Player Matchup

Freya
Freya
Silver I
 
Freya
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Atkinson VII
Nu Wa
Silver I
Level 163
God Stats
3W - 4L
1,457 SR
Queue Stats
35W - 45L
1,238 MMR
Party 1
Sylvanus
Sylvanus
Silver I
BunniesOfDoom
Sylvanus
Silver I
Level 211
God Stats
1W - 2L
1,319 SR
Queue Stats
316W - 318L
1,120 MMR
Solo
King Arthur
King Arthur
Silver III
davidreadfiel
King Arthur
Silver III
Level 159
God Stats
3W - 4L
1,452 SR
Queue Stats
101W - 122L
1,007 MMR
Party 1
Nemesis
Nemesis
Silver II
jacobrkr12
Nemesis
Silver II
Level 62
God Stats
27W - 31L
1,386 SR
Queue Stats
137W - 140L
1,107 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,423 SR
1,194 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,638 SR
1,121 MMR
Kukulkan
Kukulkan
Silver I
Codogbangs
Kukulkan
Silver I
Level 65
God Stats
19W - 14L
1,586 SR
Queue Stats
106W - 112L
1,170 MMR
Party 2
Horus
Horus
Silver I
IAmQuestions637
Horus
Silver I
Level 82
God Stats
2W - 1L
1,843 SR
Queue Stats
70W - 69L
1,110 MMR
Solo
Thanatos
Thanatos
Silver II
LoveYouAce
Thanatos
Silver II
Level 116
God Stats
11W - 8L
1,626 SR
Queue Stats
123W - 118L
1,100 MMR
Solo
Danzaburou
Danzaburou
Silver I
Syddf
Danzaburou
Silver I
Level 159
God Stats
2W - 1L
1,809 SR
Queue Stats
422W - 450L
1,133 MMR
Solo
Mulan
Mulan
Silver I
ToxicGhostHD
Mulan
Silver I
Level 86
God Stats
13W - 13L
1,325 SR
Queue Stats
112W - 120L
1,091 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 5 / 4
10,596
623
13,850
13,914
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
4 / 1 / 8
10,429
613
16,254
5,040
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
BunniesOfDoom
Sylvanus
15
6 / 1 / 8
9,701
571
9,626
19,755
20,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
davidreadfiel
King Arthur
17
4 / 1 / 2
10,366
610
13,049
17,322
18,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
jacobrkr12
Nemesis
17
4 / 2 / 6
9,457
556
9,489
12,936
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothAwilixLancelotOsirisMedusa

VS

Bans
Chang'eThorBacchusAnubisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Codogbangs
Kukulkan
16
3 / 3 / 0
10,099
594
9,059
9,179
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
7,753
456
6,087
19,758
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
LoveYouAce
Thanatos
13
1 / 6 / 2
7,956
468
8,104
20,970
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Syddf
Danzaburou
14
4 / 7 / 2
8,838
520
11,694
16,611
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 2
9,045
532
11,294
19,781
15,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
10
10
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
5
4
1.8
W
4
1
8
8
W
Sylvanus
BunniesOfDoom
Sylvanus
6
1
8
10
L
Kukulkan
Codogbangs
Kukulkan
3
3
0
1
L
0
5
3
0.3
L
Thanatos
LoveYouAce
Thanatos
1
6
2
0.33
L
Danzaburou
Syddf
Danzaburou
4
7
2
0.71
L
2
4
2
0.75
W
King Arthur
davidreadfiel
King Arthur
4
1
2
5
W
Nemesis
jacobrkr12
Nemesis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,268
Damage
46,238
68,967
Taken
86,299
52,034
Mitigated
44,665
23,003
Healing
28,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,850
3,880
0
4,048
13,914
5,579
885
0
13,914
76,152
2,468
W
16,254
3,740
0
1,042
5,040
1,542
467
1,576
3,464
85,584
151
W
Sylvanus
BunniesOfDoom
Sylvanus
9,626
2,303
1,705
7,291
19,755
20,841
340
4,687
15,068
35,074
3,117
L
Kukulkan
Codogbangs
Kukulkan
9,059
1,028
0
803
9,179
3,544
0
4,171
5,008
85,734
0
L
6,087
3,634
1,746
6,842
19,758
13,317
38
13,365
6,393
0
26,684
L
Thanatos
LoveYouAce
Thanatos
8,104
2,223
0
10,642
20,970
7,173
0
8,332
12,638
0
64,457
L
Danzaburou
Syddf
Danzaburou
11,694
5,837
0
4,463
16,611
5,569
473
11,327
5,284
0
62,196
L
11,294
1,723
0
3,937
19,781
15,062
0
2,765
17,016
0
66,591
W
King Arthur
davidreadfiel
King Arthur
13,049
1,474
0
3,389
17,322
18,964
64
912
16,410
1,101
82,284
W
Nemesis
jacobrkr12
Nemesis
9,489
3,337
0
5,528
12,936
5,108
0
1,884
11,052
0
75,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,549
Gold Earned
43,691
556
Minions Killed
494
0
Camps Cleared
0
1,765,190
Distance Traveled
1,693,508
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,596
623
120
7
0
328,620
6
W
Nu Wa
10,429
613
154
9
0
317,908
6
W
Sylvanus
9,701
571
49
3
0
340,170
4
L
Kukulkan
10,099
594
167
10
0
318,774
5
L
Horus
7,753
456
36
2
0
345,157
0
L
Thanatos
7,956
468
85
5
0
394,187
0
L
Danzaburou
8,838
520
96
6
0
322,716
1
L
Mulan
9,045
532
110
6
0
312,674
0
W
King Arthur
10,366
610
116
7
0
337,694
7
W
Nemesis
9,457
556
117
7
0
440,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role