Player Matchup

Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Diamond III
Hugetestacles
Serqet
Diamond III
Level 210
God Stats
28W - 30L
1,649 SR
Queue Stats
296W - 270L
2,313 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
MrSexopants
Kuzenbo
Diamond II
Level 170
God Stats
4W - 3L
1,731 SR
Queue Stats
150W - 137L
2,264 MMR
Solo
Neith
Neith
Diamond II
OvenChickenZ
Neith
Diamond II
Level 115
God Stats
13W - 9L
1,709 SR
Queue Stats
273W - 262L
2,136 MMR
Solo
Chaac
Chaac
Diamond V
mediocrelegend
Chaac
Diamond V
Level 149
God Stats
2W - 2L
1,566 SR
Queue Stats
133W - 116L
2,059 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,631 SR
2,054 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,703 SR
2,167 MMR
Chronos
Chronos
Diamond II
BackshotKing
Chronos
Diamond II
Level 157
God Stats
16W - 11L
1,639 SR
Queue Stats
110W - 81L
2,130 MMR
Solo
Ne Zha
Ne Zha
Diamond V
FlameosGratis
Ne Zha
Diamond V
Level 92
God Stats
8W - 5L
1,617 SR
Queue Stats
161W - 141L
2,048 MMR
Solo
Tyr
Tyr
Diamond IV
GigglingGanker
Tyr
Diamond IV
Level 109
God Stats
3W - 1L
1,813 SR
Queue Stats
131W - 109L
2,096 MMR
Solo
Cabrakan
Cabrakan
Diamond II
IWillBeHokage44
Cabrakan
Diamond II
Level 110
God Stats
6W - 1L
1,923 SR
Queue Stats
19W - 10L
2,361 MMR
Party 1
Ares
Ares
Diamond IV
zigger44
Ares
Diamond IV
Level 109
God Stats
5W - 5L
1,525 SR
Queue Stats
118W - 89L
2,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 2
5,395
540
2,469
4,541
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 1
5,161
516
3,197
7,203
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MrSexopants
Kuzenbo
6
1 / 1 / 1
4,839
484
1,705
5,576
3,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,737
574
3,612
5,739
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,591
559
5,015
9,271
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
MedusaFreyaAthena

VS

Bans
CliodhnaKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BackshotKing
Chronos
12
3 / 0 / 0
6,628
663
3,663
3,440
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 0 / 0
6,011
601
3,411
5,338
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,024
602
4,891
8,340
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
11
1 / 1 / 3
5,793
579
4,032
5,259
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
9
0 / 1 / 5
5,379
538
5,034
9,278
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
8
8
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
2
0.5
W
Chronos
BackshotKing
Chronos
3
0
0
3
W
4
0
0
4
W
0
1
1
0.5
L
1
1
1
1.5
W
Cabrakan
1
1
3
2.5
L
Kuzenbo
MrSexopants
Kuzenbo
1
1
1
1.5
L
1
3
0
0.33
L
0
1
1
0.5
W
Ares
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
21,031
32,330
Taken
31,655
16,098
Mitigated
16,451
8,035
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,469
310
0
406
4,541
1,081
0
2,442
1,985
35,480
0
W
Chronos
BackshotKing
Chronos
3,663
1,315
0
2,422
3,440
1,160
0
0
3,440
48,305
785
W
3,411
967
0
1,208
5,338
1,928
0
199
5,085
0
47,855
W
4,891
582
0
3,224
8,340
5,313
0
0
7,667
0
44,486
L
3,197
758
0
848
7,203
2,432
0
2,741
4,280
0
32,774
W
Cabrakan
4,032
550
0
1,530
5,259
3,202
0
1,894
3,132
35,828
715
L
Kuzenbo
MrSexopants
Kuzenbo
1,705
919
0
1,331
5,576
3,507
0
2,965
2,394
10,881
0
L
3,612
1,293
0
1,082
5,739
1,559
0
3,773
1,712
0
43,675
L
5,015
606
0
4,368
9,271
7,519
0
0
9,271
0
39,265
W
Ares
5,034
364
0
1,951
9,278
4,848
0
1,808
6,988
16,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,723
Gold Earned
29,835
348
Minions Killed
371
0
Camps Cleared
0
962,409
Distance Traveled
1,078,609
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,395
540
95
10
0
197,567
0
W
Chronos
6,628
663
107
11
0
197,272
1
W
Ne Zha
6,011
601
76
8
0
248,542
0
W
Tyr
6,024
602
87
9
0
218,164
0
L
Serqet
5,161
516
67
7
0
253,111
1
W
Cabrakan
5,793
579
86
9
0
204,026
0
L
Kuzenbo
4,839
484
17
2
0
127,365
2
L
Neith
5,737
574
87
9
0
194,207
1
L
Chaac
5,591
559
82
8
0
190,159
0
W
Ares
5,379
538
15
2
0
210,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role