Player Matchup

Sol
Sol
A-YoungNeno
Sol
Level 145
God Stats
1W - 0L
1,782 SR
Queue Stats
3W - 2L
1,628 Elo+
Party 1
Mulan
Mulan
AllWellRell
Mulan
Level 158
God Stats
1W - 3L
1,591 SR
Queue Stats
14W - 11L
1,816 Elo+
Party 1
Terra
Terra
DueceVentura
Terra
Level 143
God Stats
1W - 3L
1,842 SR
Queue Stats
11W - 8L
1,873 Elo+
Party 1
Team Averages
Level 149
1,738 SR
1,773 Elo+

VS

Team Averages
Level 150
1,435 SR
1,500 Elo+
Neith
Neith
MrPotatoeFace
Neith
Level 133
God Stats
0W - 1L
1,217 SR
Queue Stats
16W - 19L
1,520 Elo+
Solo
Hercules
Hercules
Pµdϊŋ
Hercules
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,428 Elo+
Solo
Ra
Ra
caliche171
Ra
Level 159
God Stats
51W - 41L
1,588 SR
Queue Stats
247W - 237L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,602
860
6,496
6,958
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 7
8,614
861
10,812
9,346
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
5 / 1 / 5
8,804
880
3,208
5,137
3,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,071
807
3,567
7,214
2,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Pµdϊŋ
Hercules
10
0 / 4 / 3
7,081
708
5,901
10,692
8,249
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 2
7,632
763
4,795
6,004
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
3
1
7
6.5
W
5
1
5
7.5
L
2
4
0
0.5
L
Hercules
Pµdϊŋ
Hercules
0
4
3
0.38
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
14,263
21,441
Taken
23,910
12,440
Mitigated
12,560
10,020
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,496
2,476
0
4,171
6,958
2,231
936
2,078
4,880
32,695
4,967
W
10,812
1,642
0
3,908
9,346
6,312
356
2,272
7,074
0
28,489
W
3,208
277
923
1,018
5,137
3,897
276
1,915
3,222
14,677
0
L
3,567
863
0
843
7,214
2,191
276
2,375
4,492
0
18,540
L
Hercules
Pµdϊŋ
Hercules
5,901
1,668
0
1,298
10,692
8,249
0
3,977
6,476
3,894
12,727
L
4,795
472
672
1,770
6,004
2,120
0
3,159
2,713
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
22,784
116
Minions Killed
110
0
Camps Cleared
0
536,832
Distance Traveled
466,280
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,602
860
59
6
0
169,371
0
W
Mulan
8,614
861
36
4
0
182,348
0
W
Terra
8,804
880
21
2
0
185,113
1
L
Neith
8,071
807
40
4
0
179,342
0
L
Hercules
7,081
708
26
3
0
146,548
0
L
Ra
7,632
763
44
4
0
140,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role