Player Matchup

Danzaburou
Danzaburou
Duwped
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,421 Elo+
Party 1
Mulan
Mulan
JJdvs
Mulan
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Party 1
Zeus
Zeus
Phraimed
Zeus
Level 128
God Stats
1W - 0L
1,675 SR
Queue Stats
12W - 16L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
Shamu159
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,422 Elo+
Party 1
Sobek
Sobek
shotsbychai
Sobek
Level 157
God Stats
1W - 0L
1,256 SR
Queue Stats
17W - 27L
1,427 Elo+
Party 1
Team Averages
Level 122
1,486 SR
1,425 Elo+

VS

Team Averages
Level 151
1,396 SR
1,554 Elo+
Eset
Eset
Kush n Success
Eset
Level 173
God Stats
1W - 3L
1,211 SR
Queue Stats
108W - 104L
1,564 Elo+
Solo
Chaac
Chaac
Parey_71
Chaac
Level 128
God Stats
8W - 11L
1,396 SR
Queue Stats
162W - 162L
1,530 Elo+
Party 2
Ravana
Ravana
Reckless Carp59
Ravana
Level 148
God Stats
0W - 2L
1,405 SR
Queue Stats
19W - 25L
1,437 Elo+
Solo
Tyr
Tyr
Tupro100
Tyr
Level 159
God Stats
5W - 2L
1,299 SR
Queue Stats
194W - 186L
1,494 Elo+
Solo
Chronos
Chronos
sick_my_duck5
Chronos
Level 147
God Stats
7W - 4L
1,671 SR
Queue Stats
73W - 68L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duwped
Danzaburou
12
0 / 4 / 3
7,059
543
5,170
8,464
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
JJdvs
Mulan
14
6 / 1 / 2
8,553
658
11,345
10,043
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zeus
12
3 / 3 / 3
7,143
549
3,353
6,085
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Shamu159
Ao Kuang
12
4 / 3 / 5
7,259
558
7,423
11,464
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 4 / 5
6,670
513
3,990
11,026
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,171
552
9,087
8,169
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chaac
Parey_71
Chaac
9
3 / 0 / 2
5,939
457
4,519
5,842
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 1
6,488
499
4,107
7,817
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 0
6,600
508
3,891
13,229
5,963
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
12
4 / 2 / 3
7,079
545
6,634
10,298
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
15
Kills
15
15
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Duwped
Danzaburou
0
4
3
0.38
W
Mulan
JJdvs
Mulan
6
1
2
7
L
4
4
1
1.13
L
Chaac
Parey_71
Chaac
3
0
2
4
W
Zeus
3
3
3
1.5
L
3
4
1
0.88
W
Ao Kuang
Shamu159
Ao Kuang
4
3
5
2.17
L
1
5
0
0.2
W
2
4
5
1.13
L
Chronos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
28,238
47,082
Taken
45,355
22,923
Mitigated
17,514
15,554
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Duwped
Danzaburou
5,170
2,344
0
2,886
8,464
2,648
638
3,526
4,938
0
53,654
W
Mulan
JJdvs
Mulan
11,345
1,450
0
3,684
10,043
6,267
460
650
9,361
0
57,052
L
9,087
964
0
1,444
8,169
2,601
0
4,718
3,451
46,122
1,471
L
Chaac
Parey_71
Chaac
4,519
277
0
2,395
5,842
3,354
0
2,089
3,753
0
19,038
W
Zeus
3,353
317
0
180
6,085
1,584
375
2,633
3,408
46,013
0
L
4,107
1,418
0
2,845
7,817
2,674
0
3,282
4,535
0
38,473
W
Ao Kuang
Shamu159
Ao Kuang
7,423
2,136
0
5,788
11,464
3,445
0
3,871
7,525
42,913
1,494
L
3,891
287
0
4,507
13,229
5,963
0
907
12,322
0
39,431
W
3,990
393
0
3,016
11,026
8,979
0
4,514
6,337
16,684
0
L
Chronos
6,634
1,416
0
2,408
10,298
2,922
0
3,763
6,535
49,067
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
33,277
366
Minions Killed
356
0
Camps Cleared
0
1,274,214
Distance Traveled
1,186,156
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,059
543
99
8
0
219,333
0
W
Mulan
8,553
658
88
7
0
248,593
1
L
Eset
7,171
552
89
7
0
235,647
0
L
Chaac
5,939
457
28
2
0
186,965
0
W
Zeus
7,143
549
93
7
0
246,911
2
L
Ravana
6,488
499
72
6
0
253,835
0
W
Ao Kuang
7,259
558
63
5
0
293,510
4
L
Tyr
6,600
508
75
6
0
273,456
0
W
Sobek
6,670
513
23
2
0
265,867
3
L
Chronos
7,079
545
92
7
0
236,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role