Player Matchup

Aphrodite
Aphrodite
BongoWitch24
Aphrodite
Level 108
God Stats
7W - 8L
1,334 SR
Queue Stats
144W - 145L
1,422 Elo+
Solo
Ix Chel
Ix Chel
DrangonFire
Ix Chel
Level 104
God Stats
2W - 1L
1,505 SR
Queue Stats
122W - 114L
1,560 Elo+
Party 1
Charybdis
Charybdis
Falcao13
Charybdis
Level 124
God Stats
14W - 3L
1,670 SR
Queue Stats
173W - 158L
1,566 Elo+
Party 1
Ravana
Ravana
flaviomagic99
Ravana
Level 56
God Stats
2W - 3L
1,332 SR
Queue Stats
72W - 75L
1,508 Elo+
Party 1
Mulan
Mulan
roketchips
Mulan
Level 67
God Stats
20W - 10L
1,748 SR
Queue Stats
120W - 104L
1,562 Elo+
Solo
Team Averages
Level 92
1,518 SR
1,524 Elo+

VS

Team Averages
Level 128
1,520 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Zoro XF
Hera
Level 146
God Stats
5W - 7L
1,602 SR
Queue Stats
342W - 393L
1,480 Elo+
Party 2
Charybdis
Charybdis
crockshot67
Charybdis
Level 109
God Stats
124W - 98L
1,588 SR
Queue Stats
186W - 160L
1,521 Elo+
Solo
Thanatos
Thanatos
ii Iz LeGeNd 1
Thanatos
Level 127
God Stats
8W - 14L
1,410 SR
Queue Stats
303W - 359L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BongoWitch24
Aphrodite
7
1 / 0 / 4
4,086
681
1,152
4,044
1,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
DrangonFire
Ix Chel
8
3 / 1 / 2
4,721
787
4,214
3,455
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Falcao13
Charybdis
8
3 / 0 / 2
4,699
783
2,993
3,231
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 0 / 3
4,739
790
2,550
1,980
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
7
0 / 2 / 0
4,210
702
1,091
4,592
2,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 0 / 1
4,364
727
3,367
4,995
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ymir
 
Ymir
6
0 / 0 / 1
3,510
585
422
2,781
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
Zoro XF
Hera
7
1 / 3 / 0
3,875
646
1,488
3,388
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
crockshot67
Charybdis
4
0 / 4 / 0
3,042
507
1,601
3,914
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
6
0 / 3 / 0
3,375
563
2,072
5,442
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Ymir
 
Ymir
0
0
1
0.5
W
Aphrodite
BongoWitch24
Aphrodite
1
0
4
3
W
Ix Chel
DrangonFire
Ix Chel
3
1
2
4
W
Charybdis
Falcao13
Charybdis
3
0
2
4
L
Hera
Zoro XF
Hera
1
3
0
0.33
L
Charybdis
crockshot67
Charybdis
0
4
0
0
W
3
0
3
4.5
L
Thanatos
0
3
0
0
W
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,000
Damage
8,950
17,302
Taken
20,520
6,149
Mitigated
5,753
8,994
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,367
164
86
1,866
4,995
1,763
0
1,127
3,785
16,898
0
L
Ymir
 
Ymir
422
68
0
750
2,781
1,084
0
278
2,491
14,440
0
W
Aphrodite
BongoWitch24
Aphrodite
1,152
97
858
2,268
4,044
1,578
0
42
4,002
9,659
0
W
Ix Chel
DrangonFire
Ix Chel
4,214
335
150
1,404
3,455
1,060
0
1,866
1,527
21,180
548
W
Charybdis
Falcao13
Charybdis
2,993
1,758
0
1,840
3,231
833
647
0
3,231
0
32,169
L
Hera
Zoro XF
Hera
1,488
333
0
505
3,388
700
0
1,663
1,549
15,945
0
L
Charybdis
crockshot67
Charybdis
1,601
869
0
950
3,914
727
0
794
3,120
0
9,213
W
2,550
635
0
318
1,980
647
0
573
1,339
0
19,415
L
Thanatos
2,072
161
0
2,485
5,442
1,479
0
1,049
4,325
0
15,717
W
Mulan
1,091
276
0
2,156
4,592
2,031
0
2,300
1,926
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,455
Gold Earned
18,166
209
Minions Killed
138
0
Camps Cleared
0
649,483
Distance Traveled
583,766
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,364
727
42
7
0
137,563
1
L
Ymir
3,510
585
38
6
0
103,855
0
W
Aphrodite
4,086
681
13
2
0
123,721
3
W
Ix Chel
4,721
787
42
7
0
120,328
0
W
Charybdis
4,699
783
69
12
0
134,071
0
L
Hera
3,875
646
25
4
0
127,521
0
L
Charybdis
3,042
507
9
2
0
86,738
0
W
Ravana
4,739
790
42
7
0
147,980
2
L
Thanatos
3,375
563
24
4
0
128,089
0
W
Mulan
4,210
702
43
7
0
123,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role