Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Dirty Xan
Heimdallr
Level 114
God Stats
1W - 2L
1,521 SR
Queue Stats
30W - 55L
1,416 Elo+
Party 3
Ares
Ares
Dragonkingfrank
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
OGPrimordialOne
Cernunnos
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 59L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
TreydmarkSkillz
The Morrigan
Level 145
God Stats
1W - 2L
1,549 SR
Queue Stats
39W - 39L
1,399 Elo+
Party 2
Team Averages
Level 105
1,514 SR
1,435 Elo+

VS

Team Averages
Level 128
1,451 SR
1,473 Elo+
Chaac
Chaac
Baphy616
Chaac
Level 122
God Stats
1W - 1L
1,443 SR
Queue Stats
31W - 26L
1,509 Elo+
Solo
Skadi
Skadi
CrimsonLadyNox
Skadi
Level 154
God Stats
15W - 16L
1,479 SR
Queue Stats
480W - 451L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
Kingsof21
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 314L
1,450 Elo+
Party 1
Ymir
Ymir
covagames
Ymir
Level 108
God Stats
1W - 3L
1,334 SR
Queue Stats
168W - 163L
1,498 Elo+
Solo
Charybdis
Charybdis
xl N0S lx
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 121L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 5 / 5
7,427
743
5,604
12,218
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Dirty Xan
Heimdallr
15
3 / 6 / 4
8,644
864
7,716
9,614
4,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 5
7,386
739
3,504
13,665
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
OGPrimordialOne
Cernunnos
13
0 / 4 / 4
7,051
705
8,790
7,436
2,943
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

The Morrigan
TreydmarkSkillz
The Morrigan
14
3 / 4 / 0
7,962
796
7,046
6,808
2,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baphy616
Chaac
17
12 / 2 / 11
10,181
1,018
16,644
13,441
13,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
0 / 2 / 16
8,023
802
9,885
6,353
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Kingsof21
Ao Kuang
14
5 / 2 / 14
8,574
857
6,593
7,482
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
1 / 2 / 16
8,715
872
4,573
11,792
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
xl N0S lx
Charybdis
15
7 / 2 / 15
9,264
926
8,230
8,226
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
8
Kills
25
25
Deaths
10
18
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
5
0.9
W
Chaac
Baphy616
Chaac
12
2
11
8.75
W
0
2
16
4
L
Heimdallr
Dirty Xan
Heimdallr
3
6
4
0.83
L
0
6
5
0.42
W
Ao Kuang
Kingsof21
Ao Kuang
5
2
14
6
L
Cernunnos
OGPrimordialOne
Cernunnos
0
4
4
0.5
L
The Morrigan
TreydmarkSkillz
The Morrigan
3
4
0
0.75
W
Ymir
1
2
16
4.5
W
Charybdis
xl N0S lx
Charybdis
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
45,925
49,741
Taken
47,294
35,670
Mitigated
38,036
5,607
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,604
579
0
641
12,218
12,589
0
3,526
8,422
0
7,023
W
Chaac
Baphy616
Chaac
16,644
1,030
1,611
3,474
13,441
13,668
473
3,171
10,102
0
25,204
W
9,885
2,440
1,383
840
6,353
2,768
1,847
1,147
5,164
0
34,095
L
Heimdallr
Dirty Xan
Heimdallr
7,716
3,375
376
101
9,614
4,819
531
1,831
7,563
0
19,849
L
3,504
219
0
843
13,665
12,424
77
2,040
11,447
4,474
0
W
Ao Kuang
Kingsof21
Ao Kuang
6,593
395
166
1,665
7,482
3,405
1,500
2,179
5,269
8,622
253
L
Cernunnos
OGPrimordialOne
Cernunnos
8,790
2,765
730
1,212
7,436
2,943
0
1,267
6,121
0
13,283
L
The Morrigan
TreydmarkSkillz
The Morrigan
7,046
914
1,026
678
6,808
2,895
265
1,539
5,009
28,367
296
W
Ymir
4,573
472
478
2,732
11,792
12,644
593
2,344
9,277
8,660
621
W
Charybdis
xl N0S lx
Charybdis
8,230
2,573
583
1,047
8,226
5,551
2,582
1,413
6,592
0
20,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
44,757
83
Minions Killed
120
0
Camps Cleared
0
790,906
Distance Traveled
971,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,427
743
11
1
0
154,800
0
W
Chaac
10,181
1,018
20
2
0
208,057
0
W
Skadi
8,023
802
50
5
0
206,120
0
L
Heimdallr
8,644
864
25
3
0
159,177
0
L
Ares
7,386
739
0
0
0
169,585
0
W
Ao Kuang
8,574
857
10
1
0
182,710
0
L
Cernunnos
7,051
705
10
1
0
165,556
0
L
The Morrigan
7,962
796
37
4
0
141,788
0
W
Ymir
8,715
872
14
1
0
197,388
0
W
Charybdis
9,264
926
26
3
0
176,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role