Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CBA Livrenub
Medusa
Level 107
God Stats
6W - 11L
1,434 SR
Queue Stats
481W - 461L
1,384 Elo+
Party 1
Nox
Nox
Gryffindork8
Nox
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 130L
1,441 Elo+
Solo
Kukulkan
Kukulkan
YORK0021
Kukulkan
Level 7
God Stats
2W - 4L
1,132 SR
Queue Stats
9W - 13L
996 Elo+
Party 1
Cu Chulainn
Cu Chulainn
enchiladas23
Cu Chulainn
Level 84
God Stats
10W - 5L
1,685 SR
Queue Stats
217W - 213L
1,431 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,350 Elo+

VS

Team Averages
Level 100
1,368 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GastyG19
Bellona
Level 56
God Stats
0W - 5L
1,092 SR
Queue Stats
16W - 14L
1,421 Elo+
Party 2
Ares
Ares
KazutoXOsama
Ares
Level 80
God Stats
3W - 5L
1,507 SR
Queue Stats
104W - 105L
1,451 Elo+
Solo
Charybdis
Charybdis
pumped_by_arii
Charybdis
Level 88
God Stats
1W - 2L
1,240 SR
Queue Stats
99W - 93L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 2 / 2
5,681
631
3,096
7,009
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
2 / 0 / 4
5,404
600
4,926
4,780
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 5 / 4
4,609
512
2,045
5,575
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
YORK0021
Kukulkan
9
0 / 0 / 0
4,974
553
413
2,184
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
enchiladas23
Cu Chulainn
12
5 / 0 / 0
7,201
800
4,716
6,234
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 0
5,393
599
2,896
3,703
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
9
1 / 0 / 1
4,848
539
2,531
5,058
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GastyG19
Bellona
7
0 / 5 / 0
3,917
435
2,444
7,348
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 3
4,880
542
1,738
8,928
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
pumped_by_arii
Charybdis
9
2 / 3 / 1
4,905
545
4,053
5,793
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
L
Chang'e
 
Chang'e
1
1
0
1
L
Bastet
 
Bastet
1
0
1
1.5
W
Medusa
2
0
4
4
L
Bellona
GastyG19
Bellona
0
5
0
0
W
0
5
4
0.4
L
0
2
3
0.75
W
Kukulkan
YORK0021
Kukulkan
0
0
0
0
W
Cu Chulainn
enchiladas23
Cu Chulainn
5
0
0
5
L
Charybdis
pumped_by_arii
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,196
Damage
13,662
25,782
Taken
30,830
10,789
Mitigated
14,651
6,231
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,096
435
0
1,646
7,009
2,518
0
1,227
5,576
0
29,988
L
Chang'e
 
Chang'e
2,896
174
62
1,735
3,703
1,059
0
418
3,247
27,592
1,560
L
Bastet
 
Bastet
2,531
316
0
1,895
5,058
1,742
0
372
4,680
0
32,807
W
Medusa
4,926
2,117
0
1,629
4,780
1,261
0
1,060
3,674
0
30,109
L
Bellona
GastyG19
Bellona
2,444
1,122
0
834
7,348
5,556
0
144
7,204
0
14,932
W
2,045
290
0
507
5,575
1,442
28
1,106
4,423
18,184
0
L
1,738
61
77
2,281
8,928
4,700
0
669
8,065
13,073
991
W
Kukulkan
YORK0021
Kukulkan
413
137
0
713
2,184
509
0
648
1,448
22,333
0
W
Cu Chulainn
enchiladas23
Cu Chulainn
4,716
1,630
0
1,736
6,234
5,059
40
0
6,234
164
44,345
L
Charybdis
pumped_by_arii
Charybdis
4,053
1,861
0
2,270
5,793
1,594
555
659
5,032
0
31,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
23,943
250
Minions Killed
216
0
Camps Cleared
0
950,997
Distance Traveled
955,686
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,681
631
49
5
0
219,973
0
L
Chang'e
5,393
599
73
8
0
200,371
7
L
Bastet
4,848
539
49
5
0
225,808
2
W
Medusa
5,404
600
51
6
0
189,269
0
L
Bellona
3,917
435
24
3
0
172,572
0
W
Nox
4,609
512
32
4
0
180,766
0
L
Ares
4,880
542
12
1
0
183,383
4
W
Kukulkan
4,974
553
39
4
0
168,220
0
W
Cu Chulainn
7,201
800
79
9
0
192,769
0
L
Charybdis
4,905
545
58
6
0
173,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role