Player Matchup

Charon
Charon
KingBigO2984
Charon
Level 84
God Stats
22W - 7L
1,576 SR
Queue Stats
149W - 148L
1,450 Elo+
Party 1
Bacchus
Bacchus
LilBurntBrownie
Bacchus
Level 109
God Stats
5W - 7L
1,383 SR
Queue Stats
99W - 89L
1,494 Elo+
Party 3
Chang'e
Chang'e
Rxvenge17
Chang'e
Level 119
God Stats
1W - 1L
1,065 SR
Queue Stats
162W - 137L
1,537 Elo+
Party 3
Cliodhna
Cliodhna
SivaxStealth
Cliodhna
Level 107
God Stats
8W - 5L
1,572 SR
Queue Stats
177W - 169L
1,527 Elo+
Party 1
Medusa
Medusa
samjam43111
Medusa
Level 115
God Stats
3W - 1L
1,818 SR
Queue Stats
243W - 218L
1,537 Elo+
Party 1
Team Averages
Level 107
1,483 SR
1,509 Elo+

VS

Team Averages
Level 131
1,550 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Grimmjow_EXE
Kuzenbo
Level 137
God Stats
2W - 2L
1,638 SR
Queue Stats
181W - 164L
1,545 Elo+
Party 2
Ravana
Ravana
HellspawnRB
Ravana
Level 174
God Stats
26W - 22L
1,554 SR
Queue Stats
209W - 220L
1,488 Elo+
Party 2
Chang'e
Chang'e
Jaglet
Chang'e
Level 99
God Stats
1W - 1L
1,734 SR
Queue Stats
270W - 249L
1,523 Elo+
Party 4
Fafnir
Fafnir
RipperMaGoosky
Fafnir
Level 85
God Stats
0W - 6L
1,381 SR
Queue Stats
103W - 105L
1,459 Elo+
Party 4
Apollo
Apollo
Zelos1
Apollo
Level 158
God Stats
4W - 9L
1,443 SR
Queue Stats
227W - 225L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 4
6,215
565
3,283
7,330
4,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
6,273
570
2,699
5,507
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Rxvenge17
Chang'e
12
0 / 0 / 0
6,747
613
3,032
4,731
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
SivaxStealth
Cliodhna
12
5 / 2 / 1
6,389
581
3,552
8,274
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
11
1 / 2 / 3
5,972
543
7,832
6,374
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grimmjow_EXE
Kuzenbo
10
0 / 2 / 2
5,509
501
3,470
8,565
7,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
10
0 / 1 / 1
5,313
483
3,376
6,419
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Jaglet
Chang'e
11
0 / 3 / 0
6,039
549
3,760
6,997
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 0 / 0
5,524
502
1,113
4,533
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Zelos1
Apollo
12
3 / 2 / 0
6,152
559
5,159
7,382
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Grimmjow_EXE
Kuzenbo
0
2
2
0.5
L
Ravana
0
1
1
0.5
L
Chang'e
Jaglet
Chang'e
0
3
0
0
W
Charon
1
0
4
3
W
1
0
2
2
L
1
0
0
1
W
Chang'e
Rxvenge17
Chang'e
0
0
0
0
W
Cliodhna
SivaxStealth
Cliodhna
5
2
1
2.75
L
Apollo
Zelos1
Apollo
3
2
0
1.5
W
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
16,878
32,216
Taken
33,896
14,715
Mitigated
17,511
13,453
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Grimmjow_EXE
Kuzenbo
3,470
1,426
0
1,735
8,565
7,542
0
1,634
6,931
14,704
0
L
Ravana
3,376
864
0
3,677
6,419
1,844
0
1,750
4,669
0
39,898
L
Chang'e
Jaglet
Chang'e
3,760
396
120
2,701
6,997
3,236
0
2,807
3,877
35,360
1,379
W
Charon
3,283
921
0
2,082
7,330
4,632
28
2,000
5,330
20,057
0
W
2,699
341
0
1,808
5,507
4,537
0
3,246
2,261
27,410
1,789
L
1,113
509
0
1,984
4,533
2,585
0
1,455
3,078
19,396
756
W
Chang'e
Rxvenge17
Chang'e
3,032
446
120
2,974
4,731
1,252
409
1,356
3,375
45,056
3,811
W
Cliodhna
SivaxStealth
Cliodhna
3,552
706
0
3,923
8,274
2,420
0
197
8,077
0
42,136
L
Apollo
Zelos1
Apollo
5,159
2,894
0
3,754
7,382
2,304
0
890
6,492
0
49,423
W
Medusa
7,832
3,507
0
2,546
6,374
1,874
335
1,470
4,904
0
46,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
28,537
343
Minions Killed
282
0
Camps Cleared
0
1,104,739
Distance Traveled
1,096,951
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,509
501
24
2
0
243,887
3
L
Ravana
5,313
483
72
7
0
272,021
2
L
Chang'e
6,039
549
61
6
0
201,934
0
W
Charon
6,215
565
40
4
0
200,402
3
W
Bacchus
6,273
570
62
6
0
212,762
0
L
Fafnir
5,524
502
44
4
0
166,239
0
W
Chang'e
6,747
613
90
8
0
221,051
0
W
Cliodhna
6,389
581
73
7
0
248,320
3
L
Apollo
6,152
559
81
7
0
212,870
1
W
Medusa
5,972
543
78
7
0
222,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role