Player Matchup

Odin
Odin
Bronze III
BoundenBoss773
Odin
Bronze III
Level 117
God Stats
2W - 3L
1,536 SR
Queue Stats
3W - 4L
1,456 MMR
Party 1
Chronos
Chronos
Bronze III
DEIVIDKILL
Chronos
Bronze III
Level 105
God Stats
2W - 3L
1,671 SR
Queue Stats
2W - 3L
1,454 MMR
Party 1
Hades
Hades
Bronze III
YodDaniel
Hades
Bronze III
Level 98
God Stats
2W - 2L
1,586 SR
Queue Stats
2W - 3L
1,454 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,597 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,589 SR
1,442 MMR
Artemis
Artemis
Silver I
BOMBAYSiiPPiiiN
Artemis
Silver I
Level 149
God Stats
49W - 52L
1,519 SR
Queue Stats
112W - 129L
1,136 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Nooby-Neeb
Sun Wukong
Gold III
Level 129
God Stats
1W - 0L
1,666 SR
Queue Stats
96W - 117L
1,452 MMR
Solo
Nu Wa
Nu Wa
Gold II
REYCHARLEZ
Nu Wa
Gold II
Level 156
God Stats
49W - 43L
1,582 SR
Queue Stats
57W - 52L
1,739 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,146
704
5,529
13,483
8,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
DEIVIDKILL
Chronos
15
0 / 3 / 2
9,156
704
4,468
10,667
3,345
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
YodDaniel
Hades
16
2 / 4 / 1
9,744
750
7,634
15,274
5,758
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboMulanCabrakanCthulhuCerberus

VS

Bans
VulcanTsukuyomiAtlasMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,649
819
10,196
7,794
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Nooby-Neeb
Sun Wukong
17
4 / 0 / 7
11,361
874
10,195
10,555
12,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
19
4 / 0 / 7
12,548
965
13,834
5,289
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
1
4
2
0.5
L
Chronos
DEIVIDKILL
Chronos
0
3
2
0.33
W
Sun Wukong
Nooby-Neeb
Sun Wukong
4
0
7
7.5
W
Nu Wa
4
0
7
7.5
L
Hades
YodDaniel
Hades
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
34,225
39,424
Taken
23,638
17,874
Mitigated
17,990
5,379
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,196
3,027
0
2,215
7,794
3,114
1,534
4,530
3,264
0
35,023
L
5,529
1,136
75
238
13,483
8,771
0
4,455
8,883
0
18,377
L
Chronos
DEIVIDKILL
Chronos
4,468
1,007
0
1,057
10,667
3,345
0
3,400
7,245
45,389
0
W
Sun Wukong
Nooby-Neeb
Sun Wukong
10,195
2,373
0
2,451
10,555
12,887
293
5,777
4,778
373
32,227
W
Nu Wa
13,834
4,757
0
500
5,289
1,989
2,077
1,423
3,866
72,544
1,314
L
Hades
YodDaniel
Hades
7,634
318
627
3,382
15,274
5,758
0
6,183
9,051
38,011
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
34,558
174
Minions Killed
202
0
Camps Cleared
0
683,863
Distance Traveled
795,567
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,649
819
49
4
0
242,177
3
L
Odin
9,146
704
22
2
0
214,311
0
L
Chronos
9,156
704
74
6
0
229,276
0
W
Sun Wukong
11,361
874
41
3
0
289,154
0
W
Nu Wa
12,548
965
112
9
0
264,236
5
L
Hades
9,744
750
78
6
0
240,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role