Player Matchup

The Morrigan
The Morrigan
Drewdaijuan
The Morrigan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,507 Elo+
Party 1
Neith
Neith
Sarosic
Neith
Level 115
God Stats
2W - 0L
1,855 SR
Queue Stats
27W - 24L
1,568 Elo+
Party 1
Mulan
Mulan
fatchinesewomen
Mulan
Level 104
God Stats
1W - 1L
1,628 SR
Queue Stats
39W - 24L
1,640 Elo+
Party 1
Team Averages
Level 125
1,661 SR
1,572 Elo+

VS

Team Averages
Level 121
1,389 SR
1,481 Elo+
King Arthur
King Arthur
HammerT05
King Arthur
Level 88
God Stats
28W - 33L
1,439 SR
Queue Stats
114W - 123L
1,442 Elo+
Solo
Merlin
Merlin
Knight_blade137
Merlin
Level 132
God Stats
0W - 1L
1,243 SR
Queue Stats
127W - 138L
1,508 Elo+
Solo
Nemesis
Nemesis
ProHunterX8
Nemesis
Level 144
God Stats
50W - 59L
1,485 SR
Queue Stats
403W - 425L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Drewdaijuan
The Morrigan
15
4 / 0 / 6
8,579
858
9,419
4,771
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Sarosic
Neith
16
3 / 0 / 6
9,148
915
7,164
4,439
1,466
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 6
8,477
848
6,468
7,029
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HammerT05
King Arthur
12
0 / 2 / 0
6,766
677
4,231
12,444
9,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
0 / 4 / 0
6,721
672
4,200
5,904
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ProHunterX8
Nemesis
12
0 / 4 / 0
6,803
680
3,791
8,297
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Drewdaijuan
The Morrigan
4
0
6
7
L
King Arthur
HammerT05
King Arthur
0
2
0
0
L
0
4
0
0
L
Nemesis
ProHunterX8
Nemesis
0
4
0
0
W
Neith
Sarosic
Neith
3
0
6
6
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
12,222
16,239
Taken
26,645
7,983
Mitigated
16,120
5,155
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Drewdaijuan
The Morrigan
9,419
1,620
0
1,039
4,771
1,534
249
888
3,661
26,655
2,301
L
King Arthur
HammerT05
King Arthur
4,231
320
0
3,796
12,444
9,073
0
2,732
9,371
0
18,216
L
4,200
241
0
0
5,904
1,699
0
2,474
3,086
22,097
0
L
Nemesis
ProHunterX8
Nemesis
3,791
504
0
1,206
8,297
5,348
0
1,685
6,383
0
22,874
W
Neith
Sarosic
Neith
7,164
3,396
0
2,737
4,439
1,466
372
1,158
3,166
0
37,340
W
6,468
1,331
0
1,379
7,029
4,983
0
2,185
4,743
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,204
Gold Earned
20,290
152
Minions Killed
104
0
Camps Cleared
0
568,504
Distance Traveled
529,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,579
858
47
5
0
178,085
0
L
King Arthur
6,766
677
36
4
0
189,457
0
L
Merlin
6,721
672
31
3
0
157,583
0
L
Nemesis
6,803
680
37
4
0
182,497
0
W
Neith
9,148
915
66
7
0
189,128
0
W
Mulan
8,477
848
39
4
0
201,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role