Player Matchup

Sol
Sol
Dmsgmn95
Sol
Level 97
God Stats
27W - 33L
1,344 SR
Queue Stats
613W - 610L
1,377 Elo+
Solo
Aphrodite
Aphrodite
Doug_Mendes
Aphrodite
Level 106
God Stats
1W - 2L
1,719 SR
Queue Stats
13W - 20L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
GodlySmite
Ao Kuang
Level 108
God Stats
43W - 36L
1,501 SR
Queue Stats
210W - 187L
1,385 Elo+
Solo
Charybdis
Charybdis
Te_Tane
Charybdis
Level 138
God Stats
18W - 21L
1,529 SR
Queue Stats
285W - 282L
1,438 Elo+
Party 2
Hercules
Hercules
samdam3000351
Hercules
Level 126
God Stats
8W - 11L
1,509 SR
Queue Stats
158W - 174L
1,434 Elo+
Party 2
Team Averages
Level 115
1,521 SR
1,408 Elo+

VS

Team Averages
Level 99
1,637 SR
1,419 Elo+
Bastet
Bastet
Incognijo14
Bastet
Level 100
God Stats
12W - 4L
1,774 SR
Queue Stats
99W - 82L
1,432 Elo+
Solo
Xing Tian
Xing Tian
QTCosmicKill
Xing Tian
Level 74
God Stats
1W - 0L
1,828 SR
Queue Stats
44W - 71L
1,373 Elo+
Solo
Artemis
Artemis
brujodeaunk
Artemis
Level 151
God Stats
19W - 17L
1,482 SR
Queue Stats
136W - 134L
1,457 Elo+
Party 1
Janus
Janus
didostark
Janus
Level 101
God Stats
14W - 14L
1,549 SR
Queue Stats
155W - 153L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
wyccad915
Zhong Kui
Level 68
God Stats
63W - 49L
1,551 SR
Queue Stats
176W - 168L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,704
516
3,727
10,600
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Doug_Mendes
Aphrodite
8
0 / 4 / 1
5,961
459
1,443
8,511
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
GodlySmite
Ao Kuang
15
2 / 0 / 1
7,713
593
2,315
10,979
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Te_Tane
Charybdis
12
2 / 3 / 0
7,108
547
10,383
8,777
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
samdam3000351
Hercules
10
0 / 4 / 1
5,909
455
3,426
12,297
9,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 2 / 5
8,123
625
7,050
10,405
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
QTCosmicKill
Xing Tian
10
1 / 2 / 1
6,078
468
2,936
12,883
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
brujodeaunk
Artemis
12
3 / 1 / 1
7,212
555
5,771
7,140
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
didostark
Janus
14
6 / 1 / 3
8,669
667
7,274
5,021
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
wyccad915
Zhong Kui
12
3 / 0 / 3
7,758
597
7,030
5,654
6,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
19
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Aphrodite
Doug_Mendes
Aphrodite
0
4
1
0.13
L
Ao Kuang
GodlySmite
Ao Kuang
2
0
1
2.5
W
Bastet
5
2
5
3.75
W
Xing Tian
QTCosmicKill
Xing Tian
1
2
1
0.75
L
Charybdis
Te_Tane
Charybdis
2
3
0
0.67
W
Artemis
brujodeaunk
Artemis
3
1
1
3.5
W
Janus
didostark
Janus
6
1
3
7.5
L
Hercules
samdam3000351
Hercules
0
4
1
0.13
W
Zhong Kui
wyccad915
Zhong Kui
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,294
Damage
30,061
51,164
Taken
41,103
21,289
Mitigated
22,006
17,847
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,727
945
0
1,390
10,600
2,408
256
4,832
5,507
33,843
966
L
Aphrodite
Doug_Mendes
Aphrodite
1,443
236
912
3,124
8,511
3,089
225
2,115
6,370
9,260
0
L
Ao Kuang
GodlySmite
Ao Kuang
2,315
573
0
8,344
10,979
3,619
0
937
10,002
61,294
1,006
W
Bastet
7,050
1,506
0
2,699
10,405
3,322
0
3,409
6,996
0
45,096
W
Xing Tian
QTCosmicKill
Xing Tian
2,936
608
0
1,269
12,883
8,707
0
971
11,912
18,674
2,802
L
Charybdis
Te_Tane
Charybdis
10,383
4,934
0
2,002
8,777
2,498
850
2,358
6,419
0
58,821
W
Artemis
brujodeaunk
Artemis
5,771
1,066
0
595
7,140
2,094
890
721
6,419
0
45,274
W
Janus
didostark
Janus
7,274
507
0
1,639
5,021
1,489
188
1,766
3,255
60,650
0
L
Hercules
samdam3000351
Hercules
3,426
520
0
2,075
12,297
9,675
0
6,163
6,026
0
24,996
W
Zhong Kui
wyccad915
Zhong Kui
7,030
1,115
0
2,548
5,654
6,394
267
390
5,264
39,342
3,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
37,840
318
Minions Killed
337
0
Camps Cleared
0
1,189,050
Distance Traveled
1,292,913
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,704
516
61
5
0
220,373
0
L
Aphrodite
5,961
459
12
1
0
194,268
0
L
Ao Kuang
7,713
593
122
9
0
281,381
2
W
Bastet
8,123
625
69
5
0
305,627
0
W
Xing Tian
6,078
468
25
2
0
275,140
0
L
Charybdis
7,108
547
89
7
0
250,731
3
W
Artemis
7,212
555
70
5
0
247,424
0
W
Janus
8,669
667
112
9
0
260,974
0
L
Hercules
5,909
455
34
3
0
242,297
0
W
Zhong Kui
7,758
597
61
5
0
203,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role