Player Matchup

Poseidon
Poseidon
Darklink1230
Poseidon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,787 Elo+
Party 1
Guan Yu
Guan Yu
ShenCastle
Guan Yu
Level 144
God Stats
0W - 4L
1,297 SR
Queue Stats
10W - 16L
1,402 Elo+
Party 1
Bakasura
Bakasura
uTry uDie uCry
Bakasura
Level 159
God Stats
30W - 31L
1,207 SR
Queue Stats
1,852W - 1,843L
1,441 Elo+
Solo
Team Averages
Level 123
1,335 SR
1,543 Elo+

VS

Team Averages
Level 145
1,574 SR
1,494 Elo+
Ra
Ra
EvilMelGibson
Ra
Level 129
God Stats
32W - 37L
1,504 SR
Queue Stats
193W - 200L
1,510 Elo+
Solo
Cupid
Cupid
MR NORMAN95
Cupid
Level 142
God Stats
43W - 37L
1,614 SR
Queue Stats
397W - 398L
1,418 Elo+
Solo
Horus
Horus
slickrikdaruler_
Horus
Level 164
God Stats
25W - 13L
1,603 SR
Queue Stats
165W - 105L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Darklink1230
Poseidon
15
1 / 2 / 1
8,345
835
6,343
5,669
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
ShenCastle
Guan Yu
12
1 / 5 / 0
7,500
750
6,255
13,085
5,563
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
13
1 / 2 / 1
7,628
763
3,966
11,599
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,209
921
9,193
6,057
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 6
9,175
918
5,317
6,059
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 6
8,563
856
9,359
11,051
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Darklink1230
Poseidon
1
2
1
0.75
W
3
2
4
2.5
W
3
0
6
6
L
Guan Yu
ShenCastle
Guan Yu
1
5
0
0.2
W
3
1
6
6
L
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,564
Damage
23,869
30,353
Taken
23,167
12,462
Mitigated
14,691
7,830
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Darklink1230
Poseidon
6,343
789
0
0
5,669
1,879
0
1,516
4,116
35,127
0
W
9,193
1,148
1,095
2,255
6,057
2,728
72
1,723
4,263
43,632
0
W
5,317
2,585
807
1,433
6,059
2,164
1,336
2,167
3,892
0
27,125
L
Guan Yu
ShenCastle
Guan Yu
6,255
1,499
871
2,996
13,085
5,563
0
3,564
9,074
0
20,390
W
9,359
3,573
1,981
3,625
11,051
9,799
139
2,486
8,451
172
23,796
L
Bakasura
3,966
3,108
0
3,963
11,599
5,020
0
4,308
6,842
0
14,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
26,947
111
Minions Killed
149
0
Camps Cleared
0
596,571
Distance Traveled
619,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,345
835
58
6
0
188,349
0
W
Ra
9,209
921
74
7
0
216,213
0
W
Cupid
9,175
918
52
5
0
204,050
0
L
Guan Yu
7,500
750
27
3
0
188,565
0
W
Horus
8,563
856
23
2
0
199,420
0
L
Bakasura
7,628
763
26
3
0
219,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role