Player Matchup

Geb
Geb
RoobIV
Geb
Level 116
God Stats
4W - 2L
1,893 SR
Queue Stats
52W - 61L
1,494 Elo+
Party 1
Fenrir
Fenrir
SexyyRedd
Fenrir
Level 49
God Stats
5W - 4L
1,640 SR
Queue Stats
133W - 126L
1,560 Elo+
Party 1
Cupid
Cupid
WIx SCHLITZ x68
Cupid
Level 147
God Stats
7W - 6L
1,648 SR
Queue Stats
258W - 235L
1,526 Elo+
Solo
Loki
Loki
clãy
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,555 Elo+
Party 1
Cerberus
Cerberus
gdsbot1
Cerberus
Level 119
God Stats
7W - 6L
1,644 SR
Queue Stats
278W - 263L
1,503 Elo+
Solo
Team Averages
Level 118
1,665 SR
1,528 Elo+

VS

Team Averages
Level 103
1,533 SR
1,536 Elo+
Tsukuyomi
Tsukuyomi
AGMAN80
Tsukuyomi
Level 127
God Stats
19W - 18L
1,646 SR
Queue Stats
254W - 232L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
AaronPlusOne
Cthulhu
Level 67
God Stats
16W - 8L
1,772 SR
Queue Stats
111W - 89L
1,567 Elo+
Party 3
Awilix
Awilix
Centrallsss
Awilix
Level 126
God Stats
2W - 1L
1,309 SR
Queue Stats
341W - 324L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
namechanged8544
Zhong Kui
Level 95
God Stats
5W - 3L
1,581 SR
Queue Stats
293W - 272L
1,507 Elo+
Party 2
Janus
Janus
pastiehaisty
Janus
Level 98
God Stats
2W - 3L
1,358 SR
Queue Stats
119W - 90L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
RoobIV
Geb
5
0 / 0 / 0
3,179
636
756
2,587
1,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
SexyyRedd
Fenrir
6
2 / 2 / 0
3,879
776
2,997
4,035
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 1 / 0
2,812
562
2,384
2,683
679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
clãy
Loki
7
0 / 0 / 1
3,643
729
695
2,906
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
gdsbot1
Cerberus
3
1 / 2 / 0
2,809
562
650
1,867
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AGMAN80
Tsukuyomi
7
2 / 2 / 0
3,758
752
1,402
3,706
1,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
AaronPlusOne
Cthulhu
5
0 / 0 / 1
3,492
698
1,419
3,400
1,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
5
1 / 1 / 2
3,358
672
609
2,713
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
namechanged8544
Zhong Kui
5
0 / 0 / 1
3,253
651
2,220
1,687
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 0 / 1
4,045
809
1,170
1,298
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AGMAN80
Tsukuyomi
2
2
0
1
W
Cthulhu
AaronPlusOne
Cthulhu
0
0
1
0.5
W
Awilix
1
1
2
2
L
Geb
RoobIV
Geb
0
0
0
0
L
Fenrir
SexyyRedd
Fenrir
2
2
0
1
L
0
1
0
0
L
Loki
clãy
Loki
0
0
1
0.5
L
Cerberus
gdsbot1
Cerberus
1
2
0
0.5
W
Zhong Kui
namechanged8544
Zhong Kui
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,482
Damage
6,820
14,078
Taken
12,804
4,158
Mitigated
4,534
7,004
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AGMAN80
Tsukuyomi
1,402
131
0
1,832
3,706
1,174
0
66
3,640
0
13,649
W
Cthulhu
AaronPlusOne
Cthulhu
1,419
62
785
1,496
3,400
1,433
24
371
3,029
6,084
554
W
Awilix
609
220
0
1,464
2,713
580
0
164
2,509
0
9,365
L
Geb
RoobIV
Geb
756
6
0
1,326
2,587
1,265
0
1,182
1,405
6,392
0
L
Fenrir
SexyyRedd
Fenrir
2,997
721
0
1,274
4,035
1,049
0
0
3,795
369
12,369
L
2,384
1,143
233
1,347
2,683
679
0
1,903
780
0
11,569
L
Loki
clãy
Loki
695
248
0
2,570
2,906
654
0
646
2,218
0
18,311
L
Cerberus
gdsbot1
Cerberus
650
0
0
254
1,867
511
0
668
1,105
2,553
0
W
Zhong Kui
namechanged8544
Zhong Kui
2,220
913
0
659
1,687
1,070
0
385
1,302
15,634
5,545
W
1,170
146
0
634
1,298
277
0
384
852
19,503
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,322
Gold Earned
17,906
109
Minions Killed
136
0
Camps Cleared
0
457,816
Distance Traveled
497,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,758
752
25
5
0
84,685
0
W
Cthulhu
3,492
698
5
1
0
103,161
0
W
Awilix
3,358
672
20
4
0
125,437
0
L
Geb
3,179
636
8
2
0
102,825
0
L
Fenrir
3,879
776
27
5
0
99,738
0
L
Cupid
2,812
562
20
4
0
90,885
0
L
Loki
3,643
729
50
10
0
122,008
0
L
Cerberus
2,809
562
4
1
0
42,360
0
W
Zhong Kui
3,253
651
41
8
0
84,237
0
W
Janus
4,045
809
45
9
0
100,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role