Player Matchup

He Bo
He Bo
 
He Bo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
RatPoisonBruh
Nike
Level 47
God Stats
4W - 4L
1,440 SR
Queue Stats
108W - 150L
1,473 Elo+
Party 1
Zeus
Zeus
Yeb032
Zeus
Level 70
God Stats
2W - 2L
1,576 SR
Queue Stats
182W - 158L
1,519 Elo+
Solo
Anhur
Anhur
bibji
Anhur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Tyr
Tyr
maxstrela
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,470 Elo+
Solo
Team Averages
Level 100
1,503 SR
1,492 Elo+

VS

Team Averages
Level 119
1,431 SR
1,530 Elo+
Ishtar
Ishtar
 
Ishtar
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
KamasutraREVO
Baba Yaga
Level 143
God Stats
2W - 2L
1,495 SR
Queue Stats
35W - 32L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zanthou
Tsukuyomi
Level 122
God Stats
2W - 2L
1,412 SR
Queue Stats
175W - 136L
1,563 Elo+
Solo
Chaac
Chaac
victimize123
Chaac
Level 119
God Stats
3W - 2L
1,331 SR
Queue Stats
68W - 49L
1,578 Elo+
Solo
Mulan
Mulan
德里克罗斯
Mulan
Level 145
God Stats
2W - 2L
1,417 SR
Queue Stats
57W - 77L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 7 / 7
7,897
564
2,291
10,369
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 8
8,877
634
18,616
19,119
19,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Yeb032
Zeus
15
2 / 8 / 8
9,603
686
17,886
13,104
4,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
bibji
Anhur
17
8 / 5 / 5
10,174
727
11,965
15,007
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 8
8,839
631
10,861
21,080
22,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
8 / 1 / 14
11,655
833
8,986
8,591
3,523
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
KamasutraREVO
Baba Yaga
20
5 / 1 / 19
11,718
837
19,543
11,957
4,796
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Zanthou
Tsukuyomi
16
5 / 7 / 20
10,491
749
16,590
21,081
13,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
6 / 2 / 18
11,534
824
15,925
27,661
28,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
5 / 4 / 14
10,493
750
10,912
18,371
12,063
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
14
Kills
29
29
Deaths
15
36
Assists
85
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
7
0.5
W
Ishtar
 
Ishtar
8
1
14
15
W
Baba Yaga
KamasutraREVO
Baba Yaga
5
1
19
14.5
L
1
4
8
1.25
L
Zeus
Yeb032
Zeus
2
8
8
0.75
W
Tsukuyomi
Zanthou
Tsukuyomi
5
7
20
2.14
L
Anhur
bibji
Anhur
8
5
5
2.1
L
3
5
8
1.4
W
6
2
18
7.5
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,619
Damage
71,956
78,679
Taken
87,661
56,494
Mitigated
62,624
15,136
Healing
38,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,291
40
624
1,355
10,369
3,696
159
1,677
8,692
11,032
0
W
Ishtar
 
Ishtar
8,986
2,967
1,178
2,748
8,591
3,523
1,454
2,962
5,629
0
18,874
W
Baba Yaga
KamasutraREVO
Baba Yaga
19,543
519
902
4,202
11,957
4,796
1,873
3,529
8,428
40,856
0
L
18,616
898
1,366
1,609
19,119
19,006
0
5,020
14,099
0
29,509
L
Zeus
Yeb032
Zeus
17,886
1,229
500
409
13,104
4,488
0
3,106
9,998
39,862
0
W
Tsukuyomi
Zanthou
Tsukuyomi
16,590
3,227
1,652
4,017
21,081
13,686
783
4,021
17,060
0
23,631
L
Anhur
bibji
Anhur
11,965
5,997
361
3,319
15,007
6,591
276
4,003
11,004
0
24,646
L
10,861
609
1,191
4,402
21,080
22,713
134
5,737
15,343
0
15,230
W
15,925
1,337
2,303
13,853
27,661
28,556
617
5,476
22,185
0
34,624
W
10,912
1,120
2,123
5,680
18,371
12,063
395
4,189
14,182
0
23,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
55,891
129
Minions Killed
157
0
Camps Cleared
0
1,156,513
Distance Traveled
1,475,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,897
564
15
1
0
190,145
0
W
Ishtar
11,655
833
26
2
0
307,377
0
W
Baba Yaga
11,718
837
64
5
0
311,267
0
L
Nike
8,877
634
19
1
0
265,964
0
L
Zeus
9,603
686
52
4
0
221,398
0
W
Tsukuyomi
10,491
749
8
1
0
269,818
0
L
Anhur
10,174
727
27
2
0
225,391
0
L
Tyr
8,839
631
16
1
0
253,615
0
W
Chaac
11,534
824
34
2
0
304,804
0
W
Mulan
10,493
750
25
2
0
281,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role