Player Matchup

King Arthur
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
Level 125
God Stats
13W - 15L
1,470 SR
Queue Stats
138W - 151L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
Zenith219
Hou Yi
Level 125
God Stats
8W - 6L
1,500 SR
Queue Stats
138W - 151L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
techman1237
Nu Wa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 151L
1,494 Elo+
Party 1
Team Averages
Level 124
1,490 SR
1,494 Elo+

VS

Team Averages
Level 118
1,533 SR
1,521 Elo+
Surtr
Surtr
Bowhemoth
Surtr
Level 126
God Stats
1W - 4L
1,353 SR
Queue Stats
111W - 108L
1,519 Elo+
Party 2
Nemesis
Nemesis
Kaldr_Mayne
Nemesis
Level 125
God Stats
12W - 8L
1,745 SR
Queue Stats
319W - 319L
1,535 Elo+
Solo
Vulcan
Vulcan
kempdiz10
Vulcan
Level 104
God Stats
2W - 8L
1,500 SR
Queue Stats
90W - 95L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
18
5 / 1 / 6
11,265
867
14,893
16,195
18,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hou Yi
Zenith219
Hou Yi
15
5 / 2 / 5
10,358
797
9,034
6,556
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
2 / 1 / 6
10,190
784
7,805
4,488
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bowhemoth
Surtr
15
2 / 4 / 1
9,061
697
8,027
14,236
13,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Kaldr_Mayne
Nemesis
17
2 / 1 / 2
10,225
787
8,835
14,425
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
kempdiz10
Vulcan
15
0 / 7 / 1
8,846
680
3,250
8,337
3,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
Bowhemoth
Surtr
2
4
1
0.63
L
Nemesis
Kaldr_Mayne
Nemesis
2
1
2
3
W
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
5
1
6
8
W
Hou Yi
Zenith219
Hou Yi
5
2
5
3.75
L
Vulcan
kempdiz10
Vulcan
0
7
1
0.07
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
20,112
27,239
Taken
36,998
22,526
Mitigated
30,760
3,680
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Bowhemoth
Surtr
8,027
3,076
0
907
14,236
13,758
30
2,199
12,037
571
18,915
L
Nemesis
Kaldr_Mayne
Nemesis
8,835
1,259
0
3,961
14,425
13,819
0
4,954
9,451
12,902
29,886
W
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
14,893
1,509
0
3,089
16,195
18,457
87
3,290
12,242
944
44,090
W
Hou Yi
Zenith219
Hou Yi
9,034
3,512
0
208
6,556
2,386
0
1,792
4,690
0
33,576
L
Vulcan
kempdiz10
Vulcan
3,250
123
0
266
8,337
3,183
0
1,548
6,769
32,222
0
W
7,805
3,316
0
383
4,488
1,683
680
794
3,482
34,396
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
28,132
194
Minions Killed
144
0
Camps Cleared
0
668,937
Distance Traveled
713,652
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,061
697
28
2
0
231,878
0
L
Nemesis
10,225
787
53
4
0
269,067
0
W
King Arthur
11,265
867
60
5
0
250,724
2
W
Hou Yi
10,358
797
65
5
0
199,817
0
L
Vulcan
8,846
680
63
5
0
212,707
0
W
Nu Wa
10,190
784
69
5
0
218,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role