Player Matchup

Scylla
Scylla
Diamond I
JevsteRuleZ
Scylla
Diamond I
Level 159
God Stats
11W - 11L
1,633 SR
Queue Stats
330W - 266L
2,448 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
Taichow
Xing Tian
Diamond IV
Level 188
God Stats
10W - 11L
1,887 SR
Queue Stats
209W - 165L
2,308 MMR
Party 2
Nike
Nike
Diamond I
yuhmadda
Nike
Diamond I
Level 158
God Stats
5W - 5L
1,767 SR
Queue Stats
226W - 153L
2,493 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,762 SR
2,416 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,801 SR
2,286 MMR
Mulan
Mulan
Platinum II
HeiligenSaint
Mulan
Platinum II
Level 159
God Stats
4W - 1L
1,904 SR
Queue Stats
16W - 4L
2,263 MMR
Party 1
Charybdis
Charybdis
Platinum II
ataeta
Charybdis
Platinum II
Level 156
God Stats
3W - 1L
1,691 SR
Queue Stats
16W - 4L
2,304 MMR
Party 1
Ganesha
Ganesha
Platinum III
morebois
Ganesha
Platinum III
Level 89
God Stats
4W - 1L
1,808 SR
Queue Stats
19W - 11L
2,291 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 1 / 8
15,359
903
20,869
7,200
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Taichow
Xing Tian
20
2 / 0 / 16
13,315
783
16,314
24,773
29,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
19
7 / 0 / 9
13,804
812
13,156
17,955
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Ne ZhaAresCthulhuSerqetKuzenbo

VS

Bans
MedusaGebCabrakanIx ChelFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 0
11,606
683
9,077
19,470
16,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ataeta
Charybdis
18
1 / 4 / 0
12,713
748
13,807
15,965
5,860
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
morebois
Ganesha
15
0 / 8 / 1
10,788
635
7,469
19,460
20,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
1
1
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Scylla
9
1
8
13
W
Xing Tian
Taichow
Xing Tian
2
0
16
10
L
Charybdis
ataeta
Charybdis
1
4
0
0.25
L
Ganesha
morebois
Ganesha
0
8
1
0.06
W
Nike
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
30,353
49,928
Taken
54,895
51,608
Mitigated
43,130
13,939
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,077
591
0
2,690
19,470
16,974
0
12,225
5,948
0
40,984
W
Scylla
20,869
1,427
0
1,054
7,200
2,617
2,484
1,539
5,414
112,883
0
W
Xing Tian
Taichow
Xing Tian
16,314
1,134
0
6,868
24,773
29,139
360
3,222
20,677
30,868
2,100
L
Charybdis
ataeta
Charybdis
13,807
6,730
0
4,168
15,965
5,860
0
8,106
6,865
0
64,150
L
Ganesha
morebois
Ganesha
7,469
254
0
750
19,460
20,296
0
13,564
4,116
17,181
1,302
W
Nike
13,156
1,563
0
6,017
17,955
19,852
576
1,633
15,958
203
27,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
35,107
230
Minions Killed
182
0
Camps Cleared
0
1,103,508
Distance Traveled
877,065
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,606
683
65
4
0
301,232
0
W
Scylla
15,359
903
170
10
0
348,947
0
W
Xing Tian
13,315
783
29
2
0
367,682
6
L
Charybdis
12,713
748
114
7
0
294,147
0
L
Ganesha
10,788
635
3
0
0
281,686
1
W
Nike
13,804
812
31
2
0
386,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role