Player Matchup

Skadi
Skadi
FriedXx
Skadi
Level 105
God Stats
0W - 1L
1,281 SR
Queue Stats
42W - 32L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
HorseSeaman69
Gilgamesh
Level 106
God Stats
6W - 8L
1,610 SR
Queue Stats
176W - 163L
1,529 Elo+
Party 1
Set
Set
Nansle
Set
Level 108
God Stats
8W - 6L
1,753 SR
Queue Stats
96W - 97L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
PCjustice98
Nu Wa
Level 128
God Stats
9W - 8L
1,756 SR
Queue Stats
118W - 129L
1,562 Elo+
Party 1
Merlin
Merlin
tonylam33
Merlin
Level 74
God Stats
0W - 3L
1,154 SR
Queue Stats
99W - 102L
1,516 Elo+
Solo
Team Averages
Level 104
1,511 SR
1,581 Elo+

VS

Team Averages
Level 131
1,559 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
HowsItGoinDood
Tsukuyomi
Level 85
God Stats
4W - 0L
1,935 SR
Queue Stats
36W - 25L
1,649 Elo+
Solo
Neith
Neith
KillerofBee
Neith
Level 159
God Stats
2W - 3L
1,215 SR
Queue Stats
183W - 179L
1,582 Elo+
Party 2
Discordia
Discordia
Skyedo
Discordia
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 195L
1,550 Elo+
Solo
Artio
Artio
TheGodsNose
Artio
Level 128
God Stats
3W - 1L
1,562 SR
Queue Stats
180W - 192L
1,590 Elo+
Party 2
Osiris
Osiris
xSudnox
Osiris
Level 155
God Stats
20W - 13L
1,581 SR
Queue Stats
350W - 311L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FriedXx
Skadi
9
0 / 4 / 0
5,098
510
3,384
7,769
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HorseSeaman69
Gilgamesh
9
2 / 3 / 0
5,578
558
4,770
11,695
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Set
Nansle
Set
11
2 / 3 / 1
5,703
570
2,304
7,868
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 1
5,446
545
3,930
6,497
3,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
tonylam33
Merlin
9
0 / 5 / 1
5,142
514
2,022
6,521
1,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HowsItGoinDood
Tsukuyomi
11
4 / 0 / 2
5,687
569
5,427
4,356
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 4
6,044
604
8,739
4,747
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Skyedo
Discordia
13
5 / 0 / 1
6,968
697
4,687
5,274
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 2
5,857
586
2,785
7,402
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
xSudnox
Osiris
12
2 / 2 / 1
6,694
669
7,813
10,300
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
FriedXx
Skadi
0
4
0
0
L
Gilgamesh
HorseSeaman69
Gilgamesh
2
3
0
0.67
W
Tsukuyomi
HowsItGoinDood
Tsukuyomi
4
0
2
5
W
1
0
4
3
L
Set
Nansle
Set
2
3
1
0.83
L
0
0
1
0.5
W
Discordia
Skyedo
Discordia
5
0
1
5.5
W
3
2
2
2
L
Merlin
tonylam33
Merlin
0
5
1
0.1
W
Osiris
xSudnox
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
29,451
40,350
Taken
32,079
14,792
Mitigated
17,667
7,954
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
FriedXx
Skadi
3,384
1,811
0
400
7,769
2,198
0
1,040
6,729
0
36,362
L
Gilgamesh
HorseSeaman69
Gilgamesh
4,770
2,065
0
1,626
11,695
4,129
0
0
11,695
0
22,077
W
Tsukuyomi
HowsItGoinDood
Tsukuyomi
5,427
1,765
0
2,498
4,356
1,365
0
694
3,662
0
30,479
W
8,739
2,508
0
2,200
4,747
1,444
204
1,031
3,716
0
56,316
L
Set
Nansle
Set
2,304
1,112
0
1,389
7,868
3,499
0
1,513
6,355
0
37,749
L
3,930
1,420
198
2,785
6,497
3,367
0
939
5,558
25,733
0
W
Discordia
Skyedo
Discordia
4,687
412
0
3,306
5,274
1,605
0
1,987
3,287
62,804
4,169
W
2,785
254
160
3,061
7,402
4,589
0
2,105
5,297
15,994
658
L
Merlin
tonylam33
Merlin
2,022
215
0
1,556
6,521
1,599
0
3,565
2,956
30,525
0
W
Osiris
xSudnox
Osiris
7,813
3,453
0
5,180
10,300
8,664
0
135
10,165
0
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
31,250
283
Minions Killed
392
0
Camps Cleared
0
954,040
Distance Traveled
998,940
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,098
510
81
8
0
175,606
0
L
Gilgamesh
5,578
558
38
4
0
201,553
0
W
Tsukuyomi
5,687
569
52
5
0
238,710
0
W
Neith
6,044
604
104
10
0
185,759
0
L
Set
5,703
570
69
7
0
222,088
0
L
Nu Wa
5,446
545
27
3
0
183,024
2
W
Discordia
6,968
697
131
13
0
205,089
2
W
Artio
5,857
586
19
2
0
200,176
0
L
Merlin
5,142
514
68
7
0
171,769
0
W
Osiris
6,694
669
86
9
0
169,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role