Player Matchup

Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Jackie Ma4345
Kuzenbo
Level 31
God Stats
0W - 1L
1,281 SR
Queue Stats
18W - 29L
1,396 Elo+
Party 1
Izanami
Izanami
LargeLarry69
Izanami
Level 46
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 1
Zeus
Zeus
akcolbert
Zeus
Level 65
God Stats
1W - 1L
1,791 SR
Queue Stats
90W - 76L
1,504 Elo+
Solo
Cupid
Cupid
sukicita
Cupid
Level 36
God Stats
4W - 2L
1,637 SR
Queue Stats
53W - 57L
1,470 Elo+
Party 3
Team Averages
Level 53
1,512 SR
1,485 Elo+

VS

Team Averages
Level 102
1,507 SR
1,477 Elo+
Nu Wa
Nu Wa
DrgonMster-DZ-
Nu Wa
Level 230
God Stats
8W - 9L
1,433 SR
Queue Stats
190W - 174L
1,510 Elo+
Solo
Mulan
Mulan
ForecastVoice57
Mulan
Level 48
God Stats
44W - 33L
1,552 SR
Queue Stats
99W - 84L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Master Kill122
Danzaburou
Level 92
God Stats
8W - 5L
1,564 SR
Queue Stats
129W - 115L
1,480 Elo+
Party 2
Maui
Maui
donutbagleman
Maui
Level 82
God Stats
82W - 69L
1,486 SR
Queue Stats
142W - 117L
1,474 Elo+
Party 2
Arachne
Arachne
dragon_pr_-
Arachne
Level 60
God Stats
96W - 74L
1,501 SR
Queue Stats
139W - 134L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 2 / 0
6,377
580
4,123
9,849
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
8
1 / 7 / 1
5,239
476
3,965
11,347
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
LargeLarry69
Izanami
7
0 / 6 / 0
4,342
395
1,859
6,567
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
10
1 / 4 / 1
5,713
519
4,266
5,955
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
sukicita
Cupid
10
3 / 4 / 0
5,983
544
5,952
8,657
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
7,013
638
6,477
5,669
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 1
6,521
593
5,772
9,806
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Master Kill122
Danzaburou
11
11 / 2 / 3
7,304
664
10,223
6,642
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 11
7,210
655
6,365
8,721
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
dragon_pr_-
Arachne
11
3 / 2 / 0
5,745
522
2,186
4,911
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
9
Kills
23
23
Deaths
9
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
2
0
2
W
2
1
8
6
W
3
4
1
0.88
L
Kuzenbo
1
7
1
0.21
L
Izanami
LargeLarry69
Izanami
0
6
0
0
W
Danzaburou
Master Kill122
Danzaburou
11
2
3
6.25
L
Zeus
1
4
1
0.38
W
4
0
11
9.5
W
Arachne
dragon_pr_-
Arachne
3
2
0
1.5
L
Cupid
sukicita
Cupid
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,165
Damage
31,023
42,375
Taken
35,749
18,292
Mitigated
16,090
10,398
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,123
1,013
0
4,106
9,849
3,381
0
2,104
7,745
0
38,878
W
6,477
2,044
0
2,250
5,669
1,801
0
4,120
1,549
47,940
976
W
5,772
881
0
1,731
9,806
5,277
0
356
9,450
0
34,220
L
Kuzenbo
3,965
1,674
0
1,932
11,347
9,753
0
2,845
8,502
11,982
0
L
Izanami
LargeLarry69
Izanami
1,859
1,379
0
412
6,567
1,967
0
3,042
3,525
0
17,644
W
Danzaburou
Master Kill122
Danzaburou
10,223
5,186
0
3,456
6,642
2,005
290
1,575
4,779
0
40,242
L
Zeus
4,266
654
0
532
5,955
990
0
4,302
1,653
42,256
992
W
6,365
1,440
0
2,559
8,721
5,540
35
1,996
6,316
19,669
2,666
W
Arachne
dragon_pr_-
Arachne
2,186
1,494
0
2,178
4,911
1,467
0
184
4,727
0
29,453
L
Cupid
sukicita
Cupid
5,952
3,031
0
3,416
8,657
2,201
0
371
8,286
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
33,793
242
Minions Killed
305
0
Camps Cleared
0
1,031,150
Distance Traveled
1,054,945
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,377
580
76
7
0
242,468
0
W
Nu Wa
7,013
638
84
8
0
213,386
0
W
Mulan
6,521
593
61
6
0
210,708
0
L
Kuzenbo
5,239
476
10
1
0
217,492
0
L
Izanami
4,342
395
29
3
0
188,111
0
W
Danzaburou
7,304
664
57
5
0
198,941
0
L
Zeus
5,713
519
73
7
0
177,479
4
W
Maui
7,210
655
33
3
0
220,360
2
W
Arachne
5,745
522
70
6
0
211,550
0
L
Cupid
5,983
544
54
5
0
205,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role