Player Matchup

Cerberus
Cerberus
GrizloOnDaBeat
Cerberus
Level 61
God Stats
14W - 9L
1,598 SR
Queue Stats
347W - 365L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShoiGoi
Tsukuyomi
Level 65
God Stats
4W - 3L
1,664 SR
Queue Stats
134W - 142L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
StillMandoh
Sun Wukong
Level 54
God Stats
34W - 25L
1,555 SR
Queue Stats
163W - 175L
1,420 Elo+
Party 1
Ishtar
Ishtar
Valkyrking98
Ishtar
Level 96
God Stats
3W - 0L
1,784 SR
Queue Stats
31W - 45L
1,406 Elo+
Party 1
Merlin
Merlin
deciiphered
Merlin
Level 94
God Stats
24W - 23L
1,524 SR
Queue Stats
181W - 175L
1,501 Elo+
Party 1
Team Averages
Level 74
1,625 SR
1,447 Elo+

VS

Team Averages
Level 97
1,604 SR
1,476 Elo+
Nu Wa
Nu Wa
LifeAsKirb
Nu Wa
Level 129
God Stats
8W - 5L
1,561 SR
Queue Stats
253W - 250L
1,472 Elo+
Party 2
Cerberus
Cerberus
SendMoOpps
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
SortaSaucy
Baron Samedi
Level 101
God Stats
11W - 8L
1,671 SR
Queue Stats
524W - 493L
1,577 Elo+
Solo
Neith
Neith
heishimmy
Neith
Level 61
God Stats
9W - 5L
1,546 SR
Queue Stats
128W - 128L
1,494 Elo+
Party 2
Thor
Thor
xBaDJuJux
Thor
Level 127
God Stats
11W - 5L
1,743 SR
Queue Stats
107W - 105L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
2 / 0 / 0
4,194
839
2,217
3,516
1,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
ShoiGoi
Tsukuyomi
7
3 / 0 / 0
3,936
787
2,292
3,043
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
StillMandoh
Sun Wukong
7
1 / 2 / 0
4,419
884
1,377
4,092
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
7
0 / 0 / 2
3,702
740
1,575
1,825
481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
7
0 / 1 / 3
3,895
779
1,076
2,494
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 3 / 2
3,503
701
2,106
3,298
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SendMoOpps
Cerberus
2
0 / 1 / 0
2,648
530
0
1,210
466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
SortaSaucy
Baron Samedi
6
0 / 1 / 0
3,448
690
875
2,942
1,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
heishimmy
Neith
6
1 / 0 / 0
3,383
677
1,919
2,694
629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
7
2 / 1 / 0
3,889
778
2,401
4,782
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
0
2
L
Nu Wa
0
3
2
0.33
L
Cerberus
SendMoOpps
Cerberus
0
1
0
0
W
Tsukuyomi
ShoiGoi
Tsukuyomi
3
0
0
3
L
Baron Samedi
SortaSaucy
Baron Samedi
0
1
0
0
W
Sun Wukong
StillMandoh
Sun Wukong
1
2
0
0.5
W
Ishtar
0
0
2
1
W
Merlin
0
1
3
1.5
L
Neith
heishimmy
Neith
1
0
0
1
L
Thor
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,537
Damage
7,301
14,970
Taken
14,926
5,285
Mitigated
4,205
6,763
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,217
106
0
2,496
3,516
1,970
0
860
2,597
12,853
640
L
Nu Wa
2,106
712
0
330
3,298
536
0
834
2,298
11,897
1,099
L
Cerberus
SendMoOpps
Cerberus
0
0
0
316
1,210
466
0
0
1,210
2,167
0
W
Tsukuyomi
ShoiGoi
Tsukuyomi
2,292
791
0
1,678
3,043
700
0
568
2,386
0
14,849
L
Baron Samedi
SortaSaucy
Baron Samedi
875
286
32
704
2,942
1,006
0
996
1,946
7,607
0
W
Sun Wukong
StillMandoh
Sun Wukong
1,377
578
0
735
4,092
1,534
226
73
4,003
0
23,285
W
Ishtar
1,575
598
0
1,104
1,825
481
0
229
1,580
0
19,600
W
Merlin
1,076
119
0
750
2,494
600
0
914
1,423
18,660
512
L
Neith
heishimmy
Neith
1,919
850
0
899
2,694
629
0
733
1,961
0
13,975
L
Thor
2,401
621
0
1,126
4,782
1,568
0
330
4,384
0
18,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,146
Gold Earned
16,871
188
Minions Killed
104
0
Camps Cleared
0
550,781
Distance Traveled
457,137
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,194
839
40
8
0
118,095
2
L
Nu Wa
3,503
701
20
4
0
106,609
0
L
Cerberus
2,648
530
10
2
0
22,560
0
W
Tsukuyomi
3,936
787
30
6
0
139,424
0
L
Baron Samedi
3,448
690
7
1
0
98,415
0
W
Sun Wukong
4,419
884
39
8
0
83,307
1
W
Ishtar
3,702
740
40
8
0
103,236
1
W
Merlin
3,895
779
39
8
0
106,719
0
L
Neith
3,383
677
31
6
0
117,212
0
L
Thor
3,889
778
36
7
0
112,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role