Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze IV
Draebe
Ravana
Bronze IV
Level 142
God Stats
19W - 4L
1,459 SR
Queue Stats
30W - 11L
1,490 MMR
Solo
Scylla
Scylla
Gold III
HelloImCosmic
Scylla
Gold III
Level 61
God Stats
11W - 5L
1,672 SR
Queue Stats
50W - 46L
1,473 MMR
Solo
Skadi
Skadi
Platinum III
KinGxiEnVy
Skadi
Platinum III
Level 126
God Stats
14W - 11L
1,482 SR
Queue Stats
272W - 261L
1,655 MMR
Party 1
Bacchus
Bacchus
Gold V
Manuels919
Bacchus
Gold V
Level 124
God Stats
4W - 1L
1,807 SR
Queue Stats
22W - 27L
1,272 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,584 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,525 SR
1,482 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
EBT_Welfare
Baron Samedi
Gold II
Level 170
God Stats
17W - 7L
1,793 SR
Queue Stats
104W - 112L
1,474 MMR
Solo
Neith
Neith
Gold II
FacedYety
Neith
Gold II
Level 159
God Stats
0W - 3L
1,331 SR
Queue Stats
81W - 87L
1,458 MMR
Solo
Thoth
Thoth
Gold III
nghianguyen27
Thoth
Gold III
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 69L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
1 / 0 / 0
3,421
684
1,061
2,916
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Draebe
Ravana
6
3 / 0 / 2
3,915
783
2,021
1,776
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 3
3,631
726
1,012
1,113
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
6
3 / 1 / 2
3,752
750
3,514
2,345
516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Manuels919
Bacchus
6
1 / 1 / 2
3,655
731
1,887
3,026
1,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Nu WaLancelotFreyaKing Arthur

VS

Bans
LokiAwilixHelCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
2 / 2 / 0
3,555
711
1,240
3,729
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
 
Anhur
5
0 / 1 / 0
3,178
636
1,537
2,483
520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
EBT_Welfare
Baron Samedi
3
0 / 1 / 0
2,830
566
567
3,152
1,096
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
FacedYety
Neith
5
0 / 3 / 2
3,167
633
1,193
3,026
738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,592
718
167
1,660
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
L
Nemesis
 
Nemesis
2
2
0
1
L
Anhur
 
Anhur
0
1
0
0
W
Ravana
Draebe
Ravana
3
0
2
4
L
Baron Samedi
EBT_Welfare
Baron Samedi
0
1
0
0
L
Neith
FacedYety
Neith
0
3
2
0.33
W
0
0
3
1.5
W
Skadi
3
1
2
4
W
Bacchus
Manuels919
Bacchus
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,495
Damage
4,704
11,176
Taken
14,050
4,181
Mitigated
3,663
2,908
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,061
172
0
1,130
2,916
1,222
0
0
2,916
0
14,742
L
Nemesis
 
Nemesis
1,240
533
0
698
3,729
1,011
0
600
3,059
0
11,837
L
Anhur
 
Anhur
1,537
780
0
1,326
2,483
520
0
0
2,483
0
12,785
W
Ravana
Draebe
Ravana
2,021
624
0
341
1,776
598
0
96
1,680
0
14,664
L
Baron Samedi
EBT_Welfare
Baron Samedi
567
200
131
1,360
3,152
1,096
0
987
2,128
4,654
0
L
Neith
FacedYety
Neith
1,193
428
0
491
3,026
738
0
916
2,110
0
7,984
W
1,012
226
0
249
1,113
200
0
182
931
14,631
0
W
Skadi
3,514
1,689
0
378
2,345
516
0
212
2,133
0
16,748
W
Bacchus
Manuels919
Bacchus
1,887
331
0
810
3,026
1,645
0
355
2,671
6,108
1,455
L
167
35
0
647
1,660
298
0
110
1,510
18,685
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,374
Gold Earned
16,322
117
Minions Killed
102
0
Camps Cleared
0
543,896
Distance Traveled
442,703
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,421
684
18
4
0
114,488
0
L
Nemesis
3,555
711
26
5
0
111,735
1
L
Anhur
3,178
636
23
5
0
67,047
0
W
Ravana
3,915
783
30
6
0
117,102
0
L
Baron Samedi
2,830
566
6
1
0
61,400
0
L
Neith
3,167
633
12
2
0
99,834
1
W
Scylla
3,631
726
28
6
0
100,881
0
W
Skadi
3,752
750
30
6
0
96,231
0
W
Bacchus
3,655
731
11
2
0
115,194
0
L
Thoth
3,592
718
35
7
0
102,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role