Player Matchup

Gilgamesh
Gilgamesh
ConduitSniper80
Gilgamesh
Level 121
God Stats
0W - 2L
1,351 SR
Queue Stats
182W - 155L
1,485 Elo+
Solo
Anubis
Anubis
Depretador
Anubis
Level 80
God Stats
20W - 19L
1,525 SR
Queue Stats
81W - 76L
1,535 Elo+
Solo
Heimdallr
Heimdallr
HamsterConsumer
Heimdallr
Level 125
God Stats
6W - 4L
1,632 SR
Queue Stats
312W - 289L
1,508 Elo+
Solo
Ravana
Ravana
barquatious
Ravana
Level 104
God Stats
12W - 9L
1,505 SR
Queue Stats
311W - 287L
1,451 Elo+
Solo
Nu Wa
Nu Wa
smoodies
Nu Wa
Level 129
God Stats
3W - 1L
1,741 SR
Queue Stats
13W - 8L
1,862 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,568 Elo+

VS

Team Averages
Level 103
1,507 SR
1,462 Elo+
Hun Batz
Hun Batz
Idroppdonuts
Hun Batz
Level 121
God Stats
2W - 1L
1,623 SR
Queue Stats
77W - 62L
1,549 Elo+
Party 1
Bacchus
Bacchus
Model1
Bacchus
Level 66
God Stats
1W - 1L
1,388 SR
Queue Stats
36W - 44L
1,406 Elo+
Party 1
Scylla
Scylla
NotThaDude
Scylla
Level 135
God Stats
1W - 2L
1,468 SR
Queue Stats
69W - 71L
1,494 Elo+
Party 1
Mulan
Mulan
SquidMan502
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 145L
1,494 Elo+
Solo
Charybdis
Charybdis
Zaykay1183
Charybdis
Level 68
God Stats
1W - 2L
1,557 SR
Queue Stats
15W - 20L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConduitSniper80
Gilgamesh
14
3 / 5 / 1
8,717
484
8,652
19,020
15,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Depretador
Anubis
15
4 / 6 / 0
8,675
482
10,350
13,415
5,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
HamsterConsumer
Heimdallr
15
0 / 2 / 4
8,881
493
6,040
8,631
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ravana
12
3 / 3 / 1
7,886
438
3,854
8,928
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
smoodies
Nu Wa
19
3 / 2 / 3
10,781
599
13,720
8,421
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Idroppdonuts
Hun Batz
18
6 / 2 / 6
10,358
575
13,265
14,846
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Model1
Bacchus
15
1 / 3 / 10
9,309
517
3,858
15,944
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
NotThaDude
Scylla
17
2 / 2 / 2
9,879
549
3,490
9,555
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 3
11,224
624
15,659
19,740
12,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Zaykay1183
Charybdis
16
3 / 1 / 4
9,651
536
4,604
7,328
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
13
Kills
18
18
Deaths
13
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ConduitSniper80
Gilgamesh
3
5
1
0.7
L
Anubis
Depretador
Anubis
4
6
0
0.67
L
Heimdallr
HamsterConsumer
Heimdallr
0
2
4
1
W
Hun Batz
Idroppdonuts
Hun Batz
6
2
6
4.5
W
Bacchus
Model1
Bacchus
1
3
10
2
W
Scylla
NotThaDude
Scylla
2
2
2
1.5
W
6
5
3
1.5
W
Charybdis
Zaykay1183
Charybdis
3
1
4
5
L
Ravana
3
3
1
1.17
L
Nu Wa
smoodies
Nu Wa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,616
Damage
40,876
58,415
Taken
67,413
30,224
Mitigated
31,934
12,327
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ConduitSniper80
Gilgamesh
8,652
2,604
0
3,765
19,020
15,962
131
1,850
17,170
148
49,207
L
Anubis
Depretador
Anubis
10,350
500
0
3,947
13,415
5,273
0
2,476
10,939
57,367
474
L
Heimdallr
HamsterConsumer
Heimdallr
6,040
2,741
0
1,917
8,631
2,526
949
2,316
6,315
0
54,816
W
Hun Batz
Idroppdonuts
Hun Batz
13,265
3,548
0
5,276
14,846
4,076
0
4,867
9,676
0
86,243
W
Bacchus
Model1
Bacchus
3,858
419
0
2,946
15,944
11,625
642
7,635
8,058
17,969
403
W
Scylla
NotThaDude
Scylla
3,490
253
0
2,304
9,555
2,393
528
3,919
5,382
82,305
0
W
15,659
2,909
0
7,056
19,740
12,199
2,004
4,229
14,773
8,900
71,690
W
Charybdis
Zaykay1183
Charybdis
4,604
2,781
0
3,725
7,328
1,641
0
2,836
4,321
0
77,120
L
Ravana
3,854
618
0
1,229
8,928
3,930
144
1,412
7,516
0
43,384
L
Nu Wa
smoodies
Nu Wa
13,720
1,942
0
1,469
8,421
2,533
426
858
7,563
89,087
2,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,940
Gold Earned
50,421
492
Minions Killed
513
0
Camps Cleared
0
1,631,994
Distance Traveled
1,914,951
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,717
484
84
5
0
281,054
2
L
Anubis
8,675
482
75
4
0
319,036
4
L
Heimdallr
8,881
493
110
6
0
345,662
0
W
Hun Batz
10,358
575
125
7
0
437,605
2
W
Bacchus
9,309
517
17
1
0
439,563
0
W
Scylla
9,879
549
151
8
0
394,413
4
W
Mulan
11,224
624
112
6
0
335,763
0
W
Charybdis
9,651
536
108
6
0
307,607
0
L
Ravana
7,886
438
70
4
0
332,117
2
L
Nu Wa
10,781
599
153
9
0
354,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role