Player Matchup

Cernunnos
Cernunnos
DKAJR1977
Cernunnos
Level 127
God Stats
3W - 2L
1,230 SR
Queue Stats
386W - 336L
1,502 Elo+
Party 2
Ix Chel
Ix Chel
Elusiveinari_
Ix Chel
Level 128
God Stats
2W - 2L
1,325 SR
Queue Stats
32W - 33L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
FTFSui
Cthulhu
Level 66
God Stats
4W - 3L
1,248 SR
Queue Stats
87W - 93L
1,543 Elo+
Solo
Persephone
Persephone
SirFyydo
Persephone
Level 127
God Stats
4W - 5L
1,479 SR
Queue Stats
114W - 123L
1,484 Elo+
Party 3
Surtr
Surtr
Stupid10
Surtr
Level 34
God Stats
26W - 24L
1,522 SR
Queue Stats
233W - 218L
1,481 Elo+
Party 2
Team Averages
Level 96
1,361 SR
1,504 Elo+

VS

Team Averages
Level 66
1,514 SR
1,484 Elo+
Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DuckyDDonny
Yemoja
Level 108
God Stats
3W - 1L
1,720 SR
Queue Stats
238W - 221L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
FazeFractal
Gilgamesh
Level 66
God Stats
1W - 2L
1,372 SR
Queue Stats
103W - 97L
1,506 Elo+
Party 1
Awilix
Awilix
FknEnvy
Awilix
Level 68
God Stats
0W - 3L
1,333 SR
Queue Stats
175W - 193L
1,440 Elo+
Party 1
Medusa
Medusa
MAGICAPPLES
Medusa
Level 65
God Stats
0W - 4L
1,648 SR
Queue Stats
87W - 89L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DKAJR1977
Cernunnos
10
6 / 0 / 3
6,154
615
11,429
6,291
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
10
0 / 2 / 0
5,617
562
2,930
5,551
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FTFSui
Cthulhu
11
2 / 1 / 0
6,439
644
4,863
7,868
3,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
SirFyydo
Persephone
11
0 / 1 / 2
5,570
557
1,378
5,305
1,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Stupid10
Surtr
10
3 / 0 / 6
6,397
640
4,649
6,051
4,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 0
6,648
665
3,427
4,671
1,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Yemoja
9
0 / 3 / 0
5,230
523
2,698
11,117
4,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
FazeFractal
Gilgamesh
9
1 / 2 / 0
5,525
553
5,101
9,621
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
FknEnvy
Awilix
10
0 / 2 / 0
5,043
504
1,493
9,717
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
8
0 / 4 / 0
4,292
429
3,302
6,869
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
3
4
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
0
2
W
Cernunnos
DKAJR1977
Cernunnos
6
0
3
7.5
L
Yemoja
0
3
0
0
W
Ix Chel
0
2
0
0
W
Cthulhu
FTFSui
Cthulhu
2
1
0
2
L
Gilgamesh
FazeFractal
Gilgamesh
1
2
0
0.5
L
Awilix
FknEnvy
Awilix
0
2
0
0
L
Medusa
0
4
0
0
W
Persephone
SirFyydo
Persephone
0
1
2
1
W
Surtr
Stupid10
Surtr
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,249
Damage
16,021
31,066
Taken
41,995
12,420
Mitigated
16,714
11,471
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,427
752
0
2,566
4,671
1,382
0
1,971
2,700
38,807
9,058
W
Cernunnos
DKAJR1977
Cernunnos
11,429
5,886
0
2,173
6,291
2,024
1,125
1,904
4,387
0
41,322
L
Yemoja
2,698
633
2,260
3,707
11,117
4,860
0
481
10,636
21,603
0
W
Ix Chel
2,930
351
0
2,333
5,551
1,819
731
2,656
2,895
35,492
0
W
Cthulhu
FTFSui
Cthulhu
4,863
512
0
2,338
7,868
3,195
0
0
7,289
38,514
2,275
L
Gilgamesh
FazeFractal
Gilgamesh
5,101
1,150
0
3,405
9,621
5,819
0
4,742
4,879
0
28,767
L
Awilix
FknEnvy
Awilix
1,493
533
0
4,151
9,717
3,073
0
1,586
8,131
0
27,177
L
Medusa
3,302
1,187
0
0
6,869
1,580
0
408
6,461
0
21,068
W
Persephone
SirFyydo
Persephone
1,378
98
0
2,746
5,305
1,280
396
0
5,268
42,226
0
W
Surtr
Stupid10
Surtr
4,649
1,661
147
1,734
6,051
4,102
269
1,438
4,613
1,107
20,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,177
Gold Earned
26,738
283
Minions Killed
259
0
Camps Cleared
0
1,002,650
Distance Traveled
1,049,647
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,648
665
85
9
0
192,727
4
W
Cernunnos
6,154
615
56
6
0
186,202
0
L
Yemoja
5,230
523
30
3
0
194,338
4
W
Ix Chel
5,617
562
54
5
0
194,672
1
W
Cthulhu
6,439
644
77
8
0
207,127
2
L
Gilgamesh
5,525
553
40
4
0
229,265
0
L
Awilix
5,043
504
69
7
0
246,385
0
L
Medusa
4,292
429
35
4
0
186,932
0
W
Persephone
5,570
557
67
7
0
203,121
0
W
Surtr
6,397
640
29
3
0
211,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role