Player Matchup

Surtr
Surtr
ThirdShelf81466
Surtr
Level 27
God Stats
4W - 7L
1,200 SR
Queue Stats
35W - 48L
1,344 Elo+
Party 3
Cupid
Cupid
UchihaXxQueen
Cupid
Level 97
God Stats
252W - 220L
1,545 SR
Queue Stats
621W - 618L
1,416 Elo+
Party 1
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 55
God Stats
200W - 234L
1,373 SR
Queue Stats
201W - 235L
1,324 Elo+
Solo
Pele
Pele
ZombieSlayer6997
Pele
Level 81
God Stats
2W - 4L
1,482 SR
Queue Stats
265W - 250L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
natestime
Zhong Kui
Level 80
God Stats
4W - 0L
1,397 SR
Queue Stats
98W - 102L
1,428 Elo+
Party 3
Team Averages
Level 68
1,399 SR
1,386 Elo+

VS

Team Averages
Level 103
1,521 SR
1,414 Elo+
Sol
Sol
AllSupreme22
Sol
Level 102
God Stats
8W - 3L
1,697 SR
Queue Stats
32W - 32L
1,389 Elo+
Solo
Olorun
Olorun
Dat_Boi_A_Killa
Olorun
Level 98
God Stats
18W - 15L
1,542 SR
Queue Stats
331W - 301L
1,436 Elo+
Party 2
Nemesis
Nemesis
Kawf_Drop-
Nemesis
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
305W - 282L
1,428 Elo+
Party 2
Geb
Geb
Lord-_-Hermann
Geb
Level 125
God Stats
17W - 27L
1,375 SR
Queue Stats
436W - 424L
1,353 Elo+
Solo
Hachiman
Hachiman
RockyCactus9
Hachiman
Level 65
God Stats
1W - 3L
1,491 SR
Queue Stats
114W - 97L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,824
582
1,631
4,556
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 1 / 0
5,392
539
3,277
4,534
1,396
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
12
2 / 0 / 1
7,001
700
3,597
4,307
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,320
632
3,652
6,482
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
natestime
Zhong Kui
10
1 / 2 / 2
5,557
556
5,947
7,213
5,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,020
502
1,745
5,554
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 3
5,308
531
4,611
6,397
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
Kawf_Drop-
Nemesis
11
0 / 1 / 0
5,378
538
3,490
8,830
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 0
6,126
613
3,887
8,519
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
RockyCactus9
Hachiman
5
0 / 0 / 0
4,176
418
852
1,578
418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
3
0.75
L
Nemesis
Kawf_Drop-
Nemesis
0
1
0
0
L
3
1
0
3
L
Hachiman
RockyCactus9
Hachiman
0
0
0
0
W
0
0
2
1
W
1
1
0
1
W
Poseidon
2
0
1
2.5
W
3
0
1
3.5
W
Zhong Kui
natestime
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
14,585
27,092
Taken
30,878
12,691
Mitigated
11,417
9,368
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,745
970
0
1,613
5,554
1,194
0
3,106
2,448
33,540
0
L
4,611
2,326
240
2,723
6,397
2,124
567
2,954
3,443
34,511
0
L
Nemesis
Kawf_Drop-
Nemesis
3,490
638
0
4,326
8,830
2,559
0
1,027
7,803
0
35,961
L
3,887
333
0
2,988
8,519
5,122
0
2,461
6,058
27,061
2,607
L
Hachiman
RockyCactus9
Hachiman
852
328
0
327
1,578
418
0
44
1,534
0
10,375
W
1,631
484
0
1,165
4,556
2,509
264
574
3,982
576
22,220
W
3,277
1,943
473
2,114
4,534
1,396
386
2,665
1,869
0
30,265
W
Poseidon
3,597
306
106
1,368
4,307
1,293
636
1,295
3,012
53,887
710
W
3,652
593
0
1,691
6,482
2,111
429
1,021
5,461
0
30,660
W
Zhong Kui
natestime
Zhong Kui
5,947
500
0
2,451
7,213
5,382
253
4,663
2,550
24,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
26,008
288
Minions Killed
252
0
Camps Cleared
0
1,019,958
Distance Traveled
862,129
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,020
502
51
5
0
196,214
0
L
Olorun
5,308
531
70
7
0
185,533
4
L
Nemesis
5,378
538
75
8
0
229,533
0
L
Geb
6,126
613
31
3
0
190,383
0
L
Hachiman
4,176
418
25
3
0
60,466
0
W
Surtr
5,824
582
48
5
0
218,202
0
W
Cupid
5,392
539
48
5
0
167,073
0
W
Poseidon
7,001
700
101
10
0
235,354
0
W
Pele
6,320
632
45
5
0
212,877
3
W
Zhong Kui
5,557
556
46
5
0
186,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role