Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Chief Michelin
Hades
Level 158
God Stats
4W - 3L
1,572 SR
Queue Stats
343W - 333L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
Rayjing27
Cliodhna
Level 82
God Stats
49W - 37L
1,653 SR
Queue Stats
391W - 377L
1,557 Elo+
Solo
Ix Chel
Ix Chel
extremegamer69
Ix Chel
Level 146
God Stats
2W - 0L
1,793 SR
Queue Stats
87W - 62L
1,602 Elo+
Solo
Neith
Neith
nghtmrewolf
Neith
Level 148
God Stats
2W - 1L
1,305 SR
Queue Stats
97W - 83L
1,552 Elo+
Party 1
Team Averages
Level 137
1,564 SR
1,553 Elo+

VS

Team Averages
Level 166
1,481 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Scrum123
Cthulhu
Level 180
God Stats
7W - 4L
1,695 SR
Queue Stats
154W - 145L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
Solarixs
Ah Puch
Level 154
God Stats
1W - 6L
1,609 SR
Queue Stats
79W - 69L
1,591 Elo+
Party 2
Anhur
Anhur
ToxicKib
Anhur
Level 114
God Stats
3W - 4L
1,546 SR
Queue Stats
190W - 180L
1,491 Elo+
Solo
Pele
Pele
YaBoiKyle96
Pele
Level 131
God Stats
0W - 6L
1,053 SR
Queue Stats
167W - 223L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
5 / 0 / 6
6,801
680
4,533
9,402
5,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 2
6,626
663
4,487
10,054
4,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Rayjing27
Cliodhna
13
7 / 0 / 7
6,954
695
6,484
6,990
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 6
6,522
652
5,218
4,614
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,565
657
5,630
5,685
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 3
6,044
604
5,415
6,987
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Scrum123
Cthulhu
9
2 / 4 / 0
5,258
526
4,776
8,643
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
Solarixs
Ah Puch
10
1 / 5 / 1
5,804
580
5,074
5,720
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ToxicKib
Anhur
10
0 / 2 / 0
5,258
526
3,256
7,282
2,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 0
5,145
515
1,687
9,046
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
5
5
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
6
8
L
Ymir
 
Ymir
0
3
3
0.5
W
3
4
2
1
W
Cliodhna
Rayjing27
Cliodhna
7
0
7
10.5
L
Cthulhu
Scrum123
Cthulhu
2
4
0
0.5
L
Ah Puch
Solarixs
Ah Puch
1
5
1
0.3
L
Anhur
ToxicKib
Anhur
0
2
0
0
L
2
6
0
0.33
W
2
1
6
5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
20,208
36,745
Taken
37,678
15,115
Mitigated
13,905
18,170
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,533
72
2,353
2,984
9,402
5,006
0
2,616
6,468
16,208
1,114
L
Ymir
 
Ymir
5,415
1,546
0
1,254
6,987
4,662
0
4,053
2,934
34,450
2,454
W
4,487
952
125
4,764
10,054
4,745
0
4,809
4,741
39,368
691
W
Cliodhna
Rayjing27
Cliodhna
6,484
1,216
0
4,133
6,990
2,252
0
2,076
4,788
0
46,743
L
Cthulhu
Scrum123
Cthulhu
4,776
259
87
839
8,643
3,675
0
3,056
5,518
25,563
868
L
Ah Puch
Solarixs
Ah Puch
5,074
168
0
357
5,720
1,387
0
3,825
1,661
38,177
0
L
Anhur
ToxicKib
Anhur
3,256
1,648
0
2,263
7,282
2,066
0
1,369
5,913
0
29,817
L
1,687
403
0
1,594
9,046
2,115
0
1,382
7,538
0
23,001
W
5,218
797
603
1,652
4,614
1,584
0
2,704
1,865
44,399
0
W
5,630
2,017
0
1,556
5,685
1,528
252
1,215
4,228
0
46,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
27,509
367
Minions Killed
307
0
Camps Cleared
0
1,100,576
Distance Traveled
1,017,951
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,801
680
19
2
0
225,058
6
L
Ymir
6,044
604
81
8
0
160,649
1
W
Hades
6,626
663
86
9
0
181,558
2
W
Cliodhna
6,954
695
73
7
0
263,891
2
L
Cthulhu
5,258
526
49
5
0
231,093
0
L
Ah Puch
5,804
580
82
8
0
207,212
1
L
Anhur
5,258
526
50
5
0
198,068
4
L
Pele
5,145
515
45
5
0
220,929
2
W
Ix Chel
6,522
652
91
9
0
231,651
1
W
Neith
6,565
657
98
10
0
198,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role