7
5.75
L
3
4
1
0.88
L
Cerberus
2
4
2
0.75
W
Baron Samedi
oKureo
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
37,135
63,349
Taken
59,887
30,807
Mitigated
30,829
21,251
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BEH3MOTH
Khepri
1,395
0
0
716
11,864
8,980
0
3,930
7,934
14,360
0
W
The Morrigan
Doug_Dimma-done
The Morrigan
3,083
614
0
1,649
9,135
2,444
156
3,166
5,509
45,678
545
W
Bellona
IanERJ
Bellona
9,669
3,611
0
4,084
15,048
9,148
86
8,450
6,598
0
62,012
L
Merlin
JTBGUY
Merlin
6,753
53
0
806
7,320
2,725
0
2,278
5,042
71,995
1,583
W
10,243
5,509
0
5,410
11,285
3,856
94
288
10,997
0
78,886
L
8,864
913
0
3,004
12,159
4,687
0
2,473
9,686
0
57,348
W
Arachne
Rxvenge17
Arachne
12,633
8,579
0
6,711
13,996
5,643
1,192
2,669
11,195
0
74,806
L
10,523
6,441
0
4,737
11,964
3,697
0
209
11,755
0
59,603
L
Cerberus
9,600
395
0
7,849
16,580
10,740
0
0
16,580
62,750
0
W
Baron Samedi
oKureo
Baron Samedi
6,362
1,013
261
3,136
13,885
9,716
0
3,230
10,429
31,118
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
42,339
443
Minions Killed
496
0
Camps Cleared
0
1,636,755
Distance Traveled
1,521,173
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,645
415
17
1
0
306,393
0
W
The Morrigan
7,834
490
66
4
0
288,307
4
W
Bellona
9,138
571
98
6
0
309,015
2
L
Merlin
9,392
587
144
9
0
298,907
8
W
Hou Yi
10,279
642
129
8
0
312,588
2
L
Fenrir
9,049
566
89
6
0
375,161
0
W
Arachne
10,514
657
106
7
0
417,915
2
L
Nut
8,238
515
102
6
0
252,560
6
L
Cerberus
9,015
563
144
9
0
288,152
6
W
Baron Samedi
9,160
573
44
3
0
308,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role