Player Matchup

Odin
Odin
Silver II
MASTERPRIME3901
Odin
Silver II
Level 108
God Stats
20W - 22L
1,496 SR
Queue Stats
42W - 63L
1,163 MMR
Solo
Ne Zha
Ne Zha
Silver IV
TheSequel1013
Ne Zha
Silver IV
Level 121
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 30L
992 MMR
Party 1
Ra
Ra
Bronze III
ooohmisthios
Ra
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,334 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,499 SR
1,163 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,526 SR
1,146 MMR
Izanami
Izanami
Silver V
Anansi68
Izanami
Silver V
Level 94
God Stats
11W - 17L
1,457 SR
Queue Stats
141W - 188L
802 MMR
Party 2
Horus
Horus
Gold IV
DivinePrime
Horus
Gold IV
Level 155
God Stats
8W - 7L
1,530 SR
Queue Stats
49W - 51L
1,459 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
Pech9218
Baba Yaga
Silver II
Level 149
God Stats
257W - 198L
1,590 SR
Queue Stats
446W - 514L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,903
707
7,928
15,998
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 1
10,156
725
9,774
15,438
7,521
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
9,964
712
8,170
11,184
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ZeusDiscordiaChaacPersephoneMulan

VS

Bans
AchillesKumbhakarnaCthulhuKuzenboAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anansi68
Izanami
18
5 / 1 / 7
11,843
846
9,341
9,985
4,168
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 9
11,173
798
9,767
15,828
15,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baba Yaga
Pech9218
Baba Yaga
18
5 / 0 / 7
11,921
852
17,227
7,273
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
13
13
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anansi68
Izanami
5
1
7
8.5
W
3
4
9
1.88
L
2
4
3
0.88
W
Baba Yaga
Pech9218
Baba Yaga
5
0
7
8.5
L
2
4
1
0.63
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
36,335
42,620
Taken
33,086
26,426
Mitigated
22,510
9,225
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anansi68
Izanami
9,341
6,608
0
1,401
9,985
4,168
3,295
1,831
7,937
0
44,519
W
9,767
3,421
1,899
5,020
15,828
15,338
534
4,759
10,233
0
27,700
L
7,928
1,030
0
2,072
15,998
15,265
0
4,347
11,115
495
17,948
W
Baba Yaga
Pech9218
Baba Yaga
17,227
298
205
3,349
7,273
3,004
861
1,520
4,906
42,890
775
L
9,774
2,103
497
2,810
15,438
7,521
0
6,717
8,355
0
36,323
L
8,170
1,011
1,476
2,370
11,184
3,640
0
6,029
5,110
46,666
508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
34,937
133
Minions Killed
163
0
Camps Cleared
0
714,258
Distance Traveled
825,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,843
846
87
6
0
258,086
0
W
Horus
11,173
798
26
2
0
273,332
0
L
Odin
9,903
707
22
2
0
256,529
0
W
Baba Yaga
11,921
852
50
4
0
294,189
0
L
Ne Zha
10,156
725
39
3
0
239,109
0
L
Ra
9,964
712
72
5
0
218,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role